الصفحة 1
الصفحة 1
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Introducing Blockchain with Java : Program, Implement, and Extend Blockchains with Java

Includes numerous exercises and test questions to help you solidify what you have learned as you progress through the book, and provides ideas on expanding the codebase to make it your own. You will have access to a fully-functioning repository with Java code. You will have the knowledge necessary to program your own blockchains with Java and you will have a completed project for your portfolio. You will: Know the most important theoretical concepts of the blockchain / Code the blockchain in Java / Create a user interface with JavaFX / Implement SQLite DB using JDBC Driver / Create a P2P multi-threaded app / Create your own cryptocurrency app with full functionality / Implement blockchain technology on a P2P network from scratch using Java, JavaFX, and SQL

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Java 17 Recipes : A Problem-Solution Approach

Quickly find solutions to dozens of common programming problems encountered while building Java applications, with recipes presented in the popular problem-solution format. Look up the programming problem that you want to resolve. Read the solution. Apply the solution directly in your own code. Problem solved! covers of some of the newest features, APIs, and more such as pattern matching for switch, Restore Always-Strict-Floating-Point-Semantics, enhanced pseudo-random number generators, the vector API, sealed classes, and enhancements in the use of String. Source code for all recipes is available in a dedicated GitHub repository. This must-have reference belongs in your library. You will learn : Look up solutions to everyday problems involving Java SE 17 LTS and other recent releases / Develop Java SE applications using the latest in Java SE technology / Incorporate Java major features introduced in versions 17, 16, and 15 into your code

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Java : how to program. Late objects : Introducing Jshell

Introduction to Computers, the Internet and Java / Introduction to Java Applications; Input/Output and Operators / Control Statements: Part 1; Assignment, ++ and Operators / Control Statements: Part 2; Logical Operators / Methods / Arrays and ArrayLists / Introduction to Classes and Objects / Classes and Objects: A Deeper Look / Object-Oriented Programming: Inheritance / Object-Oriented Programming: Polymorphism and Interfaces / Exception Handling: A Deeper Look / JavaFX Graphical User Interfaces / JavaFX GUI / Strings, Characters and Regular Expressions / Files, Input/Output Streams, NIO and XML Serialization / Generic Collections / Lambdas and Streams / Recursion / Searching, Sorting and Big O / Generic Classes and Methods: A Deeper Look / Custom Generic Data Structures / JavaFX Graphics and Multimedia / Concurrency / Accessing Databases with JDBC / Introduction to JShell: Java 9's REPL for Interactive Java

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Beginning Java™ SE 6 Platform : From novice to professional

Beginning Java™ SE 6 Platform: From Novice to Professional steers you through the maze of Java Standard Edition (SE) 6 features. The first chapter sets the stage by introducing Java SE 6 in terms of its name change, themes, an overview, and a sampling of new features. It also briefly discusses the first two Java SE 6 updates.

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