This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory ...
WeiterlesenThe geometric ideas in computer science, mathematics, engineering, and physics have considerable overlap and students in ...
WeiterlesenR is rapidly growing in popularity as the environment of choice for data analysis and graphics both in academia and industry. ...
WeiterlesenThis book provides a comprehensive coverage of the most important machine learning techniques used and their application ...
WeiterlesenCommunication and network technology has witnessed recent rapid development and numerous information services and applications ...
WeiterlesenChallenges in complexity and variability of multimedia data have led to revolutions in machine learning techniques. Multimedia ...
WeiterlesenMaking with Data: Physical Design and Craft in a Data-Driven World provides a snapshot of the diverse practices contemporary ...
WeiterlesenThis book presents the mathematical foundations of systems theory in a self-contained, comprehensive, detailed and mathematically ...
WeiterlesenIn thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical ...
WeiterlesenConstitutes the refereed proceedings of the 11th IMA International Conference on the Mathematics of Surfaces, held in Loughborough, ...
WeiterlesenThis book constitutes the refereed proceedings of the 12th IMA International Conference on the Mathematics of Surfaces, held ...
WeiterlesenThe program committee carefully selected 258 revised papers from numerous submissions for presentation in two volumes, based ...
WeiterlesenThis book constitutes the refereed proceedings of the 4th International Workshop on Medical Imaging and Augmented Reality, ...
WeiterlesenThis book constitutes the thoroughly refeered post-conference proceedings of the Second Interational Conference on Medical ...
WeiterlesenConstitutes the refereed extended postproceedings of the 5th International Workshop on Membrane Computing, held in Italy, ...
WeiterlesenHistorically, not enough was understood about how to deliver a high quality playing experience on handheld, small screen, ...
WeiterlesenThis book represents the refereed proceedings of the Seventh International Conference on Monte Carlo and Quasi-Monte Carlo ...
WeiterlesenThis book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in ...
WeiterlesenThe various sections of this book cover the theoretical backgrounds, applications and future developments of Multimedia Cartography. ...
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