Publication year: 2020
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Covers state of the art topics including user modeling for e-learning systems and cloud, IOT, and mobile-based frameworks. It also considers security challenges and ethical conduct using Blockchain technology. E-learning has become an important part of our educational life with the development of e-learning systems and platforms and the need for online and remote learning. ICT and computational intelligence techniques are being used to design more intelligent and adaptive systems. However, the art of designing good real-time e-learning systems is difficult as different aspects of learning need to be considered including challenges such as learning rates, involvement, knowledge, qualifications, as well as networking and security issues. The earlier concepts of standalone integrated virtual e-learning systems have been greatly enhanced with emerging technologies such as cloud computing, mobile computing, big data, Internet of Things (IoT), AI and machine learning, and AR/VT technologies.
Subject: Computer science, E-Learning systems, Mobile-based framework, Intenet of Things (IoT), Cloud computing, Blockchain technology, Artificial Intelligence, Machine learning, AR, VT technologies, Big data, Mobile computing