Digital darwinism : Surviving the new age of business disruption
This book guides you through the unrelenting pace of change and uncertainty facing business leaders today. Currently in a hybrid world where digital and real-world experiences collide and are expected to seamlessly blend into one another, never has the need to be on top of your digital transformation been felt more strongly.
Diasporic Hallyu : The Korean Wave in Korean Canadian Youth Culture
This book examines the lived experiences of diasporic Korean youth in light of the transnational flows of South Korean popular culture, known as the Korean Wave, or Hallyu. Drawing on an ethnographic study of Korean Canadian youth and their engagement with the Korean Wave, the book proposes a critical understanding of the interactions between diasporic youth audiences and popular culture.
Dialogue as a Means of Collective Communication
In the book, readers are introduced to five sections: Section I examines the historical and cultural perspectives of conversation. This examination helps to create a foundation for a deeper study of the emergent and salient aspects of conversation as it relates to cultural creativity and human systems design. Sections II offers the reader an examination of dialogue through different philosophical and theoretical perspectives as well as methodological ideas related to conversation. Section III explores different modalities of conversation and the application of design conversation within and across various types of design settings and human experiences. Section IV examines the field of practice as related to use of different forms of conversation.
Dialogue as a Collective Means of Design Conversation
Dialogue as a Collective Means of Design Conversation is the second volume edited by Patrick M. Jenlink and Bela H. Banathy to offer a cross-disciplinary approach to examining dialogue as a communicative medium. In this Compendium, the contributing authors set forth their ideas, experiences, and perspectives as the path of a learning journey—a journey of new meaning, of new understanding, and of becoming self-aware of design conversation as future creating and consciousness evolving. In particular, this volume comes at a time when we as a global society are faced with the question of how we shape our actions and in turn shape our future, through conversation that is focused on resolving global conflict and fostering world peace. The volume evokes in the reader a realization that our greatest potential rests, in no small measure, with our collective capacity for cultural creativity and in our capacity to achieve new levels of consciousness through dialogue and design conversation.
Designing a school library media center for the future ; 2nd ed.
In this hands-on guidebook, school library construction and media specialists Rolf Erikson and Carolyn Markuson share their experiences of working on more than 100 media center building projects around the country, using conceptual plans from actual school libraries.Combining all aspects of design for the school library media center—floor plans, furniture, technology, bidding, and evaluation—this newly updated edition addresses
Deploying .NET Applications : Learning MSBuild and ClickOnce
Whether building a console application, a web service, or a smart client, you eventually need to distribute your finished work. Deploying .NET Applications is a complete guide to delivering applications built with .NET. Packed with hands-on guidance, practical examples, and war stories from the authors many experiences with deployment scenarios, this book provides everything you need to know. The book begins by introducing the deployment problem, then examines why deployment is an engineering problem for organizations. Subsequent chapters provide detail about deploying each type of application, then discuss automated deployments.
Decolonising blue spaces in the anthropocene : Freshwater management in Aotearoa New Zealand
This book crosses disciplinary boundaries to connect theories of environmental justice with Indigenous people’s experiences of freshwater management and governance.
Declarative agent languages and technologies III ; 3rd International Workshop, DALT 2005, Utrecht, The Netherlands, July 25, 2005, Selected and Revised Papers
The workshop on Declarative Agent Languages and Technologies is a we- established venue for researchers interested in sharing their experiences in the areas of declarative and formal aspects of agents and multi-agent systems, and in engineering and technology. Today it is still a challenge to develop techno- gies that can satisfy the requirements of complex agent systems. The design and development of multi-agent systems still calls for models and technologies that ensure predictability, enable feature discovery, allow for the veri?cation of properties, and guarantee ?exibility. Declarative approaches are potentially a valuable means for satisfying the needs of multi-agent system developers and for specifying multi-agent systems.
Data warehousing and knowledge discovery ; Vol.3589 ; 7th international conference, DaWak 2005, Copenhagen, Denmark, August 22-26, 2005, Proceedings
For more than a decade, data warehousing and knowledge discovery technologies have been developing into key technologies for decision-making processes in com- nies. Since 1999, due to the relevant role of these technologies in academia and ind- try, the Data Warehousing and Knowledge Discovery (DaWaK) conference series have become an international forum where both practitioners and researchers share their findings, publish their relevant results and dispute in depth research issues and experiences on data warehousing and knowledge discovery systems and applications.
Data and applications security XX ; 20th Annual IFIP WG 11.3 Working Conference on data and applications security, Sophia Antipolis, France, July 31-August 2, 2006, Proceedings
For 20 years, the IFIP WG 11. 3 Working Conference on Data and Appli- tions Security (DBSEC) has been a major forum for presenting originalresearch results, practical experiences, and innovative ideas in data and applications - curity.Like the previous conference, the 20th DBSEC has proved to be up to this challenge. DBSEC 2006 received 56 submissions, out of which the program committee selected22 high-qualitypaperscoveringanumber of diverseresearchtopicssuch as access control, privacy, and identity management.
CyberParks – The Interface Between People, Places and Technology: New Approaches and Perspectives
This book is about public open spaces, about people, and about the relationship between them and the role of technology in this relationship. It is about different approaches, methods, empirical studies, and concerns about a phenomenon that is increasingly being in the centre of sciences and strategies – the penetration of digital technologies in the urban space. As the main outcome of the CyberParks Project, this book aims at fostering the understanding about the current and future interactions of the nexus people, public spaces and technology. It addresses a wide range of challenges and multidisciplinary perspectives on emerging phenomena related to the penetration of technology in people’s lifestyles - affecting therefore the whole society, and with this, the production and use of public spaces. Cyberparks coined the term cyberpark to describe the mediated public space, that emerging type of urban spaces where nature and cybertechnologies blend together to generate hybrid experiences and enhance quality of life.
