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On the move to meaningful internet systems : OTM 2008 Workshops ; OTM Confederated International Workshops and Posters, ADI, AWeSoMe, COMBEK, EI2N, IWSSA, MONET, OnToContent + QSI, ORM, PerSys, RDDS, SEMELS, and SWWS 2008, Monterrey, Mexico, November 9-14, 2008. Proceedings

This volume constitutes the refereed proceedings of 13 international workshops held as part of OTM 2008 in Monterrey, Mexico, in November 2008.The 106 revised full papers presented were carefully reviewed and selected from a total of 171 submissions to the workshops. The volume starts with 19 additional revised poster papers of the OTM 2008 main conferences CoopIS and ODBASE. Topics of the workshop papers are ambient data integration (ADI 2008), agents and web services merging in distributed environment (AWeSoMe 2008), community-based evolution of knowledge-intensive systems (COMBEK 2008), enterprise integration, interoperability and networking (EI2N 2008), system/software architectures .

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Model-Driven Design Using Business Patterns

This book takes exactly this step: it shows you how to apply the pattern ideas in business applications and presents more than 20 structural and behavioral business patterns that use the REA (resources, events, agents) pattern as a common backbone. If you are a developer working on business frameworks, you can use the patterns presented to derive the right abstractions (e.g., business objects) and to design and ensure that the meta-rules (e.g., process patterns) are followed by the developers of the actual applications. And if you are an application developer, you can use these patterns to design your business application, to ensure that it does not violate the domain rules, and to adapt the application to changing requirements without the need to change the overall architecture. As with patterns in general, this approach allows for both more flexible and more solid software architectures and hence better software quality.

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Hands-On Software Architecture with Java - Learn key architectural techniques and strategies to design efficient and elegant Java applications

Starts with the fundamentals of architecture and takes you through the basic components of application architecture. You'll cover the different types of software architectural patterns and application integration patterns and learn about their most widespread implementation in Java. You'll then explore cloud-native architectures and best practices for enhancing existing applications to better suit a cloud-enabled world. Later, the book highlights some cross-cutting concerns and the importance of monitoring and tracing for planning the evolution of the software, foreseeing predictable maintenance, and troubleshooting. The book concludes with an analysis of the current status of software architectures in Java programming and offers insights into transforming your architecture to reduce technical debt.

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Hands-On Design Patterns with Java : Learn Design Patterns That Enable the Building of Large-Scale Software Architectures

Java design patterns are reusable and proven solutions to software design problems. This book covers over 60 battle-tested design patterns used by developers to create functional, reusable, and flexible software. Hands-On Design Patterns with Java starts with an introduction to the Unified Modeling Language (UML), and delves into class and object diagrams with the help of detailed examples. You'll study concepts and approaches to object-oriented programming (OOP) and OOP design patterns to build robust applications. As you advance, you'll explore the categories of GOF design patterns, such as behavioral, creational, and structural, that help you improve code readability and enable large-scale reuse of software. You’ll also discover how to work effectively with microservices and serverless architectures by using cloud design patterns, each of which is thoroughly explained and accompanied by real-world programming solutions. By the end of the book, you’ll be able to speed up your software development process using the right design patterns, and you’ll be comfortable working on scalable and maintainable projects of any size.

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Fundamental approaches to software engineering ; 25th International Conference, FASE 2022, Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2022, Munich, Germany, April 2–7, 2022, Proceedings

The papers deal with the foundations on which software engineering is built, including topics like software engineering as an engineering discipline, requirements engineering, software architectures, software quality, model-driven development, software processes, software evolution, AI-based software engineering, and the specification, design, and implementation of particular classes of systems, such as (self-)adaptive, collaborative, AI, embedded, distributed, mobile, pervasive, cyber-physical, or service-oriented applications.

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Fundamental approaches to software engineering ; 23rd International Conference, FASE 2020, Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2020, Dublin, Ireland, April 25–30, 2020, Proceedings

This book constitutes the proceedings of the 23rd International Conference on Fundamental Approaches to Software Engineering, FASE 2020, which took place in Dublin, Ireland, in April 2020, and was held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2020. The 23 full papers, 1 tool paper and 6 testing competition papers presented in this volume were carefully reviewed and selected from 81 submissions.

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Form-oriented analysis : A new methodology to model form-based applications

Form-based applications range from simple web shops to complex enterprise resource planning systems. Draheim and Weber adapt well-established basic modeling techniques in a novel way to achieve a modeling framework optimized for this broad application domain. They introduce new modeling artifacts, such as page diagrams and form storyboards, and separate dialogue patterns to allow for reuse. In their implementation they have developed new constructs such as typed server pages, and tools for forward and reverse engineering of presentation layers. The methodology is explained using an online bookshop as a running example in which the user can experience the modeling concepts in action. The combination of theoretical achievements and hands-on practical advice and tools makes this book a reference work for both researchers in the areas of software architectures and submit-response style user interfaces, and professionals designing and developing such applications. More information and additional material is also available online.

