Digital twin : Architectures, networks, and applications
Offers comprehensive, self-contained knowledge on digital twin (DT), which is a very promising technology for achieving digital intelligence in the next-generation wireless communications and computing networks. DT is a key technology to connect physical systems and digital spaces in Metaverse. The objectives of this book are to provide the basic concepts of DT, to explore the promising applications of DT integrated with emerging technologies, and to give insights into the possible future directions of DT. For easy understanding, this book also presents several use cases for DT models and applications in different scenarios. The book starts with the basic concepts, models, and network architectures of DT. Then, we present the new opportunities when DT meets edge computing, Blockchain and Artificial Intelligence, and distributed machine learning (e.g., federated learning, multi-agent deep reinforcement learning).
Digital Phase Lock Loops : Architectures and Applications
This exciting new book covers various types of digital phase lock loops. It presents a comprehensive coverage of a new class of digital phase lock loops called the time delay tanlock loop (TDTL). It also details a number of architectures that improve the performance of the TDTL through adaptive techniques that overcome the conflicting requirements of the locking rage and speed of acquisition. These requirements are of paramount importance in many applications including wireless communications, consumer electronics and others. Digital Phase Lock Loops then illustrates the process of converting the TDTL class of digital phase lock loops for implementation on an FPGA-based reconfigurable system. These devices are being utilized in software-defined radio, DSP-based designs and many other communication and electronic systems to implement complex high-speed algorithms.
Developing Services for the Wireless Internet
This book is for developers of wireless Internet services. It addresses the technical issues that can get in the way of the production of a successful service: variability of terminals, unstable technology, incomplete testing environment, variable bandwidth and quality of service. Useful techniques and methods when handing these issues are proposed using two case studies: a mobile game and a mobile trading service.
Designing Ubiquitous Information Environments : Socio-Technical Issues and Challenges; IFIP TC8 WG 8.2 International Working Conference, August 1-3, 2005, Cleveland, Ohio, U.S.A.
The book brings in diverse perspectives on ubiquitous information environments, from computer-supported collaborative work, institutional perspective, diffusion of innovation, management, sociology, individual cognition, and software engineering. It also covers a variety of technologies that make up ubiquitous information environments including RFID, wireless grid, GPS, mobile phones, and wireless local area network. The papers cover many contexts of ubiquitous computing including personal use, library, automobile, healthcare, police, professional knowledge work, remote diagnostics of machines, and marketing, attesting to the wide range of potential of ubiquitous information environments.
Design of Wireless Autonomous Datalogger ICs
The book starts with a comprehensive introduction on the most important design aspects and trade-offs for miniaturized low-power telemetric dataloggers. After the general introduction follows an in-depth case study of an autonomous CMOS datalogger IC for the registration of in vivo loads on oral implants. After tackling the design of the datalogger on the system level, the design of the different building blocks is elaborated in detail, with emphasis on low power
Design of Ultra Wideband Antenna Matching Networks : Via Simplified Real Frequency Technique
Design of Ultra Wideband Antenna Matching Networks: via Simplified Real Frequency Technique (SRFT) is the first of its kind and expected to fill a very important gap in the field of wireless communication.
Design and Performance of 3G Wireless Networks and Wireless LANs
Design and Performance of 3G Wireless Networks and Wireless LANs is for wireless communication system engineers, network engineers, professionals, and researchers. Network architectures of UMTS, CDMA2000 systems, and how major network elements within the 3G networks can be designed, are described. In addition, the authors describe how end-to-end performance for voice and data services can be determined. They also provide guidelines on how radio access networks and core networks can be engineered. Of equal importance, is inclusion of explanations of various wireless LAN standards (IEEE 802.11a, 802.11b, 802.11g, 802.11e) and how voice and data services can be offered in the wireless LAN systems.
