الصفحة 38
الصفحة 38
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Foundations of information and knowledge systems ; 4th International Symposium, FoIKS 2006, Budapest, Hungary, February 14-17, 2006, Proceedings

This book constitutes the refereed proceedings of the 4th International Symposium on Foundations of Information and Knowledge Systems, held in February 2006. The 14 revised full papers presented together with three revised short papers and one invited paper were carefully reviewed and selected from 54 submissions. Among the topics covered are the theoretical foundations of information and knowledge systems, as well as mathematical fields such as discrete mathematics, combinatorics, logics and finite model theory, and applications thereof for research on database and knowledge base theory.

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Foundations of F#

F# is much more than just an FP language. Every professional .NET programmer needs to learn about FP, and there's no better way to do it than by learning F#, and no easier way to learn F# than from Foundations of F#, and this is the first book to bring F# to the world.

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Foundations of augmented cognition ; 3rd International Conference, FAC 2007, Held as Part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings

These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. This volume contains papers in the thematic area of Augmented Cognition.

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Foundations of AOP for J2EE Development

Foundations of AOP for J2EE Development covers a relatively new programming paradigm: aspect-oriented programming, or AOP. Presented are the core concepts of AOP: AspectJ 5, JBoss AOP, Spring AOP, and JAC. Specific features of these tools are compared. The book also explores the potential uses of AOP in everyday programming life, such as design patterns implementation, program testing, and application management. In the latter part of the book, the authors show how AOP can ease the task of J2EE application development (J2EE is known for being a rich and somewhat complicated framework).

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Foundations of 3D Graphics Programming : Using JOGL and Java3D ; 2nd ed.

This thoroughly updated and enhanced second edition of Foundations of 3D Graphics Programming is an innovative shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. This revised edition of the successful, reader-friendly text covers all graphics basics and several advanced topics, as well as some basic concepts in Java programming for those who currently are C/C++ programmers. Specifically, it provides all the core aspects of OpenGL programming in Java using JOGL, along with concisely presented computer graphics theories. In addition, it uses a top-down approach to lead the reader into programming and applications up-front. The content about theory provides a high-level understanding of all basic graphics, and of using JOGL instead of implementing a graphics system. Explanations are integrated with the sample programs, which are specifically designed for learning and accompanying this book.

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Foundations in microeconomic theory : A volume in honor of Hugo F. Sonnenschein

What a wonderful occasion it is to be celebrating 65 years of Hugo Sonnenschein! Given his many contributions to economic research and academia more broadly, there is much to celebrate. This volume, presented to Hugo at a confer­ ence in his honor at the University of Chicago in October 2005, highlights one of his deepest contributions. It is perhaps the hardest to detect from reading his bios and vita; but something that he is famous for among economists in general and economic theorists in particular. It is his incredible record as a mentor and advisor of students. In putting this volume together, we have collected papers from Hugo's students with the aim of demonstrating his tremendous impact as an advisor. The papers span decades, with the earliest coming from his advisees in the first years of his career and the most recent coming in the last two years after his return to research and advising that followed his adventures as a university administrator.

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Foundations and applications of MIS : A model theory approach

Foundations and Applications of MIS presents a unique systems theory approach to management information system (MIS) development. The development is driven by the need to eliminate ambiguity in specification, design and construction of the application software. Further, the authors show that the considerable effort being expanded nowadays on validation, verification and testing, as required in current software engineering practices, will be reduced. The approach also reinforces the belief that MIS development is independent of software development. The work presents an approach that provides a theoretical foundation for MIS development from the systems theoretic viewpoint along with practical applications ranging from a transaction processing system to a solver system. Both formal systems theory and automatic system generation based on the authors' newly extended Prolog offer a significant increase in the efficiency of specification, design and production of the application software, as well as an increase in the functional reliability of the software produced. The book assumes a working knowledge of elementary set theory, logic, and familiarity with some systems concepts, such as the automaton model.

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Foundation Website Creation with CSS, XHTML, and JavaScript

Foundation Website Creation with CSS, XHTML, and JavaScript covers the entire process of building a website. This process involves much more than just technical knowledge, and this book provides you with all the information you'll need to understand the concepts behind designing and developing for the Web, as well as the best means to deliver professional, best-practice-based results. There is far more to building a successful website than knowing a little Hypertext Markup Language (HTML). The process starts long before any coding takes place, and this book introduces you to the agile development process, explaining why this method makes so much sense for web projects and how best to implement it. Planning is vital, so you'll also learn how to use techniques such as brainstorming, wireframes, mockups, and prototypes to get your project off to the best possible start and help ensure smooth progress as it develops.

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Foundation Web Design with Dreamweaver 8

Dreamweaver is Macromedia's bestselling web design/development environment. Dreamweaver has the capability to generate dynamic website code using server-side languages like ASP, PHP, and ASP.NET. We know that you don't always require a full database-driven site though, so this book focuses on using version 8 of Dreamweaver to design and create usable, standards-compliant websites using XHTML and CSS. One of the highlights of this version is much closer, tighter CSS/XHTML. This book will show you how to make the most of that feature. After a brief introduction to the latest version of Dreamweaver, and how CSS and XHTML fit into it, Craig Grannell looks at using the software for your web design projects in a hands-on, task based manner.

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Foundation PHP5 for Flash

This latest, completely rewritten, edition again brings together three of the web's hottest technologies—Flash, the server-side language PHP, and the MySQL database system. We've brought things back up to date, using ActionScript 2.0, PHP 5.0, and MySQL 4.1, the book has been designed to be version-neutral. In other words, you can be confident that you're working with the latest standards, but that your applications won't break if deployed on an older server. The book also provides a brief introduction to an alternative database system, SQLite, which is now automatically bundled with PHP 5 and requires no installation.

