الصفحة 1
الصفحة 1
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Open IT-Based Innovation : Moving Towards Cooperative IT Transfer and Knowledge Diffusion ; IFIP TC8 WG 8.6 International Working Conference October 22–24, 2008, Madrid, Spain

The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured.

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Nearest Neighbor Search : A Database Perspective

Modern applications are both data and computationally intensive and require the storage and manipulation of voluminous traditional (alphanumeric) and nontraditional data sets (images, text, geometric objects, time-series). Examples of such emerging application domains are: Geographical Information Systems (GIS), Multimedia Information Systems, CAD/CAM, Time-Series Analysis, Medical Information Sstems, On-Line Analytical Processing (OLAP), and Data Mining. These applications pose diverse requirements with respect to the information and the operations that need to be supported. From the database perspective, new techniques and tools therefore need to be developed towards increased processing efficiency. This monograph explores the way spatial database management systems aim at supporting queries that involve the space characteristics of the underlying data, and discusses query processing techniques for nearest neighbor queries. It provides both basic concepts and state-of-the-art results in spatial databases and parallel processing research, and studies numerous applications of nearest neighbor queries.

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Multimodal Processing and Interaction : Audio, Video, Text

Multimodal Processing and Interaction: Audio, Video and Text presents high quality, state-of-the-art research ideas and results from theoretic, algorithmic and application viewpoints. This edited volume contains both state-of-the-art reviews and original contributions by leading experts in the scientific and technological field of multimedia. It grew out of a four-year collaboration among research groups participating in the European network of Excellence on Multimedia Understanding, Semantics, Computation and Learning (MUSCLE).

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Multimedia security : Algorithm development, analysis and applications (algorithms for intelligent systems)

Provides an insight about various techniques used in multimedia security and identifies its progress in both technological and algorithmic perspectives. In the contemporary world, digitization offers an effective mechanism to process, preserve and transfer all types of information. The incredible progresses in computing and communication technologies augmented by economic feasibility have revolutionized the world. The availability of efficient algorithms together with inexpensive digital recording and storage peripherals have created a multimedia era bringing conveniences to people in sharing the digital data that includes images, audio and video. The ever-increasing pace, at which the multimedia and communication technology is growing, has also made it possible to combine, replicate and distribute the content faster and easier, thereby empowering mankind by having a wealth of information at their disposal.

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Multimedia Retrieval

The single chapters of this textbook explain the general architecture of multimedia information retrieval systems; various metadata languages like Dublin Core, RDF, or MPEG; pattern recognition through Markov models, unsupervised learning, and pattern clustering; various indexing approaches to audio and video streams; interaction and control; the protection of content and user privacy; and search effectiveness and efficiency.

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Multimedia Introduction to Programming Using Java

Although vital to modern software development, Java and object-oriented programming can pose significant challenges to newcomers. This text, unique in both scope and approach and accompanied by interactive content that you may find on extras.springer.com, addresses that learning curve by providing a careful, classroom-tested presentation of Java -- from the fundamentals of variables, types, and expressions to procedural concepts like loops and sophisticated object-oriented ideas. Additional key features of this work Introduces objects and classes early in the exposition, rendering object-oriented programming intuitive and natural. Develops programs, rather than simply showcasing them. Supports all concepts through complementary lectures on the zip-file featured on extras.springer.com. Contains numerous self-help exercises that encourage readers to practice programming. With its comprehensive appendices and bibliography, systematic approach, and helpful interactive programs on extras.springer.com, this exciting work provides the key tools they needed for successful object-oriented programming. It is ideal for use at the undergraduate and graduate beginning level, whether in the classroom or for distance learning; furthermore, the text will also be a valuable self-study resource or reference volume in any programmer’s library.

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Multimedia Encryption and Watermarking

Multimedia Encryption and Watermarking presents a comprehensive survey of contemporary multimedia encryption and watermarking techniques, which enable a secure exchange of multimedia intellectual property. Part I, Digital Rights Management (DRM) for Multimedia, introduces DRM concepts and models for multimedia content protection, and presents the key players. Part II, Multimedia Cryptography, provides an overview of modern cryptography, with the focus on modern image, video, speech, and audio encryption techniques. This book also provides an advanced concept of visual and audio sharing techniques. Part III, Digital Watermarking, introduces the concept of watermarking for multimedia, classifies watermarking applications, and evaluates various multimedia watermarking concepts and techniques, including digital watermarking techniques for binary images. Multimedia Encryption and Watermarking is designed for researchers and practitioners, as well as scientists and engineers who design and develop systems for the protection of digital multimedia content. This volume is also suitable as a textbook for graduate courses on multimedia security.

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Motion in Games ; 1st International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008. Revised Papers

This book constitutes the thoroughly refereed post-workshop proceedings of the First International Workshop on Motion in Games, held in Utrecht, The Netherlands, during June 14-17, 2008, in collaboration with the NLGD Festival of Games.The 24 revised papers presented during the workshop cover topics on crowd simulation; virtual humans; motion synthesis; interfaces; navigation and steering; and facial and behavioral animation.

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IoT and AI Technologies for Sustainable Living : A Practical Handbook

Brings together all the latest methodologies, tools and techniques related to the Internet of Things and Artificial Intelligence in a single volume to build insight into their use in sustainable living. The areas of application include agriculture, smart farming, healthcare, bioinformatics, self-diagnosis systems, body sensor networks, multimedia mining, and multimedia in forensics and security. Provides a comprehensive discussion of modeling and implementation in water resource optimization, recognizing pest patterns, traffic scheduling, web mining, cyber security and cyber forensics. It will help develop an understanding of the need for AI and IoT to have a sustainable era of human living. The tools covered include genetic algorithms, cloud computing, water resource management, web mining, machine learning, block chaining, learning algorithms, sentimental analysis and Natural Language Processing (NLP).

