الكتب الالكترونية

عدد الكتب: 161 - 180 /216
978-3-540-34293-9
Persuasive Technology

Persuasive technology is the general class of technology that has the explicit purpose of changing human attitudes and behaviours. ...

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978-3-540-77006-0
Persuasive Technology

Persuasive technology is the general class of technologies that purposefully apply psychological principles of persuasion ...

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9780262039031
Playing Smart : On Games, Intelligence, and Artificial Intelligence / Julian Togelius

Explores the connections between games and intelligence to offer a new vision of future games and game design. Video games ...

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978-3-540-73382-9
Power, Freedom, and Voting

Power, Freedom, and Voting is an interdisciplinary book that presents a comprehensive insight into current research by economists, ...

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978-0-387-27554-3
Preferences and Procedures

Preferences and Procedures presents and tests game-theoretic models of European Union legislative decision-making. It is ...

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978-3-211-85432-7
Preferences and Similarities

The fields of similarity and preference are still broadening due to the exploration of new fields of application. This is ...

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978-1-4302-0138-0
Programming Sudoku

Sudoku is a wildly popular puzzle game. Sudoku puzzles are 9x9 grids, and each square in the grid consists of a 3x3 subgrid ...

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978-3-658-20540-9
Projection-Based Clustering through Self-Organization and Swarm Intelligence

It covers aspects of unsupervised machine learning used for knowledge discovery in data science and introduces a data-driven ...

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978-3-540-79832-3
Rational Choice and Social Welfare

The papers in this volume explore various issues relating to theories of rational choice and social welfare and their applications. ...

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978-1-4842-4427-2
Ray Tracing Gems : High-Quality and Real-Time Rendering with DXR and Other APIs

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and ...

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978-1-4842-7185-8
Ray Tracing Gems II Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX

This book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, ...

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978-3-540-48264-2
Real Options and Intellectual Property

the author proposes an integrated approach to patent risk and capital budgeting in pharmaceutical research and development ...

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978-3-540-28258-7
Recent Advances in Optimization

This volume contains the Proceedings of the Twelfth French-German-Spanish Conference on Optimization held at the University ...

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978-0-8176-4581-6
Representation and Control of Infinite-Dimensional Systems

The book is structured into five parts. Part I reviews basic optimal control and game theory of finite dimensional systems, ...

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978-3-540-32061-6
Russian Contributions to Game Theory and Equilibrium Theory

The research of Soviet scientists within the field of game theory has resulted in many high-level publications. This book ...

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978-3-540-92157-8
Self-Organizing Systems : Third International Workshop, IWSOS 2008, Vienna, Austria, December 10-12, 2008. Proceedings

This book is organized in topical sections on peer-to-peer systems, overlay networks as well as resource and service management.

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NoIMG
Sexual Reproduction in Animals and Plants

This book contains the proceedings of the International Symposium on the Mechanisms of Sexual Reproduction in Animals and ...

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978-1-4020-3729-0
Signs of Logic

This work sheds considerable new light on these and other aspects of Peirce’s philosophy and his pragmatic theory of meaning. ...

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978-3-540-27295-3
Social Choice and Strategic Decisions

Social choices, about expenditures on government programs, or about public policy more broadly, or indeed from any conceivable ...

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978-0-387-77672-9
Social Computing, Behavioral Modeling, and Prediction

Social computing concerns the study of social behavior and context based on computational systems. Behavioral modeling reproduces ...

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عدد الكتب: 161 - 180 /216