الصفحة 5
الصفحة 5
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Diagnosis and treatment of furcation-involved teeth

Offers dental professionals a comprehensive review of the aetiology and diagnosis of furcation defects, including treatment options. Provides a practical manual for the successful diagnosis and treatment of a therapeutic challenge for general dentists and periodontists Presents illustrative photographs of clinical cases and procedures Offers a helpful chapter on patient-reported outcomes Includes a companion website with video clips and case studies

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Diagnosing dental and orofacial Pain : A clinical manual

Offers valuable advice on ways to observe and communicate effectively with patients in pain, how to analyze a patients' pain descriptions, and how to provide a proper diagnosis of orofacial pain problems that can arise from a myriad of sources-anywhere from teeth, joint and muscle pain, and paranasal sinuses to cluster headaches, neuralgias, neuropathic pain and viral infections. Helps the student and practitioner understand the diagnostic process by addressing the exact questions that need to be asked and then analyzing verbal and non-verbal responses to theseEdited by experts with decades of clinical and teaching experience, and with contributions from international specialistsCompanion website provides additional learning materials including videos, case studies and further practical tips for examination and diagnosisIncludes numerous color photographs and illustrations throughout to enhance text clarityoffers valuable advice on ways to observe and communicate effectively with patients in pain, how to analyze a patients' pain descriptions, and how to provide a proper diagnosis of orofacial pain problems that can arise from a myriad of sources-anywhere from teeth, joint and muscle pain, and paranasal sinuses to cluster headaches, neuralgias, neuropathic pain and viral infections.

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Designing with video : Focusing the user-centred design process

Digital video for user-centred co-design is an emerging field of design, gaining increasing interest in both industry and academia. It merges the traditions of design ethnography, participatory design, interaction analysis, scenario-based design, and usability studies into an integrated approach, which values the designer’s capacity to study and change the world creatively. Designing with Video: Focusing the User-centred Design Process covers the whole user-centred design project. The book illustrates in detail how digital video can be utilised throughout a design process, from the early user studies, through making sense of the video content and envisioning the future with video scenarios, to provoking change with video artefacts.

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Design Drawing

Covers the basics of drawing, including line, shape, tone, and space. Guiding the reader step-by-step through the entire drawing process, this Third Edition also examines different types of drawing techniques such as multiview, paraline, and perspective drawings—and reveals how the application of these techniques creates remarkable results. • Features over 1,500 hand drawings—stunning illustrations in the author's signature style that reinforce the concepts and lessons of each chapter • Offers new exercises and illustrative examples that range in complexity • Presents all-new digital drawing topics, such as hybrid floor plans, digital models and fabrication, and hand-to-digital fluency • Includes access to a new website featuring videos of the author demonstrating freehand techniques in a step-by-step manner in the studio and on location

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Deepfake detection

Recently, various techniques of manipulating the video content have become available to everyone – online, one can find free applications e.g., for face swapping in videos. Such universal accessibility carries a notable risk of flooding online content with false information, affecting not only the greats of this world, but also the whole societies, also the rapid progress in synthetic image generation and manipulation has now come to a point where it raises significant concerns for the implications towards society. It is therefore necessary to develop a verification tool that will help assess the authenticity of the videos posted on the internet. This project describes the approach of using artificial intelligence solutions to detect doctored videos.

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Deepfake

The technology used to create such digital content has quickly become accessible to the masses, such as “DEEPFAKE.” Deep fakes refer to manipulated videos, or other digital representations produced by sophisticated artificial intelligence, that yields to synthesize a sequence of face images and voices of characters corresponding to their identities, such as voice tone, facial expression, with a good lip synchronization. Therefore, this study is about developing real-time video generation software, which generates a target video from a single input image. Several methods and algorithms have been applied to detect, analyze personalize facial expression, voice and natural head poses to present a life-like image instead of a low quality one.

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Deep learning methods for converting speech to text = تقنيات التعلم العميق في تحويل الصوت إلى نص

Aims to design and develop a system capable of extracting audio content from films and audio recordings and converting it into text using deep learning techniques. This is done by analyzing audio patterns, extracting sounds and words from the video, and then converting them into written text. Deep learning, a branch of artificial intelligence, is used to accomplish this task. The study also includes comparing different deep learning techniques to determine their effectiveness in this context.

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Deep fake detection

Deep learning has been successfully applied to solve various complex problems ranging from big data analytics to computer vision and human-level control. Deep learning advances however have also been employed to create software that can cause threats to privacy, democracy and national security. One of those deep learning-powered applications recently emerged is “deepfake”. Deepfake algorithms can create fake images and videos that humans cannot distinguish them from authentic ones. The proposal of technologies that can automatically detect and assess the integrity of digital visual media is therefore indispensable.

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Data Compression : The Complete Reference

This book of Data Compression provides an all-inclusive, thoroughly updated, and user-friendly reference for the many different types and methods of compression (especially audio compression, an area in which many new topics covered in this revised edition appear). Among the important features of the book are a detailed and helpful taxonomy, a detailed description of the most common methods, and discussions on the use and comparative benefits of different methods. The book’s logical, clear and lively presentation is organized around the main branches of data compression.

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Crime detection camera

This paper presents a comprehensive crime detection system that uses a combination of hardware and software to monitor homes and communities in real time. The system consists of a Raspberry Pi 4B, a Raspberry Pi Camera V2, a flame sensor, an MQ-6 gas sensor, and a microphone, which are all connected to a database management system powered by MySQL. The data collected from these devices is analyzed by machine learning algorithms to detect crimes, such as theft or robbery, as well as fires and gas leaks. The system also includes a mobile app, ‘Safe Home’ which provides live video monitoring and real-time notifications to users, and an employee dashboard to monitor all statistics and manage all implemented systems.

