الكتب الالكترونية

عدد الكتب: 181 - 200 /281
978-3-540-69369-7
Perception in Multimodal Dialogue Systems : 4th IEEE Tutorial and Research Workshop on Perception and Interactive Technologies for Speech-Based Systems, PIT 2008, Kloster Irsee, Germany