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Finite Difference Computing with PDEs : A Modern Software Approach

This easy-to-read book introduces the basics of solving partial differential equations by means of finite difference methods. Unlike many of the traditional academic works on the topic, this book was written for practitioners. Accordingly, it especially addresses: the construction of finite difference schemes, formulation and implementation of algorithms, verification of implementations, analyses of physical behavior as implied by the numerical solutions, and how to apply the methods and software to solve problems in the fields of physics and biology.

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Finite Difference Computing with Exponential Decay Models

This text provides a very simple, initial introduction to the complete scientific computing pipeline: models, discretization, algorithms, programming, verification, and visualization. The pedagogical strategy is to use one case study – an ordinary differential equation describing exponential decay processes – to illustrate fundamental concepts in mathematics and computer science. The book is easy to read and only requires a command of one-variable calculus and some very basic knowledge about computer programming. Contrary to similar texts on numerical methods and programming, this text has a much stronger focus on implementation and teaches testing and software engineering in particular.

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Expert Network Time Protocol : An Experience in Time with NTP

Have you ever tried to figure out why your computer clock is off, or why your emails somehow have the wrong timestamp? Most likely, it's due to an incorrect network time synchronization, which can be reset using the Network Time Protocol. Until now, most network administrators have been too paranoid to work with this, afraid that they would make the problem even worse. However, Expert Network Time Protocol: An Experience in Time with NTP takes the mystery out of time, and shows the network administrator how to regain the upper hand. This book is a fascinating look into NTP, and the stories behind the science. Written by Peter Rybaczyk, one of the foremost experts on NTP, this book will show the network administrator how to become more comfortable working with time.

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Evolutionary Synthesis of Pattern Recognition Systems

Evolutionary Synthesis of Pattern Recognition Systems presents novel effective approaches based on evolutionary computational techniques, such as genetic programming (GP), linear genetic programming (LGP), coevolutionary genetic programming (CGP) and genetic algorithms (GA) to automate the synthesis and analysis of object detection and recognition systems. The book’s concepts, principles, and methodologies will enable readers to automatically build robust and flexible systems—in a systematic manner—that can provide human-competitive performance and reduce the cost of designing and maintaining these systems. Its content covers all key aspects of object recognition: object detection, feature selection, feature discovery, object recognition, domain knowledge. Basic knowledge of programming and data structures, and some calculus, is presupposed.ing the book’s novel ideas

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Evaluation of Multilingual and Multi-modal Information Retrieval ; 7th Workshop of the Cross-Language Evaluation Forum, CLEF 2006, Alicante, Spain, September 20-22, 2006, Revised Selected Papers

This book covers Multilingual Textual Document Retrieval, Domain-Specifig Information Retrieval, i-CLEF, QA@CLEF, ImageCLEF, CLSR, WebCLEF and GeoCLEF.

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Eric Sink on the Business of Software

Eric Sink on the Business of Software is a selection of the best and most popular essays from the author's website. This insightful collection of essays explore the business concerns that programmers face during the course of their careers—particularly those programmers who are small independent software vendors. Sink also covers issues like starting your own business, and then performing the hiring, marketing, and finances in a style that programmers understand, sprinkled with a touch of humor.

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Environments for Multi-Agent Systems ; 1st International Workshop, E4MAS, 2004, New York, NY, July 19, 2004, Revised Selected Papers

The modern ?eld of multiagent systems has developed from two main lines of earlier research. Its practitioners generally regard it as a form of arti?cial intelligence (AI). Some of its earliest work was reported in a series of workshops in the US dating from1980,revealinglyentitled,“DistributedArti?cialIntelligence,”andpioneers often quoted a statement attributed to Nils Nilsson that “all AI is distributed. ” The locus of classical AI was what happens in the head of a single agent, and much MAS research re?ects this heritage with its emphasis on detailed modeling of the mental state and processes of individual agents. From this perspective, intelligenceisultimatelythepurviewofasinglemind,thoughitcanbeampli?ed by appropriate interactions with other minds. These interactions are typically mediated by structured protocols of various sorts, modeled on human conver- tional behavior. But the modern ?eld of MAS was not born of a single parent. A few - searchershavepersistentlyadvocatedideasfromthe?eldofarti?ciallife(ALife). These scientists were impressed by the complex adaptive behaviors of commu- ties of animals (often extremely simple animals, such as insects or even micro- ganisms). The computational models on which they drew were often created by biologists who used them not to solve practical engineering problems but to test their hypotheses about the mechanisms used by natural systems. In the ar- ?cial life model, intelligence need not reside in a single agent, but emerges at the level of the community from the nonlinear interactions among agents. - cause the individual agents are often subcognitive, their interactions cannot be modeled by protocols that presume linguistic competence.

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Entertainment computing – ICEC 2007 ; 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings

This book are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh and modeling, digital storytelling and interactive systems, sound, music and creative environments, video processing, rendering, computer animation and networks, game based interfaces, as well as robots and cyber pets.

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Engineering Interactive Systems ; 2nd Conference on Human-Centered Software Engineering, HCSE 2008, and 7th International Workshop on Task Models and Diagrams, TAMODIA 2008, Pisa, Italy, September 25-26, 2008. Proceedings

This book constitutes the combined proceedings of the second working conference on Human-Centred Software Engineering (HCSE 2008) and the 6th International Workshop on TAsk MOdels and DIAgrams (TAMODIA 2008); jointly held as EIS 2008, the international event on Engineering Interactive Systems, in Pisa, Italy, in September 2008.

