الصفحة 6
الصفحة 6
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Cognitive Vision ; 4th International Workshop, ICVW 2008, Santorini, Greece, May 12, 2008, Revised Selected Papers

This volume constitutes the post-conference proceedings of the 4th International Cognitive Vision Workshop, ICVW 2008, held in Santorini, Greece, on May 12, 2008.

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Making with data : Physical design and craft in a data-driven world

Making with Data: Physical Design and Craft in a Data-Driven World provides a snapshot of the diverse practices contemporary creators are using to produce objects, spaces, and experiences imbued with data. Across 25+ beautifully-illustrated chapters, international artists, designers, and scientists each explain the process of creating a specific data-driven piece—illustrating their practice with candid sketches, photos, and design artifacts from their own studios. Featuring influential voices in computer science, data science, graphic design, art, craft, and architecture, Making with Data is accessible and inspiring for enthusiasts and experts alike.

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Machine Learning for Multimedia Content Analysis

Challenges in complexity and variability of multimedia data have led to revolutions in machine learning techniques. Multimedia data, such as digital images, audio streams and motion video programs, exhibit richer structures than simple, isolated data items. A number of pixels in a digital image collectively conveys certain visual content to viewers. A TV video program consists of both audio and image streams that unfold the underlying story.  To recognize the visual content of a digital image, or to understand the underlying story of a video program, we may need to label sets of pixels or groups of image and audio frames jointly.

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Machine Learning and Cognitive Computing for Mobile Communications and Wireless Networks

Communication and network technology has witnessed recent rapid development and numerous information services and applications have been developed globally. These technologies have high impact on society and the way people are leading their lives. The advancement in technology has undoubtedly improved the quality of service and user experience yet a lot needs to be still done. Some areas that still need improvement include seamless wide-area coverage, high-capacity hot-spots, low-power massive-connections, low-latency and high-reliability and so on. Thus, it is highly desirable to develop smart technologies for communication to improve the overall services and management of wireless communication. Machine learning and cognitive computing have converged to give some groundbreaking solutions for smart machines. With these two technologies coming together, the machines can acquire the ability to reason similar to the human brain. The research area of machine learning and cognitive computing cover many fields like psychology, biology, signal processing, physics, information theory, mathematics, and statistics that can be used effectively for topology management. Therefore, the utilization of machine learning techniques like data analytics and cognitive power will lead to better performance of communication and wireless systems.

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Complexity of Constraints : An Overview of Current Research Themes

This state-of-the-art survey contains the papers that were invited by the organizers after conclusion of an International Dagstuhl-Seminar on Complexity of Constraints, held in Dagstuhl Castle, Germany, in October 2006.

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Chaos and fractals : New frontiers of science

Covers the central ideas and concepts of chaos and fractals as well as many related topics including: the Mandelbrot set, Julia sets, cellular automata, L-systems, percolation and strange attractors.

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Changing Television Environments ; 6th European Conference, EUROITV 2008, Salzburg, Austria, July 3-4, 2008 Proceedings

This book constitutes the refereed proceedings of the 6th European Conference on Interactive Television, EuroITV 2008, held in Salzburg, Austria, in July 2008.

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Brain-inspired computing ; 4th International Workshop, BrainComp 2019, Cetraro, Italy, July 15–19, 2019, Revised Selected Papers

The 11 papers presented in this volume were carefully reviewed and selected for inclusion in this book. They deal with research on brain atlasing, multi-scale models and simulation, HPC and data infra-structures for neuroscience as well as artificial and natural neural architectures.

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Biometrics and Identity Management ; 1st European Workshop, BIOID 2008, Roskilde, Denmark, May 7-9, 2008. Revised Selected Papers

This volume constitutes the post-conference proceedings of the First European Workshop on Biometrics and Identity Management, BIOID 2008, held in Roskilde, Denmark, during May 7-9, 2008.

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Biomedical Visualisation ; Vol.9

This edited book explores the use of technology to enable us to visualise the life sciences in a more meaningful and engaging way. It will enable those interested in visualisation techniques to gain a better understanding of the applications that can be used in visualisation, imaging and analysis, education, engagement and training. The reader will also be able to learn about the use of visualisation techniques and technologies for the historical and forensic settings.In this volume, there are chapters which examine forensic and historical visualisation techniques and digital reconstruction, ultrasound, virtual learning resources and patient utilised software and hardware. The use of HoloLens as a disruptive technology is discussed as well as historical items as a feature in a modern medical curriculum. It concludes with a fascinating chapter on pulse extraction from facial videos.

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Biomedical Simulation; 4th International Symposium, ISBMS 2008, London, UK, July 7-8, 2008 Proceedings

This book constitutes the refereed proceedings of the 4th International Symposium on Biomedical Simulation, ISBMS 2008, held in London, UK, in July 2008.

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Bézier and Splines in image processing and machine vision

Digital image processing and machine vision have grown considerably during the last few decades. Of the various techniques, developed so far splines play a positive and significant role in many of them. This book deals with various image processing and machine vision problems efficiently with splines.

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Augmented reality, virtual reality, and computer graphics ; 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part II

The 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry.

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Augmented reality, virtual reality, and computer graphics ; 7th International conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part I

he 2-volume set LNCS 12242 and 12243 constitutes the refereed proceedings of the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020, held in Lecce, Italy, in September 2020.* The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry.

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Artificial intelligence techniques for computer graphics

This volume contains both invited and selected extended papers from the last 3IA Conference (3IA’2008), together with an introduction presenting the area of Intelligent Computer Graphics and various Computer Graphics areas where introduction of intelligent techniques permitted to resolve important problems.

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Articulated motion and deformable objects ; 5th International Conference, AMDO 2008, Port d’Andratx, Mallorca, Spain, July 9-11, 2008. Proceedings

This book constitutes the refereed proceedings of the 5th International Conference on Articulated Motion and Deformable Objects, AMDO 2008, held in Port d'Andratx, Mallorca, Spain, in July 2008.

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Arabic and Chinese Handwriting Recognition ; SACH 2006 Summit College Park, MD, USA, September 27-28, 2006 Selected Papers

Cheriet provides an overview of the problems of Arabic recognition and how systems can use natural language processing techniques to correct errors in lexicon-based systems.

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Approximation and Online Algorithms ; 5th International Workshop, WAOA 2007, Eilat, Israel, October 11-12, 2007. Revised Papers

The Fifth Workshop on Approximation and Online Algorithms (WAOA 2007) focused on the design and analysis of algorithms for online and computationally hard problems.

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Applied Geometry for Computer Graphics and CAD

Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). An introduction to transformations of the plane and three-dimensional space describes how objects can be constructed from geometric primitives and manipulated. This leads into a treatment of projections and the method of rendering objects on a computer screen by application of the complete viewing operation. Subsequently, the emphasis is on the two principal curve and surface representations, namely, Bézier and B-spline (including NURBS).

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Applications of Membrane Computing

Membrane computing is a branch of natural computing which investigates computing models abstracted from the structure and functioning of living cells and from their interactions in tissues or higher-order biological structures. The models considered, called membrane systems (P systems), are parallel, distributed computing models, processing multisets of symbols in cell-like compartmental architectures. In many applications membrane systems have considerable advantages – among these are their inherently discrete nature, parallelism, transparency, scalability and nondeterminism.

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