Electronic Books

Total Books: 541 - 560 /1828
978-3-540-74510-5
Computer Science – Theory and Applications

This book covers theory track deals with algorithms, protocols, and data structures; complexity and cryptography; formal ...

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978-3-540-74510-5
Computer Science – Theory and Applications

This book covers theory track deals with algorithms, protocols, and data structures; complexity and cryptography; formal ...

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978-3-030-50026-9
Computer Science – Theory and Applications : 15th International Computer Science Symposium in Russia, CSR 2020, Yekaterinburg, Russia, June 29 – July 3, 2020, Proceedings

This book constitutes the proceedings of the 15th International Computer Science Symposium in Russia, CSR 2020, held in Yekaterinburg, ...

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978-3-540-44605-7
Computer Security – ESORICS 2006

This book constitutes the refereed proceedings of the 11th European Symposium on Research in Computer Security, ESORICS 2006. ...

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978-2-287-28099-3
Computer Viruses: from theory to applications

The purpose of this book is to propose a teaching approach to under- 1 stand what computer viruses really are and how they ...

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978-3-540-47979-6
Computer Vision - ECCV 2002

The privilege of organizing it was shared by three universities: The IT University of Copenhagen, the University of Copenhagen, ...

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978-3-540-88682-2
Computer Vision - ECCV 2008 : 10th European Conference on Computer Vision, Marseille, France, October 12-18, 2008, Proceedings, Part I

The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European ...

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978-3-540-88688-4
Computer Vision - ECCV 2008 : 10th European Conference on Computer Vision, Marseille, France, October 12-18, 2008, Proceedings, Part II

The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European ...

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978-3-540-88693-8
Computer Vision - ECCV 2008 : 10th European Conference on Computer Vision, Marseille, France, October 12-18, 2008, Proceedings, Part IV

The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European ...

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978-3-540-33833-8
Computer Vision -- ECCV 2006 (vol. # 3951)

The papers are organized in topical sections on recognition, statistical models and visual learning, 3D reconstruction and ...

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978-3-540-33835-2
Computer Vision -- ECCV 2006 (vol. # 3952)

Constitutes the refereed proceedings of the 9th European Conference on Computer Vision, 2006. This book covers a range of ...

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978-3-540-33839-0
Computer Vision -- ECCV 2006 (vol. # 3954)

Constitutes the refereed proceedings of the 9th European Conference on Computer Vision, 2006. This book covers a range of ...

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978-3-540-76386-4
Computer Vision – ACCV 2007

Contains sections on shape and texture, fitting, calbration, detection, image and video processing, applications, face and ...

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978-3-540-76390-1
Computer Vision – ACCV 2007

Contains sections on shape and texture, fitting, calbration, detection, image and video processing, applications, face and ...

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978-3-540-76386-4
Computer Vision – ACCV 2007

Contains sections on shape and texture, fitting, calbration, detection, image and video processing, applications, face and ...

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978-3-540-76390-1
Computer Vision – ACCV 2007

Contains sections on shape and texture, fitting, calbration, detection, image and video processing, applications, face and ...

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978-3-540-79187-4
Computer and Information Science

The purpose of the 7th IEEE/ACIS International Conference on Computer and Information Science (ICIS 2008) and the 2nd IEEE/ACIS ...

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978-3-540-32085-2
Computer and Information Sciences - ISCIS 2005

This book constitutes the refereed proceedings of the 20th International Symposium on Computer and Information Sciences, ...

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978-3-540-47243-8
Computer and Information Seciences - ISCIS 2006

Thesearetheproceedingsofthe21stInternationalSymposiumonComputerand ? Information Sciences (ISCIS 2006) held in Istanbul, ...

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978-3-540-75538-8
Computers and Games

This book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...

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Total Books: 541 - 560 /1828