Guide to Efficient Software Design : An MVC Approach to Concepts, Structures, and Models
This classroom-tested textbook presents an active-learning approach to the foundational concepts of software design. These concepts are then applied to a case study, and reinforced through practice exercises, with the option to follow either a structured design or object-oriented design paradigm. The text applies an incremental and iterative software development approach, emphasizing the use of design characteristics and modeling techniques as a way to represent higher levels of design abstraction, and promoting the model-view-controller (MVC) architecture.
Guide to Deep Learning Basics : Logical, Historical and Philosophical Perspectives
This stimulating text/reference presents a philosophical exploration of the conceptual foundations of deep learning, presenting enlightening perspectives that encompass such diverse disciplines as computer science, mathematics, logic, psychology, and cognitive science. The text also highlights select topics from the fascinating history of this exciting field, including the pioneering work of Rudolf Carnap, Warren McCulloch, Walter Pitts, Bulcsú László, and Geoffrey Hinton.
Groupes et algèbres de Lie : Chapitres 2 et 3 = Lie groups and algebras : Chapters 2 and 3
Nicolas BOURBAKI's Elements of Mathematics aim to provide a rigorous, systematic and prerequisite presentation of mathematics from their foundations. Chapter 2 continues the presentation of the fundamental notions of Lie algebras with the introduction of free Lie algebras and the series by Hausdorff. Chapter 3 is devoted to the basic concepts for the groups of Lies on an Archimedean or ultrametric body.
Group theory : Application to the physics of condensed matter
Every process in physics is governed by selection rules that are the consequence of symmetry requirements. The beauty and strength of group theory resides in the transformation of many complex symmetry operations into a very simple linear algebra. This concise and class-tested book has been pedagogically tailored over 30 years MIT and 2 years at the University Federal of Minas Gerais (UFMG) in Brazil. The approach centers on the conviction that teaching group theory in close connection with applications helps students to learn, understand and use it for their own needs. For this reason, the theoretical background is confined to the first 4 introductory chapters (6-8 classroom hours). From there, each chapter develops new theory while introducing applications so that the students can best retain new concepts, build on concepts learned the previous week, and see interrelations between topics as presented.
Group rights as human rights : A liberal approach to multiculturalism
Liberal theories have long insisted that cultural diversity in democratic societies can be accommodated through classical liberal tools, in particular through individual rights, and they have often rejected the claims of cultural minorities for group rights as illiberal. Group Rights as Human Rights argues that such a rejection is misguided. Based on a thorough analysis of the concept of group rights, it proposes to overcome the dominant dichotomy between "individual" human rights and "collective" group rights by recognizing that group rights also serve individual interests.
Groundwater Geochemistry : A Practical Guide to Modeling of Natural and Contaminated Aquatic Systems
Offers beginners and advanced modellers alike a minimum theoretical background and a focus on the practical solution of geochemical modeling with PHREEQC. This book covers the possibility to use PITZER equation and the CD music concept within the version of PHREEQC.
Grid Computing : Software Environments and Tools
The book provides: • Discussion of software engineering and modelling tools for the Grid • Analysis of issues inherent in enabling distributed computing across the Grid • Consideration of the software engineering support necessary for managing Grid applications • Proposal of a posited software engineering lifecycle to support application development for Grid Environments (along with associated tools). • Identification of novel concepts, methods and tools within Grid computing which can be put to work in the context of existing experiments and application case studies
Grey information : Theory and practical applications
he book covers the latest advances in grey information and systems research, providing a state-of-the-art overview of this important field. Covering the theoretical foundation, fundamental methods and main topics in grey information and systems research, this book includes all the elementary concepts: basic principles, grey numbers and their operations, grey equations and matrices, operators of sequences and generations of grey sequences, grey incidence analysis, grey clusters and grey statistical evaluations, grey systems modeling, grey combined models, grey prediction, grey decisions, grey programming, grey input and output and grey controls, etc.
Greening the Greyfields : New Models for Regenerating the Middle Suburbs of Low-Density Cities
This book outlines new concepts, development models, governance and implementation processes capable of addressing the challenges of transformative urban regeneration of cities at precinct scale.
Green Chemistry and Sustainable Technology : Biological, Pharmaceutical, and Macromolecular Systems
Taking an interdisciplinary approach, this new volume brings together innovative research, new concepts, and novel developments in the application of new tools in green chemistry and sustainable technology. The diverse coverage includes chapters on ionic liquids as green solvents, an environmentally friendly approach to the synthesis and biological evaluation of α-aminophosphonate derivatives, the application of nanotechnology in biological sciences and green chemistry, ecofriendly polymers, the effect of global warming and greenhouse gases on environmental system, and more.
Graph-theoretic concepts in computer science ; Vol. 4271 ; 32nd International Workshop, WG 2006, Bergen, Norway, June 22-23, 2006, Revised Papers
The workshop aims at uniting theory and practice by demonstrating how graph-theoretic concepts can be applied to various areas in computer s- ence, or by extracting new problems from applications. The goal is to present recent research results and to identify and explore directions of future research. The talks showed how recent researchresults from algorithmic graph theory can be used in computer science and which graph-theoreticquestions arisefrom new developments in computer science.
Graph-theoretic concepts in computer science ; Vol. 3787 ; 31st International Workshop, WG 2005, Metz, France, June 23-25, 2005, Revised Selected Papers
that aims to unite theory and practice by demonstrating how graph-theoretic concepts can be applied to various areas in Computer Science. This book provides results for various classes of graphs, graph computations, graph algorithms, and graph-theoretical applications in various fields.
Graph-theoretic concepts in computer science ; 46th International Workshop, WG 2020, Leeds, UK, June 24–26, 2020, Revised Selected Papers
This book constitutes the revised papers of the 46th International Workshop on Graph-Theoretic Concepts in Computer Science, WG 2020, held in Leeds, UK, in June 2020. The workshop was held virtually due to the COVID-19 pandemic. The 32 full papers presented in this volume were carefully reviewed and selected from 94 submissions. They cover a wide range of areas, aiming to present emerging research results and to identify and explore directions of future research of concepts on graph theory and how they can be applied to various areas in computer science.
Graph-theoretic concepts in computer science ; 34th International Workshop, WG 2008, Durham, UK, June 30 – July 2, 2008. Revised Papers
This book constitutes the thoroughly refereed post-conference proceedings of the 34th International Workshop on Graph-Theoretic Concepts in Computer Science, WG 2008, held in Durham, UK, in June/July 2008.The 30 revised full papers presented together with 3 invited paper were carefully reviewed and selected from 76 submissions. The papers feature original results on all aspects of graph-theoretic concepts in Computer Science, e.g. structural graph theory, sequential, parallel, and distributed graph and network algorithms and their complexity, graph grammars and graph rewriting systems.
Graph-theoretic concepts in computer science ; 33rd International workshop, WG 2007, Dornburg, Germany, June 21-23, 2007, Revised Papers
The WG conference traditionally aims at uniting theory and practice by demonstrating how graph-theoretic concepts can be applied to various areas in computer science, or by extracting new problems from applications. The goal is to present recent researchresults and to identify and exploredirections of future research.
Graph-theoretic concepts in computer science ; 30th International workshop, WG 2004, Bad Honnef, Germany, June 21-23, 2004, Revised Papers
During its 30-year existence, the International Workshop on Graph-Theoretic Concepts in Computer Science has become a distinguished and high-quality computer science event. The workshop aims at uniting theory and practice by demonstrating how graph-theoretic concepts can successfully be applied to v- ious areas of computer science and by exposing new theories emerging from applications. In this way, WG provides a common ground for the exchange of information among people dealing with several graph problems and working in various disciplines. Thereby, the workshop contributes to forming an interdis- plinary research community. The original idea of the Workshop on Graph-Theoretic Concepts in C- puter Science was ingenuity in all theoretical aspects and applications of graph concepts, wherever applied. Within the last ten years, the development has strengthened in particular the topic of structural graph properties in relation to computational complexity.
Graphic Design Solutions
A comprehensive reference on graphic design for print and screen media. It introduces the principles of design and how they apply to the various graphic design disciplines--all explained and illustrated with vivid, professional art and diagrams. Providing a solid foundation for typographic design, advertising design and graphic design, its in-depth coverage includes such topics as design principles, the design process, concept generation, branding and visual identity, design for web and mobile, package design, portfolio development, social media, ad campaigns and more.
Graphic design school : The principles and practice of graphic design ; 8th ed.
Graphic Design School, covers the fundamentals of design including: Color, typographic rules and typefaces, web design and layout, and app or social media design. Information architecture, file organization, and content management. The importance of coding requirements and SEO. Case studies, designer biographies, and student assignments for testing skills and concepts. Revisits traditional printing techniques such as risograph and screen printing
Graphic Design School : The principles and practice of graphic design ; 7th ed.
Develops design students' core competencies and provides practical advice and tips for how these fundamentals translate into new and evolving media. This Seventh Edition offers all new examples from web, app, social media, magazines, websites and books, presenting a comprehensive overview of the visual communications profession. This updated edition includes guidance and media examples using the latest in grahpic design software, and traditional printing techniques such as risograph and screen printing are revisited. Pedagogical tools throughout the text focus on the growth of interdisciplinary learning and collaborations between design specialists, as well as highlights on key players in the past and present of graphic design. Coveres : color, typographic rules and typefaces, coding requirements, information architecture, file organization, web design and layout, mobile device composition, app design, CMS, designing for social media, and SEO. Graphic Design School, 7th Edition includes full-color illustrations throughout, as well as case studies, designer biographies, and student assignments for testing skills and concepts.
Graphic design : Learn it, do it
An introduction to the fundamentals of graphic design and the Adobe Creative Cloud applications used to put these concepts into practice. This book is intended for production-oriented audiences, those interested in the what, why and how of graphic design. The "what" is effective graphic design, a visual solution created using the design principles that stands out in a crowded marketplace. This discussion includes color theory, typography and page layout. Focus on the "why" of design begins with the reasons why we communicate.



















