Electronic Books

Total Books: 741 - 760 /3254
Computer Safety, Reliability, and Security

This book constitutes the proceedings of the 39th International Conference on Computer Safety, Reliability and Security, ...

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Computer Science - Theory and Applications : Third International Computer Science Symposium in Russia, CSR 2008 Moscow, Russia, June 7-12, 2008 Proceedings

This book constitutes the refereed proceedings of the Third International Computer Science Symposium in Russia, CSR 2008, ...

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Computer Science -- Theory and Applications

This book constitutes the refereed proceedings of the First International Symposium on Computer Science in Russia, CSR 2006. ...

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Computer Science Logic : 22nd International Workshop, CSL 2008, 17th Annual Conference of the EACSL, Bertinoro, Italy, September 16-19, 2008. Proceedings

This book constitutes the refereed proceedings of the 22nd International Workshop on Computer Science Logic, CSL 2008, held ...

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Computer Science – Theory and Applications

This book covers theory track deals with algorithms, protocols, and data structures; complexity and cryptography; formal ...

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Computer Science – Theory and Applications

This book covers theory track deals with algorithms, protocols, and data structures; complexity and cryptography; formal ...

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Computer Supported Cooperative Work and Social Computing : 15th CCF Conference, ChineseCSCW 2020, Shenzhen, China, November 7–9, 2020, Revised Selected Papers

This book constitutes the refereed post-conference proceedings of the 15th CCF Conference on Computer Supported Cooperative ...

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Computer Supported Cooperative Work in Design III

The design of complex artifacts and systems requires the cooperation of multidiscip- nary design teams using multiple commercial ...

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Computer Supported Cooperative Work in Design III

The design of complex artifacts and systems requires the cooperation of multidiscip- nary design teams using multiple commercial ...

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Computer Vision - ECCV 2008 : 10th European Conference on Computer Vision, Marseille, France, October 12-18, 2008, Proceedings, Part I

The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European ...

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Computer Vision - ECCV 2008 : 10th European Conference on Computer Vision, Marseille, France, October 12-18, 2008, Proceedings, Part II

The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European ...

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Computer Vision - ECCV 2008 : 10th European Conference on Computer Vision, Marseille, France, October 12-18, 2008, Proceedings, Part III

The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European ...

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Computer Vision - ECCV 2008 : 10th European Conference on Computer Vision, Marseille, France, October 12-18, 2008, Proceedings, Part IV

The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European ...

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Computer Vision and Graphics

This book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphics, ICCVG 2020, ...

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Computer-Human Interaction : 8th Asia-Pacific Conference, APCHI 2008 Seoul, Korea, July 6-9, 2008 Proceedings

This book constitutes the refereed proceedings of the 8th Asia Pacific Conference on Computer Human Interaction, APCHI 2008, ...

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Computers Helping People with Special Needs

The two-volume set LNCS 12376 and 12377 constitutes the refereed proceedings of the 17th International Conference on Computers ...

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Computers Helping People with Special Needs

The two-volume set LNCS 12376 and 12377 constitutes the refereed proceedings of the 17th International Conference on Computers ...

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Computers and Games

This book constitutes the thoroughly refereed post-proceedings of the 4th International Conference on Computers and Games, ...

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Computers and Games

This book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...

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Computers and Games

This book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...

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Total Books: 741 - 760 /3254