Ethereum Smart Contract Development in Solidity
This book introduces readers to the Solidity language from scratch, together with case studies and examples. It also covers advanced topics and explains the working mechanism of smart contracts in depth. Further, it includes relevant examples that shed new light on the forefront of Solidity programming. In short, it equips readers with essential practical skills, allowing them to quickly catch up and start using Solidity programming.
Enterprise Information Systems VI
This book contains the best papers of the Sixth International Conference on Enterprise Information Systems (ICEIS 2004), held in Porto (Portugal) and organized by INSTICC (Institute for Systems and Technologies of Information, Communication and Control) in collaboration with PORTUCALENSE UNIVERSITY, who hosted the event. Following the route started in 1999, ICEIS has become a major point of contact between research scientists, engineers and practitioners on the area of business applications of information systems. This conference has received an increased interest every year, from especially from the international academic community, and it is now one of the world largest conferences in its area. This year, five simultaneous tracks were held, covering different aspects related to enterprise computing, including: “Databases and Information Systems Integration”,
English proofreader
Using Natural Language Processing via Deep Learning, we will attempt to implement a context-sensitive spelling error correction system focused on casual text messaging. For example, usual autocorrect systems will not correct a sentence like “An apple is better than a banana” as this is a syntactically correct sentence. However, a correction should be made here to the word “then” and the sentence should be, “An apple is better than a banana.” These types of mistakes are common in people texting and can be found for example in people learning English as a second language. Natural Language Processing can be summarized as combining the utilization of computation to understand the concepts of natural language and speech.
Engineering societies in the agents world V : 5th international workshop, ESAW 2004, Toulouse, France, October 20-22, 2004 : revised selected and invited papers
The ?rst workshop “Engineering Societies in the Agents World” (ESAW) was held in August 2000, in conjunction with the 14th European Conference on Arti?cial Intelligence (ECAI 2000) in Berlin. It was launched by a group of - searchers who thought that the design and development of MASs (multi-agent systems) not only needed adequate theoretical foundations but also a call for new techniques, methodologies and infrastructures to develop MASs as arti?cial societies. The second ESAW was co-located with the European Agent Summer School (ACAI 2001) in Prague, and mostly focused on logics and languages, middleware, infrastructures and applications. In Madrid, the third ESAW c- centrated on models and methodologies and took place with the “Cooperative Information Agents” workshop (CIA 2002). The fourth ESAW in London was the ?rst one that ran as a stand-alone event: apart from the usual works on methodologies and models, it also stressed the issues of applications and m- tidisciplinary models. Based on the success of previous ESAWs, and also given that the di?cult challenges in the construction of arti?cial societies are not yet fully addressed, the ?fth ESAW workshop was organized in the same spirit as its predecessors.
Engineering Multi-Agent Systems ; 7th International Workshop, EMAS 2019, Montreal, QC, Canada, May 13–14, 2019, Revised Selected Papers
This book constitutes the thoroughly refereed post-conference proceedings of the 7th International Workshop on Engineering Multi-Agent Systems, EMAS 2019, held in Montreal, QC, Canada, in May 2019. The 13 revised full papers presented in this book were carefully selected and reviewed from 20 submissions. The papers are grouped in the following topical sections: Multi-Agent Interaction and Organization; Simulation; Social Awareness and Explainability; Learning and Reconfiguration; and Implementation Techniques and Tools.
Engineering and Managing Software Requirements
This book provides an exploration of key issues in requirements engineering, the book is organized in three parts. Part 1 presents surveys of state-of-the art requirements engineering process research along with critical assessments of existing models, frameworks and techniques. Part 2 addresses key areas in requirements engineering, such as market-driven requirements engineering, goal modeling, requirements ambiguity, and others. Part 3 concludes the book with articles that present empirical evidence and experiences from practices in industrial projects. Its broader perspective gives this book its distinct appeal and makes it of interest to both researchers and practitioners, not only in software engineering but also in other disciplines such as business process engineering and management science.
End-User Development
By now, most people have become familiar with the basic functionality and interfaces of computers. However, developing new or modified applications that effectively support users' goals still requires considerable expertise in programming that cannot be expected from most people. Thus, one fundamental challenge for the coming years is to develop environments that allow users who do not have background in programming to develop or modify their own applications, with the ultimate aim of empowering people to flexibly employ advanced information and communication technologies.
Emergence of Communication and Language
This volume brings together studies from diverse disciplines, showing how they can inform and stimulate each other. It includes work in linguistics, psychology, neuroscience, anthropology and computer science. New empirical work is reported on both human and animal communication, using some novel techniques that have only recently become viable. A principal theme is the importance of studies involving artificial agents, their contribution to the body of knowledge on the emergence of communication and language, and the role of simulations in exploring some of the most significant issues. A number of different synthetic systems are described, demonstrating how communication can emerge in natural and artificial organisms. Theories on the origins of language are supported by computational and robotic experiments. Worldwide contributors to this volume include some of the most influential figures in the field, delivering essential reading for researchers and graduates in the area, as well as providing fascinating insights for a wider readership.
Embedded systems design : The ARTIST roadmap for research and development
Embedded systems now include a very large proportion of the advanced products designed in the world, spanning transport (avionics, space, automotive, trains), electrical and electronic appliances (cameras, toys, televisions, home appliances, audio systems, and cellular phones), process control (energy production and distribution, factory automation and optimization), telecommunications (satellites, mobile phones and telecom networks), and security (e-commerce, smart cards), etc. The extensive and increasing use of embedded systems and their integration in everyday products marks a significant evolution in information science and technology. We expect that within a short timeframe embedded systems will be a part of nearly all equipment designed or manufactured in Europe, the USA, and Asia. There is now a strategic shift in emphasis for embedded systems designers: from simply achieving feasibility, to achieving optimality. Optimal design of embedded systems means targeting a given market segment at the lowest cost and delivery time possible. Optimality implies seamless integration with the physical and electronic environment while respecting real-world constraints such as hard deadlines, reliability, availability, robustness, power consumption, and cost. In our view, optimality can only be achieved through the emergence of embedded systems as a discipline in its own right.
