Discrete Geometry for Computer Imagery ; 14th IAPR International Conference, DGCI 2008, Lyon, France, April 16-18, 2008. Proceedings
This book constitutes the refereed proceedings of the 14th IAPR TC-18 International Conference on Discrete Geometry for Computer Imagery, DGCI 2008, held in Lyon, France, in April 2008.
Digitally Archiving Cultural Objects
Digitally Archiving Cultural Objects describes thorough research and methods for preserving cultural heritage objects through the use of 3D digital data. These methods were developed through using computer vision and computer graphics technologies.
Digital watermarking ; 6th International Workshop, IWDW 2007 Guangzhou, China, December 3-5, 2007 Proceedings
This book constitutes the refereed proceedings of the 6th International Workshop, IWDW 2007, held in Guangzhou, China, in December 2007.
Digital video concepts, methods, and metrics : Quality, compression, performance, and power trade-off analysis
Digital Video Concepts, Methods, and Metrics: Quality, Compression, Performance, and Power Trade-off Analysis is a concise reference for professionals in a wide range of applications and vocations. It focuses on giving the reader mastery over the concepts, methods and metrics of digital video coding, so that readers have sufficient understanding to choose and tune coding parameters for optimum results that would suit their particular needs for quality, compression, speed and power.
Digital Image Processing : An Algorithmic Introduction using Java
This modern, self-contained, textbook explains the fundamental algorithms of digital image processing through practical examples and complete Java implementations.
Digital image processing
Completely self-contained and heavily illustrated, this introduction to basic concepts and methodologies for digital image processing is written at a level that is suitable for seniors and first-year graduate students in almost any technical discipline
Digital Document Processing : Major Directions and Recent Advances
With the advent of the Digital Library initiative, web document processing and biometric aspects of digital document processing, together with new techniques of printed and handwritten Optical Character Recognition (OCR), a good overview of this fast-developing field is invaluable. In this book, all the major and frontier topics in the field of document analysis are brought together into a single volume creating a unique reference source.
Digital Design of Nature : Computer Generated Plants and Organics
The reproduction of nature via computer has fascinated scientists in computer graphics and artists ever since synthetic imaging was thought possible. This book illustrates and exemplifies methods for the creation of artificial plant models, and the application of these methods within areas such as simulation, virtual reality, botany, landscaping, and architecture.The models are combined to create gardens, parks, and even entire landscapes.The range of creating representational forms reaches from deceptively authentic looking pictures to abstract presentations. In addition, with similar methods organic objects can be produced, changed, and animated.
Designing virtual reality systems : The structured approach
Virtual Reality (VR) is a field of study that aims to create a system that provides a synthetic experience for its users. Developing and maintaining a VR system is a very difficult task, requiring in-depth knowledge in many different disciplines, such as sensing and tracking technologies, stereoscopic displays, multimodal interaction and processing, computer graphics and geometric modeling, dynamics and physical simulation, performance tuning, etc. The difficulty lies in the complexity of having to simultaneously consider many system goals, some of which are conflicting.
Data-Driven 3D Facial Animation
Data-Driven 3D Facial Animation: systematically describes the emerging data-driven techniques developed over the last ten years or so. Although data-driven 3D facial animation is used more and more in animation practice, to date there have been very few books that specifically address the techniques involved. Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field.
Curves and Surfaces for Computer Graphics
Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics.
Cryptology and network security ; Vol.4301 ; 5th International Conference, CANS 2006, Suzhou, China, December 8-10, 2006, Proceedings
This book constitutes the refereed proceedings of the 5th International Conference on Cryptology and Network Security, CANS 2006, held in Suzhou, China in December 2006. The 26 revised full papers presented together with 2 invited papers were carefully reviewed and selected from 148 submissions.
Cryptographics : Exploiting Graphics Cards For Security
CryptoGraphics: Exploiting Graphics Cards for Security explores the potential for implementing ciphers within graphics processing units (GPUs), and describes the relevance of GPU-based encryption and decryption to the security of applications involving remote displays.
Creating Mobile Games : Using Java™ ME Platform to Put the Fun into Your Mobile Device and Cell Phone
Creating Mobile Games: shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site). Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game).
Core Java ; Vol. I : Fundamentals ; 12th ed.
The definitive guide to writing robust, maintainable code. Whatever version of Java you are using—up to and including Java 17—this book will help you achieve a deep and practical understanding of the language and APIs. With hundreds of realistic examples, Cay S. Horstmann reveals the most powerful and effective ways to get the job done.
Control Theory Tutorial : Basic Concepts Illustrated by Software Examples
Introduces the basic principles of control theory in a concise self-study guide. It complements the classic texts by emphasizing the simple conceptual unity of the subject. A novice can quickly see how and why the different parts fit together. The concepts build slowly and naturally one after another, until the reader soon has a view of the whole. Each concept is illustrated by detailed examples and graphics. The full software code for each example is available, providing the basis for experimenting with various assumptions, learning how to write programs for control analysis, and setting the stage for future research projects. The topics focus on robustness, design trade-offs, and optimality. Most of the book develops classical linear theory. The last part of the book considers robustness with respect to nonlinearity and explicitly nonlinear extensions, as well as advanced topics such as adaptive control and model predictive control.
Computing Characterizations of Drugs for Ion Channels and Receptors Using Markov Models
Flow of ions through voltage gated channels can be represented theoretically using stochastic differential equations where the gating mechanism is represented by a Markov model. The flow through a channel can be manipulated using various drugs, and the effect of a given drug can be reflected by changing the Markov model. These lecture notes provide an accessible introduction to the mathematical methods needed to deal with these models. They emphasize the use of numerical methods and provide sufficient details for the reader to implement the models and thereby study the effect of various drugs. Examples in the text include stochastic calcium release from internal storage systems in cells, as well as stochastic models of the transmembrane potential. Well known Markov models are studied and a systematic approach to including the effect of mutations is presented.
Computing and Combinatorics ; 14th Annual International Conference, COCOON 2008 Dalian, China, June 27-29, 2008 Proceedings
The refereed proceedings of the 14th Annual International Computing and Combinatorics Conference, COCOON 2008, held in Dalian, China, in June 2008.
Computer Vision, Graphics and Image Processing ; 5th Indian Conference, ICVGIP 2006, Madurai, India, December 13-16, 2006, Proceedings
The Indian Conference on Computer Vision, Graphics and Image Processing (ICVGIP) is a forum bringing together researchers and practitioners in these related areas, coming from national and international academic institutes, from government research and development laboratories, and from industry. The proceedings of ICVGIP 2006, published in Springer's series Lecture Notes in Computer Science, comprise 85 papers that were selected for presentation from 284 papers, which were submitted from all over the world.
Computer vision systems ; 6th International conference, ICVS 2008 Santorini, Greece, May 12-15, 2008 Proceedings
This book constitutes the refereed proceedings of the 6th International Conference on Computer Vision Systems, ICVS 2008, held in Santorini, Greece, May 12-15, 2008.



















