Hands-On Design Patterns with Java : Learn Design Patterns That Enable the Building of Large-Scale Software Architectures
Java design patterns are reusable and proven solutions to software design problems. This book covers over 60 battle-tested design patterns used by developers to create functional, reusable, and flexible software. Hands-On Design Patterns with Java starts with an introduction to the Unified Modeling Language (UML), and delves into class and object diagrams with the help of detailed examples. You'll study concepts and approaches to object-oriented programming (OOP) and OOP design patterns to build robust applications. As you advance, you'll explore the categories of GOF design patterns, such as behavioral, creational, and structural, that help you improve code readability and enable large-scale reuse of software. You’ll also discover how to work effectively with microservices and serverless architectures by using cloud design patterns, each of which is thoroughly explained and accompanied by real-world programming solutions. By the end of the book, you’ll be able to speed up your software development process using the right design patterns, and you’ll be comfortable working on scalable and maintainable projects of any size.
Handbook on Craniofacial Superimposition : The MEPROCS Project
This book is the first comprehensive guide to a new soft computing technique which is used in complex forensic cases. The chapters include detailed technical and practical overviews, and discussions about the latest tools, open problems and ethical and legal issues involved. The book will be of interest to researchers and practitioners in forensic medicine and computational intelligence.
Handbook of Digital Face Manipulation and Detection: From DeepFakes to Morphing Attacks
Provides the first comprehensive collection of studies dealing with the hot topic of digital face manipulation such as DeepFakes, Face Morphing, or Reenactment. It combines the research fields of biometrics and media forensics including contributions from academia and industry. Appealing to a broad readership, introductory chapters provide a comprehensive overview of the topic, which address readers wishing to gain a brief overview of the state-of-the-art. Subsequent chapters, which delve deeper into various research challenges, are oriented towards advanced readers. Moreover, the book provides a good starting point for young researchers as well as a reference guide pointing at further literature. Hence, the primary readership is academic institutions and industry currently involved in digital face manipulation and detection. The book could easily be used as a recommended text for courses in image processing, machine learning, media forensics, biometrics, and the general security area.
Guide to wireless network security
Guide to Wireless Network Security is an authoritative, clearly presented guide to key foundation topics and technology frameworks for designing and maintaining secure, reliable operations. From basic concepts to designing principles to deployment, all critical concepts and phases are clearly explained and presented. This guide includes coverage of wireless security testing techniques and prevention techniques for intrusion (attacks).
Guide to web development with Java : Understanding website creation
This comprehensive Guide to Web Development with Java introduces the readers to the three-tiered, Model-View-Controller architecture by using Spring JPA, JSPs, and Spring MVC controllers. These three technologies use Java, so that a student with a background in programming will be able to master them with ease, with the end result of being able to create web applications that use MVC, validate user input,and save data to a database.
Guide to software systems development : Connecting novel theory and current practice
This book argues that the key problems of software systems development (SSD) are socio-technical rather than purely technical in nature. Software systems are unique. They are the only human artefacts that are both intangible and determinant. This presents unprecedented problems for the development process both in determining what is required and how it is developed. Primarily this is a problem of communications between stakeholders and developers, and of communications within the development team. Current solutions are not only inadequate in expressing the technical problem, they also evade the communications problems almost entirely.
Guide to RISC Processors : for Programmers and Engineers
This guidebook provides an accessible and all-encompassing compendium on RISC processors, introducing five RISC processors: MIPS, SPARC, PowerPC, ARM, and Itanium. Initial chapters explain the differences between the CISC and RISC designs and clearly discuss the core RISC design principles. The text then integrates instruction on MIPS assembly language programming, thereby enabling readers to concretely grasp concepts and principles introduced earlier. Readers need only have a basic knowledge of any structured, high-level language to obtain the full benefits here.
Guide to Efficient Software Design : An MVC Approach to Concepts, Structures, and Models
This classroom-tested textbook presents an active-learning approach to the foundational concepts of software design. These concepts are then applied to a case study, and reinforced through practice exercises, with the option to follow either a structured design or object-oriented design paradigm. The text applies an incremental and iterative software development approach, emphasizing the use of design characteristics and modeling techniques as a way to represent higher levels of design abstraction, and promoting the model-view-controller (MVC) architecture.
Guide to Deep Learning Basics : Logical, Historical and Philosophical Perspectives
This stimulating text/reference presents a philosophical exploration of the conceptual foundations of deep learning, presenting enlightening perspectives that encompass such diverse disciplines as computer science, mathematics, logic, psychology, and cognitive science. The text also highlights select topics from the fascinating history of this exciting field, including the pioneering work of Rudolf Carnap, Warren McCulloch, Walter Pitts, Bulcsú László, and Geoffrey Hinton.
Guide to Assembly Language Programming in Linux
This unique guide provides comprehensive coverage of the key elements of Assembly language programming with in-depth coverage of the Linux operating system, which is the fastest-growing operating system with an estimated 18 million Linux users worldwide. The book specifically targets professionals who would like to learn Assembly and intend or expect to move to the Linux operating system. This highly useful guidebook comes complete with all the necessary software (Linux, NASM, debugger), making it an extremely valuable resource tool for all those who want to learn Assembly programming and Linux. Readers need only have a basic knowledge of any structured, high-level language such as C to obtain the full benefits of this guidebook.
