This book includes e-learning platforms and tools, e-learning system for education, application of e-learning systems, e-learning ...
WeiterlesenThis textbook contains the proceedings from the 3rd International Conference on Technologies for Interactive Digital Storytelling ...
WeiterlesenThis book includes text corpora and tagging; transcription problems in spoken corpora; sense disambiguation; links between ...
WeiterlesenFlex 3 is the next generation of a technology that revolutionized web applications. It is the next evolutionary step of Flash, ...
WeiterlesenExplore the world of open source Flash and discover which tools are available. Learn how to identify which tool you need ...
Weiterlesen"The Mathematica GuideBook for Symbolics"deals with Mathematica's symbolic mathematical capabilities. Structural and mathematical ...
Weiterlesen3DTV require the integration of a diversity of key technologies from computing to graphics, imaging to display, and signal ...
WeiterlesenThis, the 37th issue of the Transactions on Computational Science, is devoted to the area of Computer Graphics. The 9 papers ...
WeiterlesenThis book subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, ...
WeiterlesenVolume V of the Transactions on Rough Sets (TRS) is dedicated to the monu-mental life and work of Zdzis law Pawlak1. During ...
WeiterlesenThis volume collects essays that broadly encompass the digital arts, Transdisciplinary Digital Art gives a clear overview ...
WeiterlesenMany animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This ...
WeiterlesenVector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context ...
WeiterlesenThis volume brings together the invited papers and selected participants’ contributions presented at the COST 2102 International ...
WeiterlesenThis well-researched book develops and demonstrates a framework for view-dependent animation designed to solve issues, well ...
WeiterlesenThis book constitutes the refereed proceedings of the 4th International Conference on Virtual Storytelling, ICVS 2007, held ...
WeiterlesenThe 1st International Conference on Virtual Storytelling took place on September 27-28, 2001, in Avignon (France) in the ...
WeiterlesenVirtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered ...
WeiterlesenThis book reflects a profound change that has taken place in the practice of landscape architecture and planning in the past ...
WeiterlesenExternal representations (pictures, diagrams, graphs, concrete models) have always been valuable tools for the science teacher. ...
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