Customer service marketing : Managing the customer experience
Covers important concepts in service design and delivery including customer experiences, peer-to-peer services, the organization’s servicescape, quality measurement tools, and use of technologies. The book also gives insights into consumers including their expectations, attitudes, emotions, word-of-mouth behaviors, and strategies to ensure their loyalty.
Crisis response in higher education : How the pandemic challenged university operations and organisation
This book explores the impact of Covid-19 on universities, and how students, staff, faculty and academic leaders have adapted to and dealt with the impact of the pandemic. Drawing on experiences from Britain, Australia and Sweden, it showcases how Covid has challenged routines and procedures in universities, and thrown them into a disarray of ever-changing events and short-term adaptations. The authors pay particular attention to how students, staff, faculty, and leaders have coped with Covid, through a series of autobiographical portraits of their strains but also heroic efforts in the harshest of circumstances.
Creating New Learning Experiences on a Global Scale ; 2nd European Conference on Technology Enhanced Learning, EC-TEL 2007, Crete, Greece, September 17-20, 2007, Proceedings
It is holding more than 500 pages of combined wisdom on Technology Enhanced Learning (TEL) in your hands! With the advance of metadata, standards, learning objects, Web 2. 0 approaches to rip, mix and burn learning, wikis, blogs, syndication, user-generated content, W- based video, games and the ubiquitous availability of computing devices we can and have to offer more flexible learning services on a global scale.It provided a unique forum for all research related to technology enhanced learning, including its interactions with knowledge management, business processes and work environments.
Creating great places : Evidence-based urban design for health and wellbeing
Reminds us that theory is a powerful starting point. Drawing on international research, illustrated case studies, personal experiences, as well as fascinating examples from history and pop culture, this practical book provides the reader with inspiration, guidance and tools. The first section outlines six critical theories for contemporary urban design - affordance, prospect-refuge, personal space, sense of place/genius loci, place attachment, and biophilic design. The second section, using their innovative 'theory-storming' process, demonstrates how designers can create great places that are inclusive, sustainable, and salutogenic.
Craftspeople and Designer Makers in the Contemporary Creative Economy
Thisbook explores the experience of working as a craftsperson or designer maker in the contemporary creative economy. The authors utilise evidence from the only major empirical study to explore the skills required and the challenges facing contemporary makers in an increasingly crowded marketplace. Drawing upon 180 interviews with peak organisations, established and emerging makers, and four years of fieldwork across Australia, this book offers a unique insight into the motivations informing those who seek to make an income from their craft or designer maker practice, as well as the challenges and opportunities facing them as they do so at this time of renewed interest internationally in the artisanal and handmade. Offering a rich and deep collection of real-life experiences, this book is aimed both at an academic and practitioner audience.
Computers and Education : Towards Educational Change and Innovation
This volume contains a selection of papers covering the latest research and experiences on the application of Information and Communication Technologies in the field of Education, especially in the Ibero-American space.
Computers and Education : E-Learning, From Theory to Practice
This book contains a selection of contributions presenting the latest research in the field of Computers in Education and, more specifically, in E-Learning. The topics covered range from proposals regarding the newest "de facto" standards in E-Learning - such as IMS Learning Design - to the more practical aspects of the design, i.e. implementations and the actual application of educational tools in real settings. The volume reflects the diverse scenario of the application of computers in the educational field by describing previous experiences and addressing some of the present key issues such as Learning Management Systems as well as more innovative aspects such as personalized or ubiquitous learning.
Computer-Aided Design of User Interfaces V ; Proceedings of the 6th International Conference on Computer-Aided Design of User Interfaces CADUI '06 (6-8 June 2006, Bucharest, Romania)
Today, the development life cycle of 3D User Interfaces (UIs) mostly remains an art more than a principled-based approach. Several methods [1,3,7,8,9,10,11,15,17,18,19] have been introduced to decompose this life cycle into steps and sub-steps, but these methods rarely provide the design knowledge that should be typically used for achieving each step. In addition, the development life cycle is more focusing directly on the programming - sues than on the design and analysis phases. This is sometimes reinforced by the fact that available tools for 3D UIs are toolkits, interface builders, r- dering engines, etc. When there is such a development life cycle defined, it is typically structured into the following set of activities: 1. The conceptual phase is characterized by the identification of the content and interaction requests. The meta-author discusses with the interface designer to take advantage of the current interaction technology. The int- face designer receives information about the content. The result of this phase is the production of UI schemes (e. g. , written sentences, visual schemes on paper) for defining classes of interactive experiences (e. g. , class Guided tour). Conceptual schemes are produced both for the final users and the authors. The meta-author has a deep knowledge of the c- tent domain and didactic skills too. He/she communicates with the final user too, in order to focus on didactic aspects of interaction. 2.
Computer Security – ESORICS 2006 ; 11th European Symposium on Research in Computer Security, Hamburg, Germany, September 18-20, 2006, Proceedings
This book constitutes the refereed proceedings of the 11th European Symposium on Research in Computer Security, ESORICS 2006. it presents original research contributions, case studies and implementation experiences addressing any aspect of computer security - in theory, mechanisms, applications, or practical experience.



