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Engineering theories of software intensive systems : Theory, algorithms, software, and applications

Software engineering has over the years been applied in many different fields, ranging from telecommunications to embedded systems in car and aircraft industry as well as in production engineering and computer networks. Foundations in software technology lie in models allowing to capture application domains, detailed requirements, but also to understand the structure and working of software systems like software architectures and programs. These models have to be expressed in techniques based on discrete mathematics, algebra and logics. However, according to the very specific needs in applications of software technology, formal methods have to serve the needs and the quality of advanced software engineering methods, especially taking into account security aspects in Information Technology. This book presents mathematical foundations of software engineering and state-of-the-art engineering methods in their theoretical substance in the step towards practical applications to examine software engineering techniques and foundations used for industrial tasks.

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ECOOP 2002 - Object-Oriented Programming ; 16th European Conference Malaga, Spain, June 10-14, 2002 Proceedings

Constitutes the proceedings of the 16th European Conference on Object-Oriented Programming held in Spain in 2002. The 25 papers cover aspect-oriented software development, Java virtual machines, distributed systems, patterns and architectures, languages, optimization and more.

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Developing Services for the Wireless Internet

This book is for developers of wireless Internet services. It addresses the technical issues that can get in the way of the production of a successful service: variability of terminals, unstable technology, incomplete testing environment, variable bandwidth and quality of service. Useful techniques and methods when handing these issues are proposed using two case studies: a mobile game and a mobile trading service.

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Logic-Based Program Synthesis and Transformation ; 17th International Symposium, LOPSTR 2007, Kongens Lyngby, Denmark, August 23-24, 2007, Revised Selected Papers

Contains a selectionofthe the paperspresentedatthe 17thInter- tional Symposium on Logic-Based Program Synthesis and Transformation, that was held in Kongens Lyngby, Denmark, August 23-24,2007. LOPSTR thus traditionally solicits papers in the areas of: specification, synthesis, verification, transformation, analysis, optimization, composition, security, reuse, applications andtools, component-baseds of tware development, software architectures, age- based software development and program refnement. Formal proceedings are produced only after the symposium, so that authors can incorporate this feed back in the published papers.

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Categories for software engineering

This book provides a gentle, software engineering oriented introduction to category theory. Assuming only a minimum of mathematical preparation, this book explores the use of categorical constructions from the point of view of the methods and techniques that have been proposed for the engineering of complex software systems: object-oriented development, software architectures, logical and algebraic specification techniques, models of concurrency, inter alia. After two parts in which basic and more advanced categorical concepts and techniques are introduced, the book illustrates their application to the semantics of CommUnity – a language for the architectural design of interactive systems. "For computer scientists, this unique book presents Category Theory in a manner tailored to their interests and with examples to which they can relate." Ira Forman, IBM "This book applies little-known yet quite powerful formal tools from category theory to software structures: designs, architectures, patterns, and styles. Rather than focus on issues at the level of computational models and semantics, it instead applies these tools to some of the problems facing the sophisticated software architect.

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Architecting dependable systems V

As software systems become increasingly ubiquitous, the issues of dependability become more and more crucial. Given that solutions to these issues must be considered from the very beginning of the design process, it is reasonable that dependability is addressed at the architectural level. This book was born of an effort to bring together the research communities of software architectures and dependability.

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Architecting dependable systems III

As software systems become ubiquitous, the issues of dependability become more and more crucial. Given that solutions to these issues must be considered from the very beginning of the design process, it is reasonable that dependability is addressed at the architectural level. This book comes as a result of an effort to bring together the research communities of software architectures and dependability. The papers are organised in topical sections on architectures for dependable services, monitoring and reconfiguration in software architectures, dependability support for software architectures, architectural evaluation, and architectural abstractions for dependability

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Agent-oriented software engineering VII ; 7th International Workshop, AOSE 2006, Hakodate, Japan, May 8, 2006, Revised and Invited Papers

Software architectures that contain many dynamically interacting components, each with their own thread of control, and engaging in complex coordination protocols, are difficult to correctly and efficiently engineer. Agent-oriented modelling techniques are important for supporting the design and development of such applications.The book is organized in topical sections on modelling and design of agent systems, modelling open agent systems, formal reasoning about designs, as well as testing, debugging and evolvability.

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