الصفحة 9
الصفحة 9
img

Cities for people

Presents latest work creating (or recreating) cityscapes on a human scale. He clearly explains the methods and tools he uses to reconfigure unworkable cityscapes into the landscapes he believes they should be: cities for people. Taking into account changing demographics and changing lifestyles, Gehl emphasizes four human issues that he sees as essential to successful city planning. He explains how to develop cities that are lively, safe, sustainable, and healthy. Focusing on these issues leads Gehl to think of even the largest city on a very small scale. For Gehl, the urban landscape must be considered through the five human senses and experienced at the speed of walking rather than at the speed of riding in a car or bus or train. This small-scale view, he argues, is too frequently neglected in contemporary projects. In a final chapter, Gehl makes a plea for city planning on a human scale in the fast-growing cities of developing countries.

img

Chaos and fractals : New frontiers of science

Covers the central ideas and concepts of chaos and fractals as well as many related topics including: the Mandelbrot set, Julia sets, cellular automata, L-systems, percolation and strange attractors.

img

Changing Television Environments ; 6th European Conference, EUROITV 2008, Salzburg, Austria, July 3-4, 2008 Proceedings

This book constitutes the refereed proceedings of the 6th European Conference on Interactive Television, EuroITV 2008, held in Salzburg, Austria, in July 2008.

img

Building to suit the climate : A handbook

Serves as a concrete aid to planning and design. With the planning process as its roadmap, it accompanies the planner from the basic evaluation stage through conception and implementation planning all the way to building operation. The building-related characteristics of the various climatic zones form the basis for the made-to-measure development of integrated building solutions. Well-conceived graphics illustrate planning contexts and facilitate efficient planning decisions and realistic predimensioning. Materials, systems, and technologies are described, and their areas of application are pointed out. Reference parameters, costs, and the presentation of interrelationships equip the planner to make a strategic and well-informed selection.

img

Building construction : From principle to detail ; Vol.1 : Fundamentals

Construction is the means by which designing architects and engineers transform a design idea into built reality. It is from this perspective that the subject of 'building construction design' is dealt with by the architect José Luis Moro in three comprehensive volumes. Each is dedicated to the methodological, physical and functional fundamentals, the conception of a constructional solution, and finally its implementation in the constructional detail. Not only do the three volumes provide extensive content; they also ensure the greatest possible clarity in the text and graphics, in order to make it easier for learners to access the material. Importantly, they focus not only on conveying technical and scientific information, but also on demonstrating the complex relationships and interactions between design, material and construction.

img

Brain-inspired computing ; 4th International Workshop, BrainComp 2019, Cetraro, Italy, July 15–19, 2019, Revised Selected Papers

The 11 papers presented in this volume were carefully reviewed and selected for inclusion in this book. They deal with research on brain atlasing, multi-scale models and simulation, HPC and data infra-structures for neuroscience as well as artificial and natural neural architectures.

img

Bourses fédérales de design Eidgenössische Förderpreise für Design Swiss Federal Design Grants 2007 = Bourses fédérales de design Swiss Federal Design Grants 2007

On the occasion of the annual Swiss Federal Design Competition, the Federal Office of Culture is realizing a publication and an exhibition - this year in collaboration with the Musée de design et d'arts appliqués contemporains in Lausanne. They serve as platforms to present and document all award winners and their award-winning works. Works from the fields of fashion, textiles, graphics, illustration, photography, product design and jewelry can be seen.

img

Biometrics and Identity Management ; 1st European Workshop, BIOID 2008, Roskilde, Denmark, May 7-9, 2008. Revised Selected Papers

This volume constitutes the post-conference proceedings of the First European Workshop on Biometrics and Identity Management, BIOID 2008, held in Roskilde, Denmark, during May 7-9, 2008.