Design and modeling of millimeter-wave CMOS circuits for wireless transceivers : Era of sub-100nm technology
Design and Modeling of Millimeter-wave CMOS Circuits for Wireless Transceivers describes in detail some of the interesting developments in CMOS millimetre-wave circuit design. This includes the re-emergence of the slow-wave technique used on passive devices, the license-free 60GHz band circuit blocks and a 76GHz voltage-controlled oscillator suitable for vehicular radar applications.
Design and implementation of an array of patch antenna
Wireless technology is one of the main areas of research in global communication systems today and the study of communication systems is incomplete without an understanding of the process and manufacture of antennas. This was the main reason for choosing this project to focus on this area. This paper presents the design and implementation of an antenna array consisting of 4 patch antenna elements that work on 2.4GHz frequency,the substrate FR4, It was analyzed using HFSS (High Frequency Simulator Structure). In order to achieve a gain of 7 db, and a reflection coefficient of s11 of -10db Then the board was printed And he made measurements in the laboratory on the spectrum analyzer and the kit for the antennas As a result of the measurements, we obtained the antenna gain, the antenna radiation pattern, and the s11
Dependable and adaptable networks and services ; 13th Open European Summer School and IFIP TC6.6 Workshop, EUNICE 2007, Enschede, The Netherlands, July 18-20, 2007, Proceedings
Innovative Internet Applications.’ Much has changed since then: wireless network technologies have become a constantly growing part of the Internet infrastructure, and increasingly smaller and more powerful computing devices with ?exible connectivity open the possibility of new services and applications.
Databases, Information Systems, and Peer-to-Peer Computing ; International Workshops, DBISP2P 2005/2006, Trondheim, Norway, August 28-29, 2006, Revised Selected Papers
The P2P paradigm lends itself to constructing large-scale, complex, adaptive, autonomous and heterogeneous database and information systems, endowed with clearly specified and difierential capabilities to negotiate, bargain, coordinate and self-organize the information exchanges in large-scale networks. This vision will have a radical impact on the structure of complex organizations (business, sci- tific or otherwise) and on the emergence and the formation of social communities, and on how the information is organized and processed. The P2P information paradigm naturally encompasses static and wireless connectivity and static and mobile architectures. Wireless connectivity combined with the increasingly small and powerful mobile devices and sensors poses new challenges as well as opp- tunities to the database community. Information becomes ubiquitous, highly distributed and accessible anywhere and at any time over highly dynamic, - stable networks with very severe constraints on the information management and processing capabilities.
Databases, information systems, and peer-to-peer computing ; 2nd international workshop, DBISP2P 2004, Toronto, Canada, August 29-30, 2004, revised selected papers
Peer-to-peer (P2P) paradigm lends itself to constructing large-scale complex, adaptive, - tonomous and heterogeneous database and information systems, endowed with clearly speci?ed and di?erential capabilities to negotiate, bargain, coordinate, and self-organize the information exchanges in large-scale networks. This vision will have a radical impact on the structure of complex organizations (business, scienti?c, or otherwise) and on the emergence and the formation of social c- munities, and on how the information is organized and processed. The P2P information paradigm naturally encompasses static and wireless connectivity, and static and mobile architectures. Wireless connectivity c- bined with the increasingly small and powerful mobile devices and sensors pose new challenges to as well as opportunities for the database community. Inf- mation becomes ubiquitous, highly distributed and accessible anywhere and at any time over highly dynamic, unstable networks with very severe constraints on the information management and processing capabilities.
Data science and analytics ; 5th International conference on recent developments in science, engineering and technology, REDSET 2019, Gurugram, India, November 15–16, 2019, Revised Selected Papers, Part I
This two-volume set (CCIS 1229 and CCIS 1230) constitutes the refereed proceedings of the 5th International Conference on Recent Developments in Science, Engineering and Technology, REDSET 2019, held in Gurugram, India, in November 2019. The 74 revised full papers presented were carefully reviewed and selected from total 353 submissions. The papers are organized in topical sections on data centric programming; next generation computing; social and web analytics; security in data science analytics; big data analytics.
