الصفحة 1
الصفحة 1
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The NeuroProcessor : An integrated interface to biological neural networks

This book presents the Neuroprocessor, a novel computational neuronal interface device implemented in VLSI technology. In addition to neuronal signals acquisition, it can process the data, generate stimuli and transmit the data over wireless channels, while using minimum electric energy.

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Sound Capture for Human/ Machine Interfaces : Practical Aspects of Microphone Array Signal Processing

With a continuously increasing desire for natural and comfortable human/machine interaction, the acoustic interface of any terminal for multimedia or telecommunication services is challenged to allow seamless and hands-free audio communication. Sound Capture for Human-Machine Interfaces introduces the practical aspects of microphone array signal processing and presents various combinations of beamforming and acoustic echo cancellation.

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PEACH - Intelligent Interfaces for Museum Visits

PEACH, is a large, interdisciplinary development project that explores the use of novel technologies for physical museum visits. Led by teams from ITC-irst, Trento and DFKI, Saarbrücken, the research is at the forefront of work on intelligent user interfaces, but also covers other areas of artificial intelligence, microsystems and human-computer interaction.

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Industrial Robots Programming : Building Applications for the Factories of the Future

Industrial Robots Programming focuses on designing and building robotic manufacturing cells, and explores the capabilities of today’s industrial equipment as well as the latest computer and software technologies. Special attention is given to the input devices and systems that create efficient human-machine interfaces, and how they help non-technical personnel perform necessary programming, control, and supervision tasks.

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Handbook of Geometric Computing : Applications in Pattern Recognition, Computer Vision, Neuralcomputing, and Robotics

Many computer scientists, engineers, applied mathematicians, and physicists use geometry theory and geometric computing methods in the design of perception-action systems, intelligent autonomous systems, and man-machine interfaces. This handbook brings together the most recent advances in the application of geometric computing for building such systems, with contributions from leading experts in the important fields of neuroscience, neural networks, image processing, pattern recognition, computer vision, uncertainty in geometric computations, conformal computational geometry, computer graphics and visualization, medical imagery, geometry and robotics, and reaching and motion planning. For the first time, the various methods are presented in a comprehensive, unified manner.

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Acoustic MIMO Signal Processing

Telecommunication systems and human-machine interfaces start employing multiple microphones and loudspeakers in order to make conversations and interactions more lifelike, hence more efficient. This development gives rise to a variety of acoustic signal processing problems under multiple-input multiple-output (MIMO) scenarios, encompassing distant speech acquisition, sound source localization and tracking, echo and noise control, source separation and speech dereverberation, and many others. The last decade has witnessed a growing interest in exploring these problems, but there has been little effort to develop a theory to have all these problems investigated in a unified framework. This unique book attempts to fill the gap.

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