This book constitutes the thoroughly refereed post-conference proceedings of the 4th International Computer Music Modeling ...
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Continue readingThis book constitutes the refereed proceedings of the 27th International Conference on Computer Safety, Reliability, and ...
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Continue readingThis book constitutes the refereed proceedings of the 22nd International Workshop on Computer Science Logic, CSL 2008, held ...
Continue readingThis book covers theory track deals with algorithms, protocols, and data structures; complexity and cryptography; formal ...
Continue readingThis book covers theory track deals with algorithms, protocols, and data structures; complexity and cryptography; formal ...
Continue readingThis book constitutes the refereed post-conference proceedings of the 15th CCF Conference on Computer Supported Cooperative ...
Continue readingThe design of complex artifacts and systems requires the cooperation of multidiscip- nary design teams using multiple commercial ...
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Continue readingThis book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphics, ICCVG 2020, ...
Continue readingHuman-Computer Interaction (HCI) lies at the crossroads of many scienti?c areas including arti?cial intelligence, computer ...
Continue readingThis volume presents the proceedings of the HCI 2006 Workshop, held in conjunction with ECCV 2006 (European Conference on ...
Continue readingThis book constitutes the refereed proceedings of the 8th Asia Pacific Conference on Computer Human Interaction, APCHI 2008, ...
Continue readingThe two-volume set LNCS 12376 and 12377 constitutes the refereed proceedings of the 17th International Conference on Computers ...
Continue readingThe two-volume set LNCS 12376 and 12377 constitutes the refereed proceedings of the 17th International Conference on Computers ...
Continue readingThis book contains a selection of contributions presenting the latest research in the field of Computers in Education and, ...
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Continue readingThis book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...
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