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Distributed systems : Concurrency and consistency
Explores the gray area of distributed systems and draws a map of weak consistency criteria, identifying several families and demonstrating how these may be implemented into a programming language. Unlike their sequential counterparts, distributed systems are much more difficult to design, and are therefore prone to problems. On a large scale, usability reminiscent of sequential consistency, which would provide the same global view to all users, is very expensive or impossible to achieve.