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Interactive systems. design, specification, and verification ; 15th International Workshop, DSV-IS 2008 Kingston, Canada, July 16-18, 2008 Revised Papers

This book constitutes the refereed proceedings of the 15th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS 2008, held in Kingston, Canada, in July 2008.The 21 revised full papers and 10 late breaking and experience report papers presented were carefully reviewed and selected from numerous submissions for inclusion in the book. The papers cover user interface evaluation and specification, with particular emphasis on the use of task models to provide high-level approaches for capturing the intended functionality of a user interface; examining techniques for modeling user interfaces, particularly for mobile and ubiquitous applications.

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Interactive Media : The Semiotics of Embodied Interaction

Human Computer Interaction has been looking at versions of these questions for a long time now, but as technology advances so quickly it is hard to keep pace with the changes. In reflecting on some of these issues and by providing a way to relate some of the disparate threads of theory from fields such as phenomenology, cognitive science, semiotics and the ecological theory of perception, Shaleph O’Neill provides an exploration of the theories that impact our understanding over a spectrum of interactive media.

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Intelligent tutoring systems ; 9th International Conference, ITS 2008, Montreal, Canada, June 23-27, 2008 Proceedings

This book constitutes the refereed proceedings of the 9th International Conference on Intelligent Tutoring Systems, ITS 2008, held in Montreal, Canada, in June 2008.The 63 revised full papers and 61 poster papers presented together with abstracts of 5 keynote talks were carefully reviewed and selected from 207 submissions. The papers are organized in topical sections on emotion and affect, tutor evaluation, student modeling, machine learning, authoring tools , tutor feedback and intervention, data mining, e-learning and Web-based ITS, natural language techniques and dialogue, narrative tutors and games, semantic Web and ontology, cognitive models, and collaboration.

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Intelligent interactive multimedia systems for e-Healthcare applications

includes high-quality research on various aspects of intelligent interactive multimedia technologies in healthcare services. The topics covered in the book focus on state-of-the-art approaches, methodologies, and systems in the design, development, deployment, and innovative use of multimedia systems, tools, and technologies in healthcare. The volume provides insights into smart healthcare service demands. It presents all information about multimedia uses in e-healthcare applications. The book also includes case studies and self-assessment problems for readers and future researchers. This book proves to be a valuable resource to know how AI can be an alternative tool for automated and intelligent analytics for e-healthcare applications.

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Intelligent Interactive multimedia systems for e-healthcare applications

It looks at how the latest technologies (artificial intelligence, deep learning, machine learning, big data, IoT, smart device, etc.) help to manage health data, diagnose health issues, monitor treatment, predict pandemic diseases, and more. It covers several important applications of multimedia in healthcare, including for data visualization purposes, for computer vision for elder healthcare monitoring, for detection of lung nodules, for health monitoring and management systems using machine learning techniques, and for fusion applications in medical image processing. The book goes into detail on the various methods and techniques for supporting multimedia systems for e-healthcare.

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Handbook of biomedical image analysis ; Vol.2 : Segmentation models ; Part B

Handbook of Biomedical Image Analysis: Segmentation Models (Volume II) is dedicated to the segmentation of complex shapes from the field of imaging sciences using different mathematicaltechniques. This volume is aimed at researchers and educators in imaging sciences, radiological imaging, clinical and diagnostic imaging, physicists covering different medical imaging modalities, as well as researchers in biomedical engineering, applied mathematics, algorithmic development, computer vision, signal processing, computer graphics and multimedia in general, both in academia and industry.

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Handbook of biomedical image analysis : Vol.3: Registration models

Handbook of Biomedical Image Analysis: Registration Models (Volume III) is dedicated to the algorithms for registration of medical images and volumes. This volume is aimed at researchers and educators in imaging sciences, radiological imaging, clinical and diagnostic imaging, biomedical engineering, physicists covering different medical imaging modalities and researchers in applied mathematics, algorithmic development, computer vision, signal processing, computer graphics and multimedia in general, both in academia and industry.

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Handbook of biomedical image analysis : Vol.1 : Segmentation bodels ; Part A

Handbook of Biomedical Image Analysis: Segmentation Models (Volume I) is dedicated to the segmentation of complex shapes from the field of imaging sciences using different mathematical techniques. This volume is aimed at researchers and educators in imaging sciences, radiological imaging, clinical and diagnostic imaging, physicists covering different medical imaging modalities, as well as researchers in biomedical engineering, applied mathematics, algorithmic development, computer vision, signal processing, computer graphics and multimedia in general, both in academia and industry .

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Geographic Information Science ; 5th International Conference, GIScience 2008, Park City, UT, USA, September 23-26, 2008. Proceedings

This book constitutes the refereed proceedings of the 5th International Conference on Geographic Information Secience, GIScience 2008, held in Park City, UT, USA, in September 2008.The 24 revised full papers presented were carefully reviewed and selected from 77 submissions. Among the traditional topics addressed are spatial relations, geographic dynamics, and spatial data types. A significant number of papers deal with navigation networks, location-based services, and spatial information query and retrieval. Geo-sensors, mobile computing, and Web mapping rank among the important new directions.

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Fundamentals of multimedia ; 3rd ed.

Addresses real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies.

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Fundamentals of multimedia ; 2nd ed.

Addresses real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies.

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