This was the second time that a satellite workshop,solely devoted to medical image analysis issues, was held in conjunction ...
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Recently, there has been a dramatic increase in the use of sensors in the non-visible bands. As a result, there is a need ...
WeiterlesenComputer Vision Metrics provides an extensive survey and analysis of over 100 current and historical feature description ...
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This book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphics, ICCVG 2020, ...
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The purpose of this book is to submit the workshop, “Computer Vision for Biomedical Image Applications: Current Techniques ...
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This volume presents the proceedings of the HCI 2006 Workshop, held in conjunction with ECCV 2006 (European Conference on ...
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Contains sections on shape and texture, fitting, calbration, detection, image and video processing, applications, face and ...
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Contains sections on shape and texture, fitting, calbration, detection, image and video processing, applications, face and ...
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The Indian Conference on Computer Vision, Graphics and Image Processing (ICVGIP) is a forum bringing together researchers ...
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This volume contains foundational, methodological, and application issues.
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This volume contains foundational, methodological, and application issues.
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This volume is the proceedings of the 12th International Conference of CAAD Futures, which took place in Sydney, Australia. ...
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Today, the development life cycle of 3D User Interfaces (UIs) mostly remains an art more than a principled-based approach. ...
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Today, the development life cycle of 3D User Interfaces (UIs) mostly remains an art more than a principled-based approach. ...
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This proceedings volume consists of selected papers presented at the Ninth Int- national Conference on Computer-Aided Scheduling ...
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This volume contains a selection of papers covering the latest research and experiences on the application of Information ...
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This book contains a selection of contributions presenting the latest research in the field of Computers in Education and, ...
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This book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...
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This book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...
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This book constitutes the refereed proceedings of the 6th International Conference on Computers and Games, CG 2008, held ...
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