img

Biomedical Visualisation ; Vol.9

This edited book explores the use of technology to enable us to visualise the life sciences in a more meaningful and engaging way. It will enable those interested in visualisation techniques to gain a better understanding of the applications that can be used in visualisation, imaging and analysis, education, engagement and training. The reader will also be able to learn about the use of visualisation techniques and technologies for the historical and forensic settings.In this volume, there are chapters which examine forensic and historical visualisation techniques and digital reconstruction, ultrasound, virtual learning resources and patient utilised software and hardware. The use of HoloLens as a disruptive technology is discussed as well as historical items as a feature in a modern medical curriculum. It concludes with a fascinating chapter on pulse extraction from facial videos.

img

Biomedical Simulation; 4th International Symposium, ISBMS 2008, London, UK, July 7-8, 2008 Proceedings

This book constitutes the refereed proceedings of the 4th International Symposium on Biomedical Simulation, ISBMS 2008, held in London, UK, in July 2008.

img

Bézier and Splines in image processing and machine vision

Digital image processing and machine vision have grown considerably during the last few decades. Of the various techniques, developed so far splines play a positive and significant role in many of them. This book deals with various image processing and machine vision problems efficiently with splines.

img

Beginning XSLT 2.0 : From novice to professional

This followup to Jeni Tennison's Beginning XSLT has been updated to accomodate the revised XSLT standard. Part one of this book introduces XML and XSLT at a comfortable pace, and gradually demonstrates techniques for generating HTML (plus other formats), from XML. In part two, Tennison applies theory to real-life XSLT capabilities—including generating graphics. Each chapter includes step-by-step examples (with code available online), plus review questions at the end, to help you grasp the discussed features. In fact, all of the examples and exercises revolve around an interesting common theme: making TV listings available online. This book lives up to its name, and will definitely take you from a novice to a professional, in no time!

img

Beginning Ubuntu Linux : From novice to professional

The book starts by introducing you to the world of Linux. Then, it outlines Ubuntu installation in illustrated steps, after which you'll learn how to configure every piece of everyday tech hardware such as your Internet connection, printers, 3D graphics cards, Bluetooth devices, and much more. Then you'll learn fun tasks such as listening to audio CDs and MP3s, watching movies, performing office tasks, and even image editing.

img

Beginning J2ME : From novice to professional

Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door! This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples. You will not be disappointed.

img

Beginning GIMP : From novice to professional

Beginning GIMP: From Novice to Professional explains how to use the open source image manipulation program, GIMP version 2.4. You'll learn how to install GIMP on Windows, Linux, and MacOS X platforms. Once you've installed the application, you'll learn about the interface and configuration options, and then jump into a quick–and–simple project to familiarize yourself even further. With four–color graphics and screenshots throughout, you'll learn how to prepare camera images for display on web pagesincluding functions like rescaling, cropping, and balancing color. The book also explains with great detail how to utilize layers, paths, and masks. You'll also learn how to draw lines and shapes, use patterns and gradients, and even create your own brushes, patterns, and gradients.

img

Augmented reality, virtual reality, and computer graphics ; 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part II

The 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry.

img

Augmented reality, virtual reality, and computer graphics ; 7th International conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part I

he 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry.

img

Artificial intelligence techniques for computer graphics

This volume contains both invited and selected extended papers from the last 3IA Conference (3IA’2008), together with an introduction presenting the area of Intelligent Computer Graphics and various Computer Graphics areas where introduction of intelligent techniques permitted to resolve important problems.

img

Artificial general intelligence

This book focused on engineering general intelligence – autonomous, self-reflective, self-improving, commonsensical intelligence.Each author explains a specific aspect of AGI in detail in each chapter, while also investigating the common themes in the work of diverse groups, and posing the big, open questions in this vital area.

img

Articulated motion and deformable objects ; 5th International Conference, AMDO 2008, Port d’Andratx, Mallorca, Spain, July 9-11, 2008. Proceedings

This book constitutes the refereed proceedings of the 5th International Conference on Articulated Motion and Deformable Objects, AMDO 2008, held in Port d'Andratx, Mallorca, Spain, in July 2008.

عدد النتائج بكل صفحة