الصفحة 1
الصفحة 1
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Multimodality in architecture : Collaboration, technology and education

Examines multimodality in architecture and its impacts on collaborative, technical and educational processes or systems. Multimodality is becoming increasingly critical in contemporary architectural practice and education. Creative design teams face new challenges when they embrace new modes of communication, technology, and knowledge development processes. From diverse online modes of communication to shared digital environments, generative AI and advanced hardware solutions, new modes of information creation, sharing, and application are changing the ways architects and designers work. The book presents new research which empowers international researchers and designers to work more effectively in a diverse range of digital environments. Whether the readers are architects, teachers, students, or scholars, this book provides critical insights and practical tools for understanding and optimising processes in architecture and design.

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Interactive systems. design, specification, and verification ; 15th International Workshop, DSV-IS 2008 Kingston, Canada, July 16-18, 2008 Revised Papers

This book constitutes the refereed proceedings of the 15th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS 2008, held in Kingston, Canada, in July 2008.The 21 revised full papers and 10 late breaking and experience report papers presented were carefully reviewed and selected from numerous submissions for inclusion in the book. The papers cover user interface evaluation and specification, with particular emphasis on the use of task models to provide high-level approaches for capturing the intended functionality of a user interface; examining techniques for modeling user interfaces, particularly for mobile and ubiquitous applications.

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Groupware : design, implementation, and use ; Vol. 4154 ; 12th International Workshop, CRIWG 2006, Medina del Campo, Spain, September 17-21, 2006, Proceedings

Topical sections include collaborative applications and group interaction, group awareness, computer supported collaborative learning, languages and tools supporting collaboration, groupware development frameworks and toolkits, collaborative workspaces, web-based cooperative environments, mobile collaborative work, and collaborative design.

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Global design to gain a competitive edge : An holistic and collaborative design approach based on computational tools

Global Design to Gain a Competitive Edge collects together papers from the 2008 International Conference on Advanced Design and Manufacture (ICADAM). Recent advancements, emerging trends and new challenges in the fields of design and manufacturing are covered, with a particular focus on the understanding of the impact of distributed team-based design and manufacture on research and industrial practices for global companies.

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Design build with the scarcity and creativity studio

Scarcity and Creativity Studio has developed a teaching method which reaffirms a commitment to architecture as a service to society, questions the idea of the individual creator in favour of collaborative design, and challenges the traditional master-student relationship. This book documents the projects and, in so doing, explains the practices and pedagogic methods which the studio has developed in relation to architecture education in general and design build education in particular. Aimed at students, teachers, and professionals who are exploring the possibilities of design build, the 16 built projects are fully documented in text, drawings, and photos and can be used as both inspiration and references. Projects are based in Norway, Finland, Chile, Ecuador (Galápagos), Kenya, South Africa, China, Argentina, and Lebanon.

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Computer Supported Cooperative Work in Design IV ; 11th International Conference, CSCWD 2007, Melbourne, Australia, April 26-28, 2007. Revised Selected Papers

This book constitutes the thoroughly refereed post-conference proceedings of the 11th International Conference on Computer Supported Cooperative Work in Design, CSCWD 2007, held in Melbourne, Australia, in April 2007.

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Computer Supported Cooperative Work in Design III ; 10th International Conference, CSCWD 2006, Nanjing, China, May 3-5, 2006, Revised Selected Papers

The design of complex artifacts and systems requires the cooperation of multidiscip- nary design teams using multiple commercial and proprietary engineering software tools (e.g., CAD, modeling, simulation, visualization, and optimization), engineering databases, and knowledge-based systems. Individuals or individual groups of mult- isciplinary design teams usually work in parallel and separately with various en- neering software tools which are located at different sites. In addition, individual members may be working on different versions of a design or viewing the design from different perspectives, at different levels of detail. In order to accomplish the work, it is necessary to have effective and efficient c- laborative design environments. Such environments should not only automate in- vidual tasks, in the manner of traditional computer-aided engineering tools, but also enable individual members to share information, collaborate, and coordinate their activities within the context of a design project. CSCW (computer-supported coope- tive work) in design is concerned with the development of such environments.

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Computer Supported Cooperative Work in Design II ; 9th International Conference, CSCWD 2005, Coventry, UK, May 24-26, 2005, Revised Selected Papers

This book constitutes the thoroughly refereed post-proceedings of the 9th International Conference on Computer Supported Cooperative Work in Design, CSCWD 2005. it contain expanded versions of the papers presented at the conference and are organized in topical sections on CSCW techniques and methods, Grids and Web services, agents and multi-agent systems, ontology and knowledge management, collaborative design and manufacturing, enterprise collaboration, workflows, and other related approaches and applications.

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Computer Supported Cooperative Work in Design I

The design of complex artifacts and systems requires the cooperation of multidisciplinary design teams using multiple commercial and non-commercial engineering tools such as CAD tools, modeling, simulation and optimization software, engineering databases, and knowledge-based systems. Individuals or individual groups of multidisciplinary design teams usually work in parallel and separately with various engineering tools, which are located on different sites, often for quite a long time. At any moment, individual members may be working on different versions of a design or viewing the design from various perspectives, at different levels of detail. In order to meet these requirements, it is necessary to have effective and efficient collaborative design environments. These environments should not only automate individual tasks, in the manner of traditional computer-aided engineering tools, but also enable individual members to share information, collaborate and coordinate their activities within the context of a design project. CSCW (computer-supported cooperative work) in design is concerned with the development of such environments.

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Collaborative Product Design and Manufacturing Methodologies and Applications

Collaborative Product Design and Manufacturing Methodologies and Applications is an introduction to a wide spectrum of collaborative engineering issues in design and manufacturing. It contains state-of-the-art chapters written by international experts from academia and industry and reflects the most up-to-date R&D work and applications, especially those from the last three to five years. Collaborative Product Design and Manufacturing Methodologies and Applications is an essential reference for academics, upper-level undergraduate and graduate students and practitioners specialising in collaborative design and manufacturing issues, concurrent engineering, Internet-based/intelligent design and manufacturing, CAD/PDM/CAPP/CAM, Internet applications, product lifecycle management, supply chain, etc.

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Cognition, Communication and Interaction : Transdisciplinary Perspectives on Interactive Technology

This book aims to provide a trans-disciplinary research framework and methodology for interaction design. The analysis directs attention to three human capacities that our engagement with interactive technology has made salient and open to constant redefinition.

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