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Foundation PHP for Dreamweaver 8

In this book, we look specifically at using Dreamweaver's built-in server behaviors to build dynamic web sites using PHP and MySQL, the world's most popular open source server-side language and database server combination, which are both reliable, powerful, and open source (and therefore free to use). This version of Dreamweaver includes more powerful support for PHP and MySQL than ever before, and we'll show you how to make this work for you. No previous experience of PHP or MySQL is necessary to use this book. Examples built throughout the book include a content management system, and an online image gallery. All examples are designed to meet modern usability requirements and be web standards-compliant.

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Foundation Form Creation with Adobe LiveCycle Designer ES

Form creation is key to information processing and forms workflow is a key concept within Adobe LiveCycle Enterprise Suite. Adobe LiveCycle Forms ES is a stand-alone product that also comes bundled with Adobe LiveCycle Enterprise Suite. This is the first and only book about this new product specifically created for the design, creation, and processing of dynamically interactive forms. Foundation Form Creation with Adobe LiveCycle Designer ES is written for users of all abilities, with introductory material for beginners and advanced techniques for more experienced users. It discusses both the best-practices of designing forms that work and the specifics of implementing them efficiently for data collection—the full life cycle of working with forms.

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Foundation Flex for Designers

All Flex applications look the same—a blue-gray background and silver-skinned components—right? That doesn't have to be the case, though. This book shows you how to ensure that your Flex 2 and 3 projects stand out from the crowd and provide your users with an application that is both visually stunning and beautifully functional. Flex Builder, coupled with the Adobe Creative Suite (CS3), is a powerful combination, providing all the tools you need to create compelling, vibrant interfaces. This book guides you through creating applications with Flex Builder, designing layouts in Fireworks, creating custom skins for your components in Photoshop and Illustrator, and using CSS to enhance the appearance of your rich Internet applications (RIAs).

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Foundation Flash CS3 for Designers

This book is all you'll need to learn Flash CS3 from the ground up, or learn about all these new features, if you already have previous Flash experience. Flash experts Tom Green and David Stiller take you step-by-step through all facets of Flash CS3, with the emphasis firmly on good design techniques that you use in your own projects.

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Foundation Flash Cartoon Animation

Covering every aspect of Flash animation, the book is a fast-paced yet thorough review of the Flash animation process. This book not only reveals the step-by-step process followed by one of today's leading Flash animation studios, but also give you valuable tips and tricks to take your Flash animation to the next level.

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Foundation Flash 8

The fourth edition of friends of ED's legendary beginner Flash book, Foundation Flash 8 uses a series of structured exercises and detailed discussions to help you start your exploration of Flash. The detailed tutorial style will ensure that you retain the knowledge you gain and are able to draw upon it throughout your Flash career. Foundation Flash 8 features a running case study that evolves into a fully-functional Flash website as you work through the tutorials, so you'll immediately see everything that you learn being used in a practical project. This book focuses on the core skills that you need to get started working with Flash 8: understanding the interface, becoming familiar with the creative tools and their capabilities, grasping the relationships between the different components that make up a Flash movie, and getting insight into how to put all the pieces together to create your own Flash-based website.

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Foundation Expression Blend 2 : Building applications in WPF and silverlight

This book shows you how to take full advantage of Blend's interface, together with and Silverlight's vastly improved designer-developer workflow, guiding you through every step of development from downloading and installing of the development environment through creating finished, functional projects. You'll learn how to create simple drawing applications with the InkCanvas, make tabbed and scrollable interfaces, as well as build fully featured media players, photo galleries, and interactive 3D designs. Each chapter discusses major WPF and Silverlight features, provides a hands-on tutorial, and explains how that feature is implemented in the real world. In the end, you will have a collection of impressive WPF and Silverlight applications that can be added to your portfolio.

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Foundation ASP for Dreamweaver 8

Dreamweaver 8 takes a lot of the hard work out of performing tasks such as integrating a database into your website, but it can't do everything. That's why this book not only shows you how to use all of Dreamweaver's functions, but also shows you how the underlying code functions, so you can then work around Dreamweaver's shortcomings. There's no attempt to turn you into a code guru, but you'll come away with sufficient knowledge of basic ASP to have the confidence to dive into the Dreamweaver code and tweak it to your own requirements. The emphasis is exclusively on ASP, so you don't waste any time on information that's not relevant to what you want to do.

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Foundation ActionScript for Flash 8

This book contains all you need to understand and make use of ActionScript, and to have some fun while learning. The Foundation series teaching style is ideal if you're a non-programmer who wants to learn Flash programming quickly and thoroughly. The authors teach the basics, and provide an all-around proficiency in ActionScript, as well as Flash components within Flash 8. You'll gain the practical skills to build ActionScript based Flash projects, including making initial design decisions, structuring code, and testing. An ongoing case study means that by the end of the book, you'll have constructed a cutting-edge Flash site to showcase your newly learned skills.

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Foundation ActionScript 3.0 with Flash CS3 and Flex

If you want to create exciting dynamic web sites that will amaze your online audience, then the Flash platform is a great way to go, with it's many features, including powerful graphical and sound and video capabilities. To really harness the power of Flash though, you need to make use of ActionScript to provide dynamic effects, enable user interaction, and manipulate data. ActionScript 3.0, the Flash Platform's scripting language, offers a lot of new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. This book covers all the essential techniques from the ground up, allowing you to get up and running quickly and easily. Starting with the fundamentals, you'll learn about using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML.

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