3D Segmentation for medical images (OsteoVision) = التقطيع ثلاثي الأبعاد للصور الطبية
With the increasing integration of AI across various sectors, artificial intelligence (AI) is already playing a significant role in the healthcare industry, and its use is expected to grow further. AI systems used in image processing and computer vision algorithms have shown a significant ability to perform many operations such as segmentation, classification, and detection. This project presents the application of computer vision algorithms in the field of medical imaging for diagnostic, therapeutic, and interventional purposes. This thesis explores the use of several computer vision algorithms to address different pathologies, specifically brain tumors (glioma) (see Appendix A) and knee osteoarthritis (OA), as well as tracking the progression of knee osteoarthritis using the Kellgren and Lawrence (KL) grading system, a common method for classifying the severity of OA into five grades. To achieve the desired impact, the project employs various techniques, including 3D segmentation for brain tumors, 2D segmentation for knee joints, and multinomial classification for determining the severity of knee OA injuries. The primary aims of the project are to enhance diagnostic accuracy, assist in creating treatment plans, provide an assistive tool for healthcare providers to make more informed decisions, leverage AI's capabilities to detect abnormalities that might escape the human eye, and streamline workflow. To facilitate these goals, the project incorporates a user-friendly UI, a website, and a Flutter-based mobile application, enabling healthcare providers to efficiently integrate these tools into their practice and improve patient care.
3D Mesh processing and character animation : with examples using OpenGL, OpenMesh and Assimp
Focusses specifically on topics that are important in three-dimensional modelling, surface design and real-time character animation. It provides an in-depth coverage of data structures and popular methods used in geometry processing, keyframe and inverse kinematics animations and shader based processing of mesh objects. It also introduces two powerful and versatile libraries, OpenMesh and Assimp, and demonstrates their usefulness through implementations of a wide range of algorithms in mesh processing and character animation respectively. This Textbook is written for students at an advanced undergraduate or postgraduate level who are interested in the study and development of graphics algorithms for three-dimensional mesh modeling and analysis, and animations of rigged character models.
25 Years of Model Checking : History, Achievements, Perspectives
Model checking technology is among the foremost applications of logic to computer science and computer engineering. The model checking community has achieved many breakthroughs, bridging the gap between theoretical computer science and hardware and software engineering, and it is reaching out to new challenging areas such as system biology and hybrid systems. Model checking is extensively used in the hardware industry and has also been applied to the verification of many types of software. Model checking has been introduced into computer science and electrical engineering curricula at universities worldwide and has become a universal tool for the analysis of systems.
.NET Test Automation Recipes : A Problem-Solution Approach
If you develop, test, or manage .NET software, you will find .NET Test Automation Recipes: A Problem-Solution Approach very useful. The book presents practical techniques for writing lightweight software test automation in a .NET environment and covers API testing thoroughly. It also discusses lightweight, custom Windows application user interface automation and teaches you low-level web application user interface automation. Additional material covers SQL stored procedure testing techniques.
.NET 2.0 Interoperability Recipes : A Problem-Solution Approach
.NET represents a new and improved way of developing software for the Windows platform. Given the chance, you'd probably rewrite all of your existing code in the newer managed code environment that .NET provides. But it is difficult or impossible to throw out all existing legacy code and start over when a new technology arrives. Instead, you need to find a way to move forward with new .NET development while reusing existing pieces of tested, working code. You need a way to interoperate with the existing code until you have a chance to finally rewrite all of it in .NET.
.NET 2.0 for Delphi Programmers
.NET 2.0 for Delphi Programmers explores .NET from a Delphi programmers viewpoint, and it is ideal for Delphi programmers moving to .NET. It presents the core concepts of the .NET world in terms you are familiar with. This book will help you with Delphi for .NET as well as C#. Apress publishes migration books for both Visual Basic 6 and C++ programmers moving to .NET. Consider this the Delphi installment of Apress migration books! There is ample coverage of C# as well as Delphi for .NET inside this edition.