Guide to assembly language : A concise introduction
This concise guide is designed to enable the reader to learn how to program in assembly language as quickly as possible. Through a hands-on programming approach, readers will also learn about the architecture of the Intel processor, and the relationship between high-level and low-level languages. This updated second edition has been expanded with additional exercises, and enhanced with new material on floating-point numbers and 64-bit processing.
Guide to Advanced Empirical Software Engineering
Empirical studies have become an integral element of software engineering research and practice. This unique text/reference includes chapters from some of the top international empirical software engineering researchers and focuses on the practical knowledge necessary for conducting, reporting and using empirical methods in software engineering.
GUI design for android apps
GUI Design for Android Apps is the perfect—and concise—introduction for mobile app developers and designers. Through easy-to-follow tutorials, code samples, and case studies, the book shows the must-know principles for user-interface design for Android apps running on the Intel platform, including smartphones, tablets and embedded devices.
Grippers in Motion : The Fascination of Automated Handling Tasks
This book shows you how to ensure process reliability on the basis of combining the right components with advanced application know-how. By explaining basic preconditions of the gripping process and highlighting the milestones of automation history, we guide you all the way through to the center of the handling process – the workpiece. Its ambient conditions and setup are clearly defined as well as the process of setting grippers in motion. Starting with simple linear movements up to multi-axis kinematics, you are provided with the details for practical solutions.
Graph-theoretic concepts in computer science ; 30th International workshop, WG 2004, Bad Honnef, Germany, June 21-23, 2004, Revised Papers
During its 30-year existence, the International Workshop on Graph-Theoretic Concepts in Computer Science has become a distinguished and high-quality computer science event. The workshop aims at uniting theory and practice by demonstrating how graph-theoretic concepts can successfully be applied to v- ious areas of computer science and by exposing new theories emerging from applications. In this way, WG provides a common ground for the exchange of information among people dealing with several graph problems and working in various disciplines. Thereby, the workshop contributes to forming an interdis- plinary research community. The original idea of the Workshop on Graph-Theoretic Concepts in C- puter Science was ingenuity in all theoretical aspects and applications of graph concepts, wherever applied. Within the last ten years, the development has strengthened in particular the topic of structural graph properties in relation to computational complexity.
Grammatical Picture Generation : A Tree-Based Approach
The book presents important types of picture generators, using a tree-based approach to stress their common algorithmic basis, the treatment influenced by the theory of computation, and the theory of formal languages in particular. It guides the reader through the basics of the tree-based approach on to dedicated chapters on line-drawing languages, collage grammars, iterated function systems, grid picture languages, languages of fractals, and languages of coloured collages, while presenting results about (un)decidable, NP-complete, or efficiently solvable problems, normal forms, hierarchies of language classes, and related phenomena.
Grammatical Inference ; Algorithms and Applications : 9th International Colloquium, ICGI 2008 Saint-Malo, France, September 22-24, 2008 Proceedings
This book constitutes the refereed proceedings of the 9th International Colloquium on Grammatical Inference, ICGI 2008, held in Saint-Malo, France, in September 2008.The 21 revised full papers and 8 revised short papers presented were carefully reviewed and selected from 36 submissions. The topics of the papers presented vary from theoretical results of learning algorithms to innovative applications of grammatical inference, and from learning several interesting classes of formal grammars to applications to natural language processing.
Grammatical Inference : Algorithms and Applications ; 8th International Colloquium, ICGI 2006, Tokyo, Japan, September 20-22, 2006, Proceedings
The topics discussed range from theoretical results of learning algorithms to innovative applications of grammatical inference and from learning several interesting classes of formal grammars to applications to natural language processing.
Google Maps Mashups with Google Mapplets
Have a Google Maps mashup that you'd like to expose to millions of users on maps.google.com? New to the mapping craze, but have an idea for a killer map–based application? Want to learn how to create GeoRSS and KML feeds with your geotagged content, exposing your customer to new ways of exploring and navigating your content? Google Maps Mashups with Google Mapplets Is the first book to cover Google's Mapplet technology Shows you how to create Google Maps–based applications and publish to maps.google.com Provides a single–source resource and practical guide to Mapplets and mashups Teaches you how to mash up Mapplets using location–specific data
Google Guice : Agile Lightweight Dependency Injection Framework
Guice (pronounced “Juice”) is the Jolt Award-winning, 100% Java icing on the cake of Java dependency injection. Unlike other popular dependency injection frameworks such as Spring, Guice fully embraces modern Java language features and combines simplicity with stunning performance and developer–friendliness. Google Guice: Agile Lightweight Dependency Injection Framework will not only tell you “how,” it will also tell you “why” and “why not,” so that all the knowledge you gain will be as widely applicable as possible. Filled with examples and background information, this book is an invaluable addition to your knowledge of modern agile Java.



















