Model-Driven Development of Reliable Automotive Services ; 2nd Automotive Software Workshop, ASWSD 2006, San Diego, CA, USA, March 15-17, 2006, Revised Selected Papers
This book constitutes the thoroughly refereed post-workshop proceedings of the Second Automotive Software Workshop, ASWSD 2006, held in San Diego, CA, USA in March 2006.The 11 revised full papers presented were carefully reviewed and selected from 18 lectures held at the workshop, that brought together experts from industry and academia, working on highly complex, distributed, reactive software systems related to the automotive domain. The papers are organized in topical sections on modeling techniques and infrastructures, model transformations, quality assurance, real-time control, as well as services and components.
Innovations and advanced techniques in systems, computing sciences and software engineering
Innovations and Advanced Techniques in Systems, Computing Sciences and Software Engineering includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computer Science, Software Engineering, Computer Engineering, and Systems Engineering and Sciences.Innovations and Advanced Techniques in Systems, Computing Sciences and Software Engineering includes selected papers form the conference proceedings of the International Conference on Systems.
Guide to Efficient Software Design : An MVC Approach to Concepts, Structures, and Models
This classroom-tested textbook presents an active-learning approach to the foundational concepts of software design. These concepts are then applied to a case study, and reinforced through practice exercises, with the option to follow either a structured design or object-oriented design paradigm. The text applies an incremental and iterative software development approach, emphasizing the use of design characteristics and modeling techniques as a way to represent higher levels of design abstraction, and promoting the model-view-controller (MVC) architecture.
Foundations of Qt Development
Foundations of Qt Development is based on Qt 4.2, and is aimed at C++ programmers who want to become proficient using this excellent toolkit to create graphical applications that can be ported to all major platforms. The book is focused on teaching you to write your own code in addition to using existing code. Common areas of confusion are identified, addressed, and answered.
Foundations of Popfly : Rapid Mashup Development
Author Eric Griffin shows you how to mix applications and share your hybrids with the world, using the Popfly Mashup Creator and Popfly Web Page Creator.
Foundation Flash CS3 for Designers
This book is all you'll need to learn Flash CS3 from the ground up, or learn about all these new features, if you already have previous Flash experience. Flash experts Tom Green and David Stiller take you step-by-step through all facets of Flash CS3, with the emphasis firmly on good design techniques that you use in your own projects.
Foundation ActionScript 3 Animation : Making Things Move!
The material inside this book covers everything you need to know to harness the power of ActionScript 3.0. The book goes on to provide information on all the relevant trigonometry you will need, before moving on to physics concepts such as acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics.
Analysis and Design of Information Systems : Third ed.
This third edition of the successful Analysis and Design of Information Systems provides a comprehensive introduction and user-friendly survey to all aspects of business transformation and analysis, and aims to provide the complex set of tools covering all types of systems, including legacy, transactional, database, and web/e-commerce topics.
An Integrated Approach to Software Engineering
An Integrated Approach to Software Engineering introduces software engineering to advanced-level undergraduate and graduate students of computer science. It emphasizes a case-study approach whereby a project is developed through the course of the book, illustrating the different activities of software development. The sequence of chapters is essentially the same as the sequence of activities performed during a typical software project. All activities, including quality assurance and control activities, are described in each chapter as integral activities for that phase of development. Similarly, the author carefully introduces appropriate metrics for controlling and assessing the software process. Chapters in this revised edition, updated for today’s standards, include these new features: Software Process, Requirements Analysis and Specification, Software Architecture, Project Planning, Object Oriented Design, Coding,Testing,








