Current trends in database technology - EDBT 2004 Workshops ; EDBT 2004 Workshops PhD, DataX, PIM, P2P&DB, and ClustWeb, Heraklion, Crete, Greece, March 14-18, 2004, Revised Selected Papers
This volume comprises papers from the following ?ve workshops that were part of the complete program for the International Conference on Extending Database Technology (EDBT) held in Heraklion, Greece, March 2004: • ICDE/EDBT Joint Ph. D. Workshop (PhD) • Database Technologies for Handling XML-information on the Web (DataX) • Pervasive Information Management (PIM) • Peer-to-Peer Computing and Databases (P2P&DB) • Clustering Information Over the Web (ClustWeb) Together, the ?ve workshops featured 61 high-quality papers selected from appr- imately 180 submissions.
Current aopics in artificial intelligence ; 12th Conference of the Spanish Association for Artificial Intelligence, CAEPIA 2007, Salamanca, Spain, November 12-16, 2007, Selected Papers
The book presented address all current issues of artificial intelligence ranging from methodological and foundational aspects to advanced applications in various fields.
Current aopics in artificial intelligence ; 11th Conference of the Spanish Association for Artificial Intelligence, CAEPIA 2005, Santiago de Compostela, Spain, November 16-18, 2005, Revised Selected Papers
This book constitutes the thoroughly refered post-proceedings of the 11th Conference of the Spanish Association for Artificial Intelligence, CAEPIA 2005, held in Santiago de Compostela, Spain in November 2005.
CSS Mastery : Advanced Web Standards Solutions
This book is your indispensable guide to cutting-edge CSS development—all you need to work your way up to CSS professional. While CSS is a relatively simple technology to learn, it is a difficult one to master. When you first start developing sites using CSS, you will come across all kinds of infuriating browser bugs and inconsistencies. It sometimes feels like there are a million and one different techniques to master, spread across a bewildering array of websites. The range of possibilities seems endless and makes for a steep and daunting learning curve. It begins with a brief recap of CSS fundamentals such as the importance of meaningful markup, how to structure and maintain your code, and how the CSS layout model really works.
Cryptology and Network Security ; 7th International Conference, CANS 2008, Hong-Kong, China, December 2-4, 2008. Proceedings
This book constitutes the refereed proceedings of the 7th International Conference on Cryptology and Network Security, CANS 2008, held in Hong-Kong, China, in December 2008.
Cryptography in C and C++
This book covers everything you need to know to write professional-level cryptographic code. This expanded, improved second edition includes about 100 pages of new material as well as numerous improvements to the original text. The chapter about random number generation has been completely rewritten, and the latest cryptographic techniques are covered in detail. Furthermore, this book covers the recent improvements in primality testing.
Cryptographic hardware and embedded systems - CHES 2005 ; 7th International Workshop, Edinburgh, UK, August 29 - September 1, 2005, Proceedings
Constitutes the refereed proceedings of the 7th International Workshop on Cryptographic Hardware and Embedded Systems, CHES 2005, held in Edinburgh, UK in August/September 2005. The papers in this book are organized in topical sections on side channels, arithmetic for cryptanalysis, special purpose hardware, hardware attacks and more.
Critical Information Infrastructured Security ; 1st International Workshop, CRITIS 2006, Samos Island, Greece, August 31 - September 1, 2006
This volume contains the proceedings of the 1st International Workshop on Critical Information Infrastructure Security (CRITIS 2006), that was held between August 31 and September 1, 2006 on Samos, Greece, and was hosted by the University of the Aegean, Department of Information and Communication Systems Engineering, Laboratory of Information and Communication Systems Security (Info-Sec-Lab). In response to the CRITIS 2006 call for papers, 57 papers were submitted.
Creating New Learning Experiences on a Global Scale ; 2nd European Conference on Technology Enhanced Learning, EC-TEL 2007, Crete, Greece, September 17-20, 2007, Proceedings
It is holding more than 500 pages of combined wisdom on Technology Enhanced Learning (TEL) in your hands! With the advance of metadata, standards, learning objects, Web 2. 0 approaches to rip, mix and burn learning, wikis, blogs, syndication, user-generated content, W- based video, games and the ubiquitous availability of computing devices we can and have to offer more flexible learning services on a global scale.It provided a unique forum for all research related to technology enhanced learning, including its interactions with knowledge management, business processes and work environments.
Creating Mobile Games : Using Java™ ME Platform to Put the Fun into Your Mobile Device and Cell Phone
Creating Mobile Games: shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site). Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game).
Creating Flash Widgets with Flash CS4 and ActionScript 3.0
Creating Flash Widgets with Flash CS4 and ActionScript 3.0 is an introduction to developing widgets for the Internet using the features of Flash CS4 and ActionScript 3.0. Many social-networking sites, blogs, and personal home pages have adopted the use of widgets and Flash developers can create and distribute their own widgets for others to use. A step-by-step example demonstrates how to design and develop your own Flash widgets and integrate them with XML. In addition, publishing, promoting, and capitalizing on your Flash widgets is discussed.
Creating Cool MINDSTORMS® NXT Robots
Build and program MINDSTORM NXT robots with Daniele Benedettelli, one of the world's most respected NXT robot builders. He shows you how to build and program them from scratch, starting with the simplest robots and progressing in difficulty to a total of seven award–winning robots! You can download all the code, along with low–resolution videos that show how your robot works when it's finished. You don't need to be a programmer to develop these cool robots, because all the code is provided, but advanced developers will enjoy seeing the secrets of Benedettelli's code and techniques revealed.