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Emerging Technologies in Computing ; 3rd EAI International Conference, iCETiC 2020, London, UK, August 19–20, 2020, Proceedings

This book constitutes the refereed conference proceedings of the Third International Conference on Emerging Technologies in Computing, iCEtiC 2020, held in London, UK, in August 2020. Due to VOVID-19 pandemic the conference was helt virtually.The 25 revised full papers were reviewed and selected from 65 submissions and are organized in topical sections covering blockchain and cloud computing; security, wireless sensor networks and IoT; AI, big data and data analytics; emerging technologies in engineering, education and sustainable development.

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Embedded computer systems : Architectures, modeling, and simulation ; Vol. 3553 ; 5th International Workshop, SAMOS 2005, Samos, Greece, July 18-20, Proceedings

The SAMOS workshop is an international gathering of highly quali?ed researchers from academia and industry, sharing in a 3-day lively discussion on the quiet and - spiring northern mountainside of the Mediterranean island of Samos. As a tradition, the workshop features workshop presentations in the morning, while after lunch all kinds of informal discussions and nut-cracking gatherings take place. The workshop is unique in the sense that not only solved research problems are presented and discussed but also (partly) unsolved problems and in-depth topical reviews can be unleashed in the sci- ti?c arena. Consequently, the workshop provides the participants with an environment where collaboration rather than competition is fostered. The earlier workshops, SAMOS I–IV (2001–2004), were composed only of invited presentations. Due to increasing expressions of interest in the workshop, the Program Committee of SAMOS V decided to open the workshop for all submissions. As a result the SAMOS workshop gained an immediate popularity; a total of 114 submitted papers were received for evaluation. The papers came from 24 countries and regions: Austria (1), Belgium (2), Brazil (5), Canada (4), China (12), Cyprus (2), Czech Republic (1), Finland (15), France (6), Germany (8), Greece (5), Hong Kong (2), India (2), Iran (1), Korea (24), The Netherlands (7), Pakistan (1), Poland (2), Spain (2), Sweden (2), T- wan (1), Turkey (2), UK (2), and USA (5). We are grateful to all of the authors who submitted papers to the workshop.

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Embedded Computer Systems : Architectures, Modeling, and Simulation ; 7th International Workshop, SAMOS 2007, Samos, Greece, July 16-19, 2007, Proceedings

The book is unique in the sense that not only solved research problems are presented and discussed but also (partly) unsolved pr- lems and in-depth topical reviews can be unleashed in the scientific arena. C- sequently, it provides the participants with an environment where collaboration rather than competition is fostered.

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Electronic Governance and Open Society : Challenges in Eurasia; 6th International Conference, EGOSE 2019, St. Petersburg, Russia, November 13–14, 2019, Proceedings

This book constitutes the refereed proceedings of the 6th Conference on Electronic Governance and Open Society: Challenges in Eurasia, EGOSE 2019, held in St. Petersburg, Russia, in November 2019. The 32 revised full papers were carefully reviewed and selected from 82 submissions. The papers are organized in topical sections on smart city;digital government, society and economy; digital intelligence, data science and cybercrime; social networking and media.

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E-Government Ict Professionalism and Competences Service Science ; IFIP 20th World Computer Congress, Industry Oriented Conferences, September 7-10, 2008, Milano, Italy

The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.

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Dynamic brain : From neural spikes to behaviors ; 12th International Summer School on Neural Networks, Erice, Italy, December 5-12, 2007, Revised Lectures

The volume presents 12 thoroughly revised tutorial papers based on lectures given by leading researchers at the 12th International Summer School on Neural Networks in Erice, Italy, in December 2007.

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Dynamic and robust streaming in and between connected consumer-electronic devices

This book provides a comprehensive overview of the challenges that face us. The book shows that there are many similarities between traditional networking and networks in the chip. However, there are some different operational conditions that lead to original solutions.

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Domain Modeling and the Duration Calculus : International Training School, Shanghai, China, September 17-21, 2007, Advanced Lectures

The book presented provide competent coverage of software security, domain modeling of software engineering, and duration calculus for real time systems - originating from lectures of leading experts in these fields from Europe and Asia.It addressed in detail are: development of real-time systems, domain engineering using abstract modeling, the area of duration calculus, and formal methods like language description using the operational semantics approach.

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Distributed, High-Performance and Grid Computing in Computational Biology ; International Workshop, GCCB 2006, International Workshop, GCCB 2006, Eilat, Israel, January 21, 2007, Proceedings

Modern computational biology and bioinformatics are characterized by large and complex structured data and by applications requiring considerable computing resources, such as processing units, storage elements and software programs. In addition, these disciplines are intrinsically geographically distributed in terms of their instruments, communities and computing resources. Tackling the computational challenges in computational biology and bioinformatics increasingly requires high-end and distributed computing infrastructures, systems and tools.

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Distributed Event-Based Systems

Event-based architectures inherently decouple system components. Event-based components are not designed to work with specific other components in a traditional request/reply mode, but separate communication from computation through asynchronous communication mechanisms via a dedicated notification service.

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