This book constitutes the thoroughly refereed post-proceedings of the 7th International Workshop on Graphics Recognition, ...
WeiterlesenThis two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI ...
WeiterlesenHandbook of Biomedical Image Analysis: Segmentation Models (Volume I) is dedicated to the segmentation of complex shapes ...
WeiterlesenMany computer scientists, engineers, applied mathematicians, and physicists use geometry theory and geometric computing methods ...
WeiterlesenYou will find a comprehensive discussion of the latest research covering the creation of interactive narratives that allow ...
WeiterlesenThis first comprehensive account of high-dynamic-range (HDR) vision focusses on HDR real-time, high-speed digital video recording ...
WeiterlesenHuman Ear Recognition by Computer is the first book on the automatic recognition of human ears. It presents an entire range ...
WeiterlesenEdward Muybridge (1830–1904) is known as the pioneer in motion capt- ing with his famous experiments in 1887 called “Animal ...
WeiterlesenUpdates the classic work on texture analysis theory and methods without abandoning the foundational essentials of this landmark ...
WeiterlesenThis book constitutes the refereed proceedings of the Third International Conference on Image and Signal Processing, ICISP ...
WeiterlesenImage-based rendering (IBR) refers to a collection of techniques and representations that allows 3D scenes and objects to ...
WeiterlesenThe last decade of the 20th century has witnessed a surge of interest in num- ical, computation-intensive approaches to information ...
WeiterlesenThe book then introduces a general and unified framework for motion analysis, retrieval, and classification, highlighting ...
WeiterlesenThis book is the outcome of the Dagstuhl Seminar on "Information Visualization -- Human-Centered Issues in Visual Representation, ...
WeiterlesenFull colour throughout, the book explores programming language developments from machine code to more natural language forms, ...
WeiterlesenInteractive curve modeling techniques and their applications are extremely useful in a number of academic and industrial ...
WeiterlesenThis book constitutes the refereed proceedings of the First Joint International Conference on Interactive Digital Storytelling, ...
WeiterlesenExplains modeling, materials, lighting, painting, and more with Blender and other external tools. You will configure a 3D ...
WeiterlesenThis book introduces the most important basic concepts of computer graphics, coupling the technical background and theory ...
WeiterlesenThe geometric ideas in computer science, mathematics, engineering, and physics have considerable overlap and students in ...
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