Open IT-Based Innovation : Moving Towards Cooperative IT Transfer and Knowledge Diffusion ; IFIP TC8 WG 8.6 International Working Conference October 22–24, 2008, Madrid, Spain
The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured.
Online Communities and Social Computing ; 2nd International Conference, OCSC 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings
The 12th International Conference on Human-Computer Interaction, HCI Inter- tional 2007, was held in Beijing, P.R. China, 22-27 July 2007. This volume, edited by Douglas Schuler, contains papers in the thematic area of Online Communities and Social Computing, addressing the following major topics: • Designing and Developing On-line Communities • Knowledge, Collaboration, Learning and Local On-line Communities
New Frontiers for Entertainment Computing ; IFIP 20th World Computer Congress, First IFIP Entertainment Computing Symposium (ECS 2008), September 7-10, 2008, Milano, Italy
The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of refereed international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research.
New Directions in Cognitive Information Retrieval
New Directions in Cognitive Information Retrieval presents an exciting new direction for research into cognitive oriented information retrieval (IR) research, a direction based on an analysis of the user’s problem situation and cognitive behavior when using the IR system. This contrasts with the current dominant IR research paradigm which concentrates on improving IR system matching performance. The chapters describe the leading edge concepts and models of cognitive IR that explore the nexus between human cognition, information and the social conditions that drive humans to seek information using IR systems. Chapter topics include: Polyrepresentation, cognitive overlap and the boomerang effect, Multitasking while conducting the search, Knowledge Diagram Visualizations of the topic space to facilitate user assimilation of information, Task, relevance, selection state, knowledge need and knowledge behavior, search training built into the search, children’s collaboration for school projects, and other cognitive perspectives on IR concepts and issues.
Multimodal User Interfaces : From Signals to Interaction
The book presents a common theoretical framework for fusion and fission of multimodal information using the most advanced signal processing algorithms constrained by HCI rules, described in detail and integrated in the context of a common distributed software platform for easy and efficient development and usability assessment of multimodal tools. The book also demonstrates the use of the multimodal framework for the development of a set of applications in the areas of edutainment, interfaces for disabled people and interfaces for medical applications.
Modelling and Development of Intelligent Systems ; 6th International Conference, MDIS 2019, Sibiu, Romania, October 3–5, 2019, Revised Selected Papers
This volume constitutes the refereed proceedings of the 6th International Conference on Modelling and Development of Intelligent Systems, MDIS 2019, held in Sibiu, Romania, in October 2019. The 13 revised full papers presented in the volume were carefully reviewed and selected from 31 submissions. The papers are organized in topical sections on adaptive systems; conceptual modelling; data mining; intelligent systems for decision support; machine learning.
Mobile World : Past, Present and Future
Key reading for all those involved with the future of mobile communications, this book is a valuable resource, particularly for advanced undergraduate and postgraduate students on Mobile Technology courses, practitioners, and researchers working in mobile communications, CSCW and HCI. This volume is a sequel to Brown et al: Wireless World: Social and Interactional Aspects of the Mobile Age, also in the CSCW series. "This book presents a rich insight into how and why the mobile has become so important in today’s society. It explores the strong emotional attachment that people have to these devices, and argues that it is people and not the technology that developers must put at the heart of future mobile offerings. A valuable book for industry and academics alike."
Mobile Communications : Re-negotiation of the Social Sphere
Mobile Communications: Renegotiation of the Social Sphere surveys some of the broader issues associated with the adoption and use of mobile communication, and explores developing areas of inquiry. Mobile communications are looked at in the context of other types of mediated interaction (e-mail, instant messaging, Wi-Fi, landline telephone etc.), thus demonstrating the uniqueness of this form of communication and how it is influencing the renegotiation of the social sphere. A truly international set of contributors consider how mobile communication has impacted on society and reflect on how it is used (and sometimes resented) in various public and private spaces. They provide an in-depth analysis of specific areas which complement our understanding of the phenomena including: • The psychological dimensions of mobile communication (addiction, proclivity to be disturbed by others use of the mobile phone), • The linguistics of mobile communication, and • The understanding of mobile communication’s commercialisation. This book will be a valuable addition to any researcher’s or professional’s reading material in the area of interaction of technology and society, providing the reader with a broad insight and specific knowledge of how mobile communication is reformulating the social sphere.
Micro-Assembly Technologies and Applications ; IFIP TC5 WG5.5 Fourth International Precision Assembly Seminar (IPAS’2008) Chamonix, France February 10–13, 2008
The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of referred international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research.
Maturing Usability : Quality in Software, Interaction and Value
Divided into three parts, ‘Quality in Software’ looks at how using development tools can enhance usability of a system, and how methods and models can be integrated into the development process to produce effective user interfaces. ‘Quality in Interaction’ addresses theoretical frameworks on the nature of interactions; techniques and metrics for evaluation interaction quality; and the transfer of concepts and methods from research to practice. Finally, ‘Quality in Value’ assesses the impact that a system has in the real world, focusing on increasing the value of usability practice for software development and on increasing value for the users.
Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets ; International Workshop, Dagstuhl Castle, Germany, March 1-5, 2004, Revised Selected Papers
This book constitutes the thoroughly refereed post-proceedings of the 2004 International Workshop on Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets, held in Dagstuhl Castle, Germany in March 2004. The 17 revised full papers presented together with an introductory overview have gone through two rounds of reviewing and revision. The papers are organized in topical sections on man-machine interface for intuitive knowledge access, intelligent pad and meme media, visualization and design of information access spaces, and semantics and narrative organization and access of knowledge.
Interdisciplinary Insights for Digital Touch Communication
The book concludes with a discussion of the significance of social understanding and methods in the context of Interdisciplinary collaborations to explore touch, towards the design of digital touch communication, ‘ways of feeling’, that are useable, appropriate, ethical and socially aware.
Intercultural Collaboration ; 1st International Workshop, IWIC 2007 Kyoto, Japan, January 25-26, 2007 Invited and Selected Papers
This book presents 29 revised invited and selected lectures given by top-researchers at the First International Workshop on Intercultural Collaboration, IWIC 2007, held in Kyoto, Japan in January 2007.
Interactive Video : Algorithms and Technologies
This is a groundbreaking resource that covers both algorithms and technologies of interactive videos, so that businesses in IT and data managements, scientists, teachers, and software engineers in video processing and computer vision, coaches and instructors that use video technology in teaching, and finally end-users of hyper videos will greatly benefit from it. This comprehensive four part book contains excellent scientific and up-to-date contributions made by a number of pioneering scientists, futurists and experts in the field.
Interactive systems design, specification, and verification ; 13th International Workshop, DSVIS 2006, Dublin, Ireland, July 26-28, 2006, Revised Papers
This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006.
Interactive systems : Design specification, and verification ; 12th International Workshop, DSVIS 2005, Newcastle upon Tyne, UK, July 13-15, 2005, Revised Papers
This book constitutes the refereed post-proceedings of the 12th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS 2005. The 20 revised full papers, 1 keynote paper, and 4 summaries of group discussions are organized in topical sections on teams and groups, sketches and templates, away from the desktop, migration and mobility, analysis tools, model-based design processes and tools, and group discussions.
Interactive Media : The Semiotics of Embodied Interaction
Human Computer Interaction has been looking at versions of these questions for a long time now, but as technology advances so quickly it is hard to keep pace with the changes. In reflecting on some of these issues and by providing a way to relate some of the disparate threads of theory from fields such as phenomenology, cognitive science, semiotics and the ecological theory of perception, Shaleph O’Neill provides an exploration of the theories that impact our understanding over a spectrum of interactive media.
Interactive Computation : The New Paradigm
The interaction paradigm provides a new conceptualization of computational phenomena that emphasizes interaction rather than algorithms, thus reflecting the shift in technology from number-crunching on mainframes to distributed intelligent networks with graphical user interfaces.
Intelligent Media Technology for Communicative Intelligence ; 2nd International Workshop, IMTCI 2004, Warsaw, Poland, September 13-14, 2004. Revised Selected Papers
The 2nd Workshop on Intelligent Media Technology for Communicative Intelligence commemorating the 10th anniversary of the Polish-Japanese Institute of Information Technology in Warsaw aimed to explore the current research topics in the ?eld of int- ligent media technologies for communicative intelligence. Communicative intelligence represents a new challenge towards building a sup- intelligence on the ubiquitous global network by accumulating a huge amount of - man andknowledgeresources.The term "communicativeintelligence"re?ects the view that communication is at the very core of intelligence and its creation. Communication permits novel ideas to emerge from intimate interactions by multiple agents, ranging from collaboration to competition. The recent advance of information and commu- cation technologies has established an information infrastructure that allows humans and artifacts to communicate with each other beyond space and time. It enables us to advance a step further to realize a communicative intelligence with many fruitful applications. Intelligentmediatechnologiesattempttocaptureandaugmentpeople’scommuni- tive activities by embedding computers into the environment to enhance interactions in an unobtrusive manner. The introduction of embodied conversational agents that might mediate conversations among people in a social context is the next step in the p- cess. The scope of intelligent media technologies includes design and development of intelligent supports for content production, distribution, and utilization, since rich c- tent is crucial for communication in many applications. The promising applications of intelligence media technologies include e-learning, knowledge management systems, e-democracy, and other communication-intensivesubject domains.
Intelligent Interactive Systems in Knowledge-Based Environments
The main aim of this research book is to report a sample of the most recent advances in the field of intelligent interactive systems in knowledge-based environment.



