Elementary logic : For software development
This book teaches readers how to better reason about software development, to communicate reasoning, to distinguish between good and bad reasoning, and to read professional literature that presumes knowledge of elementary logic. It explains fundamental concepts and provides reader-friendly instructions for applying logic to software development.
ECOOP 2008 - Object-Oriented Programming ; 22nd European Conference Paphos, Cyprus, July 7-11, 2008 Proceedings
This book constitutes the refereed proceedings of the 22nd European Conference on Object-Oriented Programming, ECOOP 2008, held in Paphos, Cyprus, in July 2008.
ECOOP 2007 – Object-Oriented Programming ; 21th European Conference, Berlin, Germany, July 30 - August 3, 2007, Proceedings
This book contains sections on runtime implementation, empirical studies, programs and predicates, language design, inheritance and derivation, aspects, as well as language about language.
ECOOP 2005 - object-oriented programming ; 19th European Conference, Glasgow, UK, July 25-29, 2005. Proceedings
The 19th Annual Meeting of the European Conference on Object-Oriented Programming—ECOOP 2005—took place during the last week of July in Glasgow, Scotland, UK. This volume includes the refereed technical papers p- sented at the conference, and two invited papers. It is traditional to preface a volume of proceedings such as this with a note that emphasizes the importance of the conference in its respective ?eld. Although such self-evaluations should always be taken with a large grain of salt, ECOOP is undisputedly the pre- inent conference on object-orientation outside of the United States. In its turn, object-orientationis today’s principaltechnology not only for programming,but also for design, analysisand speci?cation of softwaresystems.
ECOOP 2002 - Object-Oriented Programming ; 16th European Conference Malaga, Spain, June 10-14, 2002 Proceedings
Constitutes the proceedings of the 16th European Conference on Object-Oriented Programming held in Spain in 2002. The 25 papers cover aspect-oriented software development, Java virtual machines, distributed systems, patterns and architectures, languages, optimization and more.
Early Aspects: Current Challenges and Future Directions ; 10th International Workshop, Vancouver, Canada, March 13, 2007, Revised Selected Papers
Traditionally, aspect-oriented software development (AOSD) has focused on the implementation phase of the software lifecycle: aspects are identified and captured mainly in code. Therefore, most current AOSD approaches place the burden for aspect identification and management on the programmer working at low levels of abstraction. However, aspects are often present well before the implementation phase, such as in domain models, requirements and software architecture. Identification and capture of these early aspects ensure that aspects related to the problem domain (as opposed to merely the implementation) will be appropriately captured, reasoned about and available. This offers improved opportunities for early recognition and negotiation of trade-offs and allows forward and backward aspect traceability. This makes requirements, architecture, and implementation more seamless, and allows a more systematic application of aspects.
Drousi: A private lessons management system
Private teaching is considered to be an effective way to increase academic achievement of students and it seen as being a supplementary education, so it has become very common all around the world, however, previous studies have come to different conclusions regarding its necessity, so Drousi application had been made ,it’s a user-friendly mobile application to manage and arrange private lessons, and There has never been a better time to become a private tutor, as class sizes in schools increase, this can result in teachers being unable to give their undivided attention to students, and this document lays out a project plan for the development of “Drousi”, The plan will include a summary of the system functionality and how it implemented.
Domain-driven design with Java, a practitioner's guide : create simple, elegant, and valuable software solutions for complex business problems
Helps you as a developer and architect to put your knowledge to work in order to create elegant software designs that are enjoyable to work with and easy to reason about. You'll begin with an introduction to the concepts of domain-driven design and discover various ways to apply them in real-world scenarios. You'll also appreciate how DDD is extremely relevant when creating cloud native solutions that employ modern techniques such as event-driven microservices and fine-grained architectures. As you advance through the chapters, you'll get acquainted with core DDD's strategic design concepts such as the ubiquitous language, context maps, bounded contexts, and tactical design elements like aggregates and domain models and events. You'll understand how to apply modern, lightweight modeling techniques such as business value canvas, Wardley mapping, domain storytelling, and event storming, while also learning how to test-drive the system to create solutions that exhibit high degrees of internal quality.
Domain Modeling and the Duration Calculus : International Training School, Shanghai, China, September 17-21, 2007, Advanced Lectures
The book presented provide competent coverage of software security, domain modeling of software engineering, and duration calculus for real time systems - originating from lectures of leading experts in these fields from Europe and Asia.It addressed in detail are: development of real-time systems, domain engineering using abstract modeling, the area of duration calculus, and formal methods like language description using the operational semantics approach.
Document Analysis Systems VII ; 7th International Workshop, DAS 2006, Nelson, New Zealand, February 13-15, 2006, Proceedings
This book constitutes the refereed proceedings of the 7th International Conference on Document Analysis Systems, DAS 2006, held in Nelson, New Zealand, in February 2006.
DNA Computing ; 7th International Workshop on DNA-Based Computers, DNA7, Tampa, FL, USA, June 10-13, 2001, Revised Papers
Constitutes the post-proceedings of the 7th International Workshop on DNA-Based Computers, held in Florida in 2001. The 26 papers cover experimental tools, theoretical tools, probabilistic computational models, computer simulation and sequence design, algorithms, experimental solutions and more.



