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Creative photography

Creative Photography will provide photographers with a range of techniques that will inspire and give them confidence to experiment with their own photography. The first half of the book covers the latest in-camera techniques including the use of Long Exposures, Intentional Camera Movement and Multiple Exposures.

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Creative Model Construction in Scientists and Students : The Role of Imagery, Analogy, and Mental Simulation

How do scientists use analogies and other processes to break away from old theories and generate new ones? This book documents such methods through the analysis of video tapes of scientifically trained experts thinking aloud while working on unfamiliar problems. Some aspects of creative scientific thinking are difficult to explain, such as the power of analogies, the use of physical intuition, and the enigmatic ability to learn from thought experiments. The book examines the hypothesis that these processes are based on imagistic mental simulation as an underlying mechanism. This allows the analysis of insight ("Aha!") episodes of creative theory formation.

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Creative Character Design for Games and Animation

Takes you through all the basic steps of character design for games and animation, from brainstorming and references to the development phase and final render. It covers a range of styles such as cartoon, stylized and semi-realistic, and explains how to differentiate between them and use them effectively. Using a step-by-step approach for each stage of the process, this book guides you through the process of creating a new character from scratch. It contains a wealth of design tips and tricks as well as checklists and worksheets for you to use in your own projects.

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Creating Web-based Laboratories

Remote web-based experimentation, enabling students and researchers to access the laboratory anytime via the Internet, is becoming an increasingly attractive way to complement or even replace traditional laboratory sessions. Placing a video camera & microphone before the equipment and apparatus to capture what is actually happening in the laboratory allows the images and audio data to be streamed to the client side. Researchers in different countries can share equipment and conduct research cooperatively and remotely. The authors summarise their research and discuss the development of the 5 web-based laboratories launched from the National University of Singapore. The principles, structure, and technologies required for the creation of Internet remote experimentation systems are discussed with particular emphasis on the integration of hardware and software systems. Also highlighted is the design and development of interfaces and components for use in typical web-based laboratories or similar web-control applications.

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Creating New Learning Experiences on a Global Scale ; 2nd European Conference on Technology Enhanced Learning, EC-TEL 2007, Crete, Greece, September 17-20, 2007, Proceedings

It is holding more than 500 pages of combined wisdom on Technology Enhanced Learning (TEL) in your hands! With the advance of metadata, standards, learning objects, Web 2. 0 approaches to rip, mix and burn learning, wikis, blogs, syndication, user-generated content, W- based video, games and the ubiquitous availability of computing devices we can and have to offer more flexible learning services on a global scale.It provided a unique forum for all research related to technology enhanced learning, including its interactions with knowledge management, business processes and work environments.

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Creating Cool MINDSTORMS® NXT Robots

Build and program MINDSTORM NXT robots with Daniele Benedettelli, one of the world's most respected NXT robot builders. He shows you how to build and program them from scratch, starting with the simplest robots and progressing in difficulty to a total of seven award–winning robots! You can download all the code, along with low–resolution videos that show how your robot works when it's finished. You don't need to be a programmer to develop these cool robots, because all the code is provided, but advanced developers will enjoy seeing the secrets of Benedettelli's code and techniques revealed.

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Cosmeceuticals

Stay on top of more than "just the basics" concerning cosmetics and skin care and deliver the state-of-the-art expertise your patients are looking for. Procedures in Cosmetic Dermatology: Cosmeceuticals, 4th Edition, improves your knowledge and expertise with the cutting-edge cosmeceuticals that produce the superior results your patients expect. Dr. Zoe Diana Draelos, along with hand-selected experts in each individual area, provides expert guidance on all of today’s principal cosmeceuticals, including how to evaluate their efficacy and how to advise patients on their use. A substantial, all-new video library from Dr. Draelos answers frequently asked questions and dispels commonly held myths.

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Cooperative tool

Online collaboration is fast becoming a permanent feature of the modern workplace. Companies and organizations are attracted by the cost-effective technology allowing employees to work together anywhere, at any time using any internet-enabled device. Online collaboration gives team members the tools they need to work with others from any location, including from home and while travelling. This drastically reduces “downtime” and allows people to be productive when it best suits them therefore we propose a website that provides content (videoconference, real-time Chat, whiteboard).

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Computer-Aided Highway Engineering

Aimed at developing professional knowledge in the field of highway engineering with adequate skills in planning, designing and implementation of the highway project with an exposure of hands on training of computer software in designing the worldwide road infrastructures. It discusses Digital Terrain Model (DTM) using satellite data including highway geometric, pavement and tunnel design, supported by relevant tutorials. Quantity estimation, cost estimation and production of various types of construction drawings are described in detail with theory and tutorials backed by real project data. Recognizes the role of information and computer technology in various aspects of highway design. Reviews different tasks for feasibility studies and DPR with software applications. Explores topographic survey, Digital Terrain Model (DTM) and highway geometrics and, pavement and drainage design. Discusses project estimations for various revisions of the engineering work. Includes HEADS Pro along with chapter wise tutorials containing design and field data, tutorial guides and various tutorial videos.

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Computer vision systems ; 6th International conference, ICVS 2008 Santorini, Greece, May 12-15, 2008 Proceedings

This book constitutes the refereed proceedings of the 6th International Conference on Computer Vision Systems, ICVS 2008, held in Santorini, Greece, May 12-15, 2008.

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