الصفحة 1
الصفحة 1
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Online Communities and Social Computing ; 2nd International Conference, OCSC 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings

The 12th International Conference on Human-Computer Interaction, HCI Inter- tional 2007, was held in Beijing, P.R. China, 22-27 July 2007. This volume, edited by Douglas Schuler, contains papers in the thematic area of Online Communities and Social Computing, addressing the following major topics: • Designing and Developing On-line Communities • Knowledge, Collaboration, Learning and Local On-line Communities

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Next Generation Teletraffic and Wired/Wireless Advanced Networking ; 7th International Conference, NEW2AN 2007, St. Petersburg, Russia, September 10-14, 2007, Proceedings

This book constitutes the refereed proceedings of the 7th International Conference on Next Generation Teletraffic and Wired/Wireless Advanced Networking, NEW2AN 2007.

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Model driven architecture- foundations and applications ; 3rd European Conference, ECMDA-FA 2007, Haifa, Israel, June 11-15, 2007, Proceedings

This book constitutes the refereed proceedings of the Third European Conference on Model Driven Architecture: Foundations and Applications, ECMDA-FA 2007, held in Haifa, Israel in June 2007. The papers address all current issues of model-driven architecture, including foundational topics and application-oriented issues.

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Introductory Statistics with R

R is an Open Source implementation of the S language. It works on multiple computing platforms and can be freely downloaded. R is now in widespread use for teaching at many levels as well as for practical data analysis and methodological development. This book provides an elementary-level introduction to R, targeting both non-statistician scientists in various fields and students of statistics. The main mode of presentation is via code examples with liberal commenting of the code and the output, from the computational as well as the statistical viewpoint. A supplementary R package can be downloaded and contains the data sets.

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Introduction to blender 3.0 : Learn organic and architectural modeling, lighting, materials, painting, rendering, and compositing with blender

Explains modeling, materials, lighting, painting, and more with Blender and other external tools. You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools—mesh modeling and sculpting—to create virtual objects and environments. And, you will explore building materials and light scenes, followed by drawing and virtual painting. Chapters cover rendering scenes and transforming them into 2D images or videos. You will learn to use Blender 3.0 for video editing as a compositor and video sequence editor (VSE or sequencer) with a wide range of effects available through the nodal system. You Will Learn : Create objects and architectural buildings with different techniques of 3D modeling / Master creating an environment for your objects and how to light them / Determine how to create node materials and assign them to your Blender objects / Pick up UV unwrapping and texture painting / Get closer to painting and drawing in Blender / Render your scenes and create stunning videos

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Interoperability of Enterprise Software and Applications

A concise reference to the state of the art in software interoperability, Interoperability of Enterprise Software and Applications will be of great value to engineers and computer scientists working in manufacturing and other process industries and to software engineers and electronic and manufacturing engineers working in the academic environment.

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International Perspectives on Maps and the Internet

Little notice was taken of the first web map but the development of Internet cartography since has been nothing but remarkable. The new medium of communication changed maps from static entities on paper to dynamic products of interaction. Millions of maps are now created by servers every hour and transmitted through the Internet. When we need to find a place or find out about a place, we turn immediately to these servers through the Internet. In a few short years, the World Wide Web has transformed the Internet into the primary medium for the dissemi- tion of spatial information in the form of maps.

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Interdisciplinary Aspects of Information Systems Studies ; The Italian Association for Information Systems

Chapters of this book offer a careful selection of the best contributions to the Italian Association for Information Systems (ItAIS) Annual Conference, that took place in Venice, San Servolo Island, in October 2007. The main goal of this book is to disseminate academic knowledge, both theoretical and pragmatic, in the information systems community. Recognizing the relevance of many different disciplines, the book takes an interdisciplinary approach to the subject of information systems, thus providing a comprehensive and current coverage of this important area.

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Innovations in E-learning, Instruction Technology, Assessment and Engineering Education

Innovations in E-learning, Instruction Technology, Assessment and Engineering Education is a collection of world class paper articles addressing the following topics: E-Learning including development of courses and systems for technical and liberal studies programs; online laboratories; intelligent testing using fuzzy logic; evaluation of on line courses in comparison to traditional courses; mediation in virtual environments; and methods for speaker verification. Instruction Technology including internet textbooks; pedagogy-oriented markup languages; graphic design possibilities; open source classroom management software; automatic email response systems; tablet-pcs; personalization using web mining technology; intelligent digital chalkboards; virtual room concepts for cooperative scientific work; and network technologies, management, and architecture.

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Information Systems Development : Advances in Theory, Practice, and Education

Comprised of the proceedings of the 13th International Conference on Information Systems Development held August 26th-28th, 2004, at Vilnius Gediminas Technical University, Vilnius, Lithuania. This volume aims to provide a forum for the research and practices addressing issues associated with Information Systems Development (ISD).