Data science ; 6th International Conference of Pioneering Computer Scientists, Engineers and Educators, ICPCSEE 2020, Taiyuan, China, September 18-21, 2020, Proceedings, Part II
This two volume set (CCIS 1257 and 1258) constitutes the refereed proceedings of the 6th International Conference of Pioneering Computer Scientists, Engineers and Educators, ICPCSEE 2020 held in Taiyuan, China, in September 2020. The 98 papers presented in these two volumes were carefully reviewed and selected from 392 submissions. The papers are organized in topical sections: database, machine learning, network, graphic images, system, natural language processing, security, algorithm, application, and education.
Data Science ; 6th International Conference of Pioneering Computer Scientists, Engineers and Educators, ICPCSEE 2020, Taiyuan, China, September 18-21, 2020, Proceedings, Part I
This two volume set (CCIS 1257 and 1258) constitutes the refereed proceedings of the 6th International Conference of Pioneering Computer Scientists, Engineers and Educators, ICPCSEE 2020 held in Taiyuan, China, in September 2020. The 98 papers presented in these two volumes were carefully reviewed and selected from 392 submissions. The papers are organized in topical sections: database, machine learning, network, graphic images, system, natural language processing, security, algorithm, application, and education.
Data communications and network technologies
Aims to help readers master the basics of network communications and use Huawei network devices to set up enterprise LANs and WANs, wired networks, and wireless networks, ensure network security for enterprises, and grasp cutting-edge computer network technologies. The content of this book includes: network communication fundamentals, TCP/IP protocol, Huawei VRP operating system, IP addresses and subnetting, static and dynamic routing, Ethernet networking technology, ACL and AAA, network address translation, DHCP server, WLAN, IPv6, WAN PPP and PPPoE protocol, typical networking architecture and design cases of campus networks, SNMP protocol used by network management, operation and maintenance, network time protocol NTP, SND and NFV, programming, and automation.
Data center networking : Network topologies and traffic management in large-scale data centers
Provides a comprehensive reference in large data center networking. It first summarizes the developing trend of DCNs, and reports four novel DCNs, including a switch-centric DCN, a modular DCN, a wireless DCN, and a hybrid DCN. Furthermore another important factor in DCN targets at managing and optimizing the network activity at the level of transfers to aggregate correlated data flows and thus directly to lower down the network traffic resulting from such data transfers. In particular, the book reports the in-network aggregation of incast transfer, shuffle transfer, uncertain incast transfer, and the cooperative scheduling of uncertain multicast transfer.
Cyber security ; 17th China Annual Conference, CNCERT 2020, Beijing, China, August 12, 2020, revised selected papers
This book constitutes the refereed proceedings of the 16th International Annual Conference on Cyber Security, CNCERT 2020, held in Beijing, China, in August 2020.
Cyber Security : Critical Infrastructure Protection
Focus on critical infrastructure protection. The chapters present detailed analysis of the issues and challenges in cyberspace and provide novel solutions in various aspects. The first part of the book focus on digital society, addressing critical infrastructure and different forms of the digitalization, strategic focus on cyber security, legal aspects on cyber security, citizen in digital society, and cyber security training. The second part focus on the critical infrastructure protection in different areas of the critical infrastructure. The chapters cover the cybersecurity situation awareness, aviation and air traffic control, cyber security in smart societies and cities, cyber security in smart buildings, maritime cyber security, cyber security in energy systems, and cyber security in healthcare. The third part presents the impact of new technologies upon cyber capability building as well as new challenges brought about by new technologies. These new technologies are among others are quantum technology, firmware and wireless technologies, malware analysis, virtualization.
Creating Mobile Games : Using Java™ ME Platform to Put the Fun into Your Mobile Device and Cell Phone
Creating Mobile Games: shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site). Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game).



