Creating Client Extranets with SharePoint 2003
Creating Client Extranets with SharePoint 2003 is a guide for creating client-facing extranets using SharePoint 2003. This book serves as a how-to for building full-featured extranets using SharePoint 2003 and .NET technologies. If you already have experience developing and deploying business applications in .NET, then this book will help you master the intricacies of SharePoint 2003 development and customization. This is the only book of its kind—one designed to help you build a functioning client extranet from start to finish, avoiding many inherent traps in SharePoint development. It contains numerous valuable tips, tricks, and traps. And it offers various working code samples to help you get up to speed quickly using the SharePoint object model and Web Services. It uniquely focuses on SharePoint as a corporate development platform, while other books tend to focus only on end-user features.
Cost-Based Oracle Fundamentals
In Cost-Based Oracle Fundamentals, the first book in a series of three, Jonathan Lewis—one of the foremost authorities in this field—describes the most commonly used parts of the model, what the optimizer does with your statistics, and why things go wrong. With this information, you'll be in a position to fix entire problem areas, not just single SQL statements, by adjusting the model or creating more truthful statistics.
Coordination, organizations, institutions, and norms in agent systems II ; AAMAS 2006 and ECAI 2006 International Workshops, COIN 2006 Hakodate, Japan, May 9, 2006 Riva del Garda, Italy, August 28, 2006, Revised Selected Papers
In recent years, social and organizational aspects of agency have become major research topics in MAS. Recent applications of MAS on Web services, grid c- puting and ubiquitous computing highlight the need for using these aspects in order to ensure social order within such environments. Openness, heterogeneity, and scalability of MAS, in turn, pose new demands on traditional MAS int- action models and bring forward the need to look into the environment where agents interact and at di?erent ways of constraining or regulating interactions.it provide theoretically demanding and interdisciplinary research questions at d- ferent levels of abstraction.
Coordination models and languages ; Vol.4038 ; 8th International Conference, COORDINATION 2006, Bologna, Italy, June 14-16, 2006, Proceedings
This book constitutes the refereed proceedings of the 8th International Conference on Coordination Models and Languages, COORDINATION 2006, held in Bologna, Italy, June 2006. The 17 revised full papers presented were carefully reviewed and selected from 50 submissions. Among the topics addressed are component connectors, negotiation in service-oriented computing, process algebraic specification, workflow patterns, reactive XML, ubiquitous coordination, type systems, ad-hoc network coordination, choreography, communication coordination, and distributed embedded systems.
Coordination models and languages ; Vol.3454 : 7th international conference, COORDINATION 2005, Namur, Belgium, April 20-23, 2005, Proceedings
This book constitutes the refereed proceedings of the 7th International Conference on Coordination Models and Languages, COORDINATION 2005, held in Namur, Belgium in April 2005. The 19 revised full papers presented were carefully reviewed and selected from 88 submissions. Among the topics addressed are Web services, safe ambients, process calculus, abstract verification, role-based software, delegation modeling, distributed information flow, adaptive Web content provision, global computing, mobile agents, mobile computing, multithreaded code generation, shared data space coordination languages, automata specifications, time aware coordination, and service discovery.
Coordination models and languages ; 9th International Conference, COORDINATION 2007, Paphos, Cyprus, June 6-8, 2007, Proceedings
he volume examines how to increase modularity, simplify reasoning, and ultimately enhance today's software development by exploring the spectrum of languages, middleware, services, and algorithms. The papers are organized in topical sections on middleware, logic programming, formal approaches, concurrency, components and services, as well as MANets.
Coordination models and languages ; 23rd IFIP WG 6.1 International Conference, COORDINATION 2021, Held as Part of the 16th International Federated Conference on Distributed Computing Techniques, DisCoTec 2021, Valletta, Malta, June 14–18, 2021, Proceedings
This book constitutes the refereed proceedings of the 23rd IFIP WG 6.1 International Conference on Coordination Models and Language, COORDINATION 2021, held in Valletta, Malta, in June 2021, as part of the 16th International Federated Conference on Distributed Computing Techniques, DisCoTec 2021. The 15 regular papers, 2 short papers, and 1 tutorial paper presented in this book were carefully reviewed and selected from 31 submissions. COORDINATION provides a well-established forum for the growing community of researchers interested in coordination models and languages, architectures, verification and implementation techniques necessary to cope with the complexity induced by the demands of today's software development.
Coordination models and languages ; 22nd IFIP WG 6.1 International Conference, COORDINATION 2020, Held as Part of the 15th International Federated Conference on Distributed Computing Techniques, DisCoTec 2020, Valletta, Malta, June 15–19, 2020, Proceedings
This book constitutes the proceedings of the 22nd International Conference on Coordination Models and Languages, COORDINATION 2020, which was due to be held in Valletta, Malta, in June 2020, as part of the 15th International Federated Conference on Distributed Computing Techniques, DisCoTec 2020. The conference was held virtually due to the COVID-19 pandemic. The 12 full papers and 6 short papers included in this volume were carefully reviewed and selected from 30 submissions. They are presented in this volume together with 2 invited tutorials and 4 tool papers. The papers are organized in the following topical sections: tutorials; coordination languages; message-based communication; communications: types & implementations; service-oriented computing; large-scale decentralized systems; smart contracts; modelling; verification & analysis.



















