This volume contains foundational, methodological, and application issues.
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Today, the development life cycle of 3D User Interfaces (UIs) mostly remains an art more than a principled-based approach. ...
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Today, the development life cycle of 3D User Interfaces (UIs) mostly remains an art more than a principled-based approach. ...
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Structured to encourage a diversity of techniques, allowing each student the means to find and put into practice the appropriate ...
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Focuses on methods and techniques for crowd simulation, filling the gap in the professional literature. This survey covers ...
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The reproduction of nature via computer has fascinated scientists in computer graphics and artists ever since synthetic imaging ...
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Distributed Multimedia Retrieval Strategies for Large Scale Networked Systems presents an up-to-date research status in the ...
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RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects ...
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RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects ...
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The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. The book goes ...
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In this book Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind ...
Lire la suiteThis book focuses on efficient visualization techniques, which are the prerequisite for the interactive exploration of complex ...
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The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The ...
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Edward Muybridge (1830–1904) is known as the pioneer in motion capt- ing with his famous experiments in 1887 called “Animal ...
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This LNCS volume contains the papers presented at the second Workshop on Human Motion Understanding, Modeling, Capture and ...
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This proceedings volume collects the scienti?c presentations of the Scandinavian Conference on Image Analysis, SCIA 2005, ...
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Image-based rendering (IBR) refers to a collection of techniques and representations that allows 3D scenes and objects to ...
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This text introduces graduate students and researchers to the basics of digital signal processing relevant to audio/acoustics ...
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This text introduces graduate students and researchers to the basics of digital signal processing relevant to audio/acoustics ...
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A newly updated and comprehensive guide to all aspects of visual design From doing a quick sketch to producing a fully rendered ...
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