Electronic Books

Total Books: 1 - 2 /2
Pattern Language for Game Design / Christopher Barney

Builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals ...

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Tool and Object : A History and Philosophy of Category Theory

The book is first of all a history of category theory from the beginnings to A. Grothendieck and F.W. Lawvere. Category theory ...

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Total Books: 1 - 2 /2