Publication year: 2023
: 9781003243533
Takes you through all the basic steps of character design for games and animation, from brainstorming and references to the development phase and final render. It covers a range of styles such as cartoon, stylized and semi-realistic, and explains how to differentiate between them and use them effectively. Using a step-by-step approach for each stage of the process, this book guides you through the process of creating a new character from scratch. It contains a wealth of design tips and tricks as well as checklists and worksheets for you to use in your own projects.
: Art, Graphic Arts, Digital & Video, Techniques, Cartooning, Color, Animated film industry, Caricatures and cartoons Design, Video game characters Design, Video games industry