This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and ...
WeiterlesenThe book presented at the symposium focused on topics related to these three events and to artificial intelligence and robotics ...
Weiterlesenobot vision (or, more general, robotics) is a fast-growing discipline, already taught as a dedicated teaching program at ...
WeiterlesenThis book is organized in topical sections on logical and mathematical foundations, data analysis, data mining, decision ...
WeiterlesenBiometrics is becoming increasingly common in establishments that require high security such as state security and financial ...
WeiterlesenTaking a step-by-step approach, and drawing on the expertise of key researchers in the multimedia and knowledge domains, ...
WeiterlesenThis book presents research results on the application of advanced signal processing techniques for improving the value of ...
WeiterlesenThis book gives a comprehensive and up-to-date account of the optimisation approach to shape correspondence, and the question ...
WeiterlesenThe first part of the book reviews the basic theoretical and practical concepts involved in the visual aspect of virtual ...
WeiterlesenThis book includes : graph-based methods, probabilistic and stochastic structural models for PR, image and video analysis, ...
WeiterlesenThis book constitutes the refereed proceedings of the 6th Asian Supercomputing Conference, SCFA 2020, which was planned ...
WeiterlesenThis book cover a range of topics including memory fault handling, linear algebra, image processing, heterogeneous computing, ...
WeiterlesenOne of the most important elements needed for effective training in Virtual Reality (VR) is the generation of variable scenarios. ...
WeiterlesenThe 12 full papers and 3 short papers presented in this volume were carefully reviewed and selected from 23 submissions. The ...
WeiterlesenThis volume presents the results of the Neural Information Processing Systems Competition track at the 2018 NeurIPS conference. ...
Weiterlesen3DTV require the integration of a diversity of key technologies from computing to graphics, imaging to display, and signal ...
WeiterlesenToday’s mobile robot perception is insufficient for acting goal-directedly in unconstrained, dynamic everyday environments ...
WeiterlesenThe field of computer vision has developed significantly over the last several years and the application areas span a broad ...
WeiterlesenThe word "render" isn't unique to the vocabulary of computer graphics. We can talk about a "watercolor rendering," a ...
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