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Human-Computer Interaction : Interaction design and usability ; 12th International Conference, HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings, Part I

The 12th International Conference on Human-Computer Interaction, HCI Inter- tional 2007, was held in Beijing, P.R. This volume, edited by Julie A. Jacko, contains papers in the thematic area of Human-Computer Interaction, addressing the following major topics: • Interaction Design: Theoretical Issues, Methods, Techniques and Practice • Usability and Evaluation Methods and Tools • Understanding Users and Contexts of Use • Models and Patterns in HCI

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Honeypots for Windows

Installing a honeypot inside your network as an early warning system can significantly improve your security. Currently, almost every book and resource about honeypots comes from a Unix background, which leaves Windows administrators still grasping for help. But Honeypots for Windows is a forensic journeyhelping you set up the physical layer, design your honeypot, and perform malware code analysis. You'll discover which Windows ports need to be open on your honeypot to fool those malicious hackers, and you'll learn about numerous open source tools imported from the Unix world. Install a honeypot on your DMZ or at home and watch the exploits roll in! Your honeypot will capture waves of automated exploits, and youll learn how to defend the computer assets under your control.

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High Confidence Software Reuse in Large Systems ; 10th International Conference on Software Reuse, ICSR 2008, Beijing, China, May 25-29, 2008 Proceedings

This book constitutes the refereed proceedings of the 10th International Conference on Software Reuse, ICSR 2008, held in Beijing, China, in May 2008.The 40 revised full papers presented together with 5 workshop summaries and 5 tutorials were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on architecture and reuse approaches, high confidence and reuse, component selection and reuse repository, product line, domain models and analysis, service oriented environment, components and services, reuse approaches and frameworks, as well as reuse approaches and methods.

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Hardware and software, verification and testing ; 2nd International Haifa Verification Conference, HVC 2006, Haifa, Israel, October 23-26, 2006, Revised Selected Papers

The Haifa Verification Conference 2006 took place for the second year in a row at the IBM Haifa Research Lab and at the Haifa University in Israel during October 23–26, 2006. The verification conference was a three-day, single-track conference followed by a one-day tutorial on PSL.

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Geographic Information Science ; 4th International Conference, GIScience 2006, Münster, Germany, September 20-23, 2006, Proceedings

The GIScience conference series (www. giscience. org) was created as a forum for all researchers who are interested in advancing research in the fundam- tal aspects of geographic information science.The conferences focus on emerging topics and basic research ?ndings across all s- tors of geographic information science. After three highly successful conferences in the United States, this year’s GIScience conference was held in Europe for the ?rst time. The GIScience conferences have been a meeting point for researchers coming from various disciplines, including cognitive science, computer science, engine- ing, geography,information science, mathematics, philosophy, psychology,social science, and statistics. The advancement of geographic information science - quiressuchinterdisciplinarybreadth,andthisisalsowhatmakestheconferences so exciting. In order to account for the di?erent needs of the involved scienti?c disciplines with regard to publishing their research results.

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Foundation PHP for Dreamweaver 8

In this book, we look specifically at using Dreamweaver's built-in server behaviors to build dynamic web sites using PHP and MySQL, the world's most popular open source server-side language and database server combination, which are both reliable, powerful, and open source (and therefore free to use). This version of Dreamweaver includes more powerful support for PHP and MySQL than ever before, and we'll show you how to make this work for you. No previous experience of PHP or MySQL is necessary to use this book. Examples built throughout the book include a content management system, and an online image gallery. All examples are designed to meet modern usability requirements and be web standards-compliant.

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Foundation ActionScript 3.0 with Flash CS3 and Flex

If you want to create exciting dynamic web sites that will amaze your online audience, then the Flash platform is a great way to go, with it's many features, including powerful graphical and sound and video capabilities. To really harness the power of Flash though, you need to make use of ActionScript to provide dynamic effects, enable user interaction, and manipulate data. ActionScript 3.0, the Flash Platform's scripting language, offers a lot of new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. This book covers all the essential techniques from the ground up, allowing you to get up and running quickly and easily. Starting with the fundamentals, you'll learn about using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML.

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Expert Spring MVC and Web Flow

Expert Spring MVC and Web Flow provides in-depth coverage of Spring MVC and Spring Web Flow, two highly customizable and powerful web frameworks brought to you by the developers and community of the Spring Framework. Spring MVC is a modern web application framework built upon the Spring Framework, and Spring Web Flow is a new project that compliments Spring MVC for building reusable web controller modules that encapsulate rich page navigation rules. Along with detailed analysis of the code and functionality, plus the first-published coverage of Spring Web Flow, this book includes numerous tips and tricks to help you get the most out of Spring MVC, Spring Web Flow, and web development in general.

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Empirical Software Engineering Issues Critical Assessment and Future Directions : International Workshop, Dagstuhl Castle, Germany, June 26-30, 2006, Revised Papers

Its goal was to discuss the state of the art of empirical software engineering (ESE) by assessing past accomplishments, raising open questions, and proposing a future research agenda. At the same time, the spectrum of methods applied in ESE has broadened.

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Embedded Firmware Solutions : Development Best Practices for the Internet of Things

Embedded Firmware Solutions is the perfect introduction and daily-use field guide--for the thousands of firmware designers, hardware engineers, architects, managers, and developers--to Intel’s new firmware direction (including Quark coverage), showing how to integrate Intel® Architecture designs into their plans. Featuring hands-on examples and exercises using Open Source codebases, like Coreboot and EFI Development Kit (tianocore) and Chromebook, this is the first book that combines a timely and thorough overview of firmware solutions for the rapidly evolving embedded ecosystem with in-depth coverage of requirements and optimization.

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