This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory ...
WeiterlesenNatural phenomena can be visually described with fractal-geometry methods, where iterative procedures rather than equations ...
WeiterlesenAn essential reference for interior designers learning how to manually draft scaled floor plans, elevations, sections, and ...
WeiterlesenIt addresses methods and techniques for topics that range from design and rendering, context modelling, personalisation, ...
WeiterlesenHistorically, not enough was understood about how to deliver a high quality playing experience on handheld, small screen, ...
WeiterlesenThis edited book covers some of the most challenging problems on the forefront of today’s research on physical interaction ...
WeiterlesenThis practical reference provides you a comprehensive in-depth coverage of both theory and practice of cutting-edge Passive ...
WeiterlesenTopics and Features: -Provides a full introduction to computer graphics concepts, principles, methods, and applications -Concentrates ...
WeiterlesenIn the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of ...
WeiterlesenThis book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and ...
WeiterlesenThis book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, ...
WeiterlesenThis book is based on selected lectures given by leading experts in scientific visualization during a workshop held at Schloss ...
WeiterlesenThis book details the mathematical fundamentals of the lifting transform and illustrates the latest applications of the transform ...
WeiterlesenIt begins with the very basics of making straight lines and progresses to gradually more complex compositions of sketched ...
WeiterlesenHave you ever asked yourself these questions: How to improve my imagination drawing? How to compose better images? How to ...
WeiterlesenThe core idea behind the Smart Graphics symposia is to bring together - searchers and practitioners from the ?eld of computer ...
WeiterlesenThis book constitutes the refereed proceedings of the Edutainment 2006 is an international conference on research and development ...
Weiterlesen3DTV require the integration of a diversity of key technologies from computing to graphics, imaging to display, and signal ...
WeiterlesenMany animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This ...
WeiterlesenVector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context ...
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