الصفحة 18
الصفحة 18
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A first course in differential equations with modeling applications

A comprehensive treatment of ordinary differential equations, concisely presenting basic and essential results in a rigorous manner. Including various examples from physics, mechanics, natural sciences, engineering and automatic theory, Differential Equations is a bridge between the abstract theory of differential equations and applied systems theory.

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A Companion to Contemporary Drawing

Textbook on the power, condition, and expanse of contemporary fine art drawing. his textbook: Demonstrates ways contemporary issues and concerns are addressed through drawing / Reveals how drawing is used to make powerful social and political statements / Situates works by contemporary practitioners within the context of their historical moment / Explores how contemporary art practices utilize drawing as both process and finished artifact / Shows how concepts of observation, representation, and audience have changed dramatically in the digital era / Establishes drawing as a mode of thought

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A Classical Introduction to Cryptography : Applications for Communications Security

This advanced-level textbook covers conventional cryptographic primitives and cryptanalysis of these primitives; basic algebra and number theory for cryptologists; public key cryptography and cryptanalysis of these schemes; and other cryptographic protocols, e.g. secret sharing, zero-knowledge proofs and undeniable signature schemes.

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3D Mesh processing and character animation : with examples using OpenGL, OpenMesh and Assimp

Focusses specifically on topics that are important in three-dimensional modelling, surface design and real-time character animation. It provides an in-depth coverage of data structures and popular methods used in geometry processing, keyframe and inverse kinematics animations and shader based processing of mesh objects. It also introduces two powerful and versatile libraries, OpenMesh and Assimp, and demonstrates their usefulness through implementations of a wide range of algorithms in mesh processing and character animation respectively. This Textbook is written for students at an advanced undergraduate or postgraduate level who are interested in the study and development of graphics algorithms for three-dimensional mesh modeling and analysis, and animations of rigged character models.

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3D Imaging, Analysis and Applications

This textbook is designed for postgraduate studies in the field of 3D Computer Vision. It also provides a useful reference for industrial practitioners; for example, in the areas of 3D data capture, computer-aided geometric modelling and industrial quality assurance. This second edition is a significant upgrade of existing topics with novel findings. Additionally, it has new material covering consumer-grade RGB-D cameras, 3D morphable models, deep learning on 3D datasets, as well as new applications in the 3D digitization of cultural heritage and the 3D phenotyping of crops.

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3-D Computer vision : Principles, algorithms and applications

Offers advanced content on computer vision (basic content can be found in its prerequisite textbook, “2D Computer Vision: Principles, Algorithms and Applications”), including the basic principles, typical methods and practical techniques. It is intended for graduate courses on related topics, e.g. Computer Vision, 3-D Computer Vision, Graphics, Artificial Intelligence, etc. The book is mainly based on my lecture notes for several undergraduate and graduate classes I have offered over the past several years, while a number of topics stem from my research publications co-authored with my students. This book takes into account the needs of learners with various professional backgrounds, as well as those of self-learners. Furthermore, it can be used as a reference guide for practitioners and professionals in related fields.

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