This volume features a collection of papers on emerging concepts, significant insights, novel approaches and ideas in information ...
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Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, ...
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Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the ...
WeiterlesenThis book provides a comprehensive review of the rapidly developing esport phenomenon by examining one of its contemporary ...
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This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and ...
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This book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, ...
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Discusses theoretically and empirically the trade-off relationship between the frequency of product adaptation activities ...
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Covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer ...
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Join the game development revolution today! XNA greatly simplifies the development of your own games, lowering the barrier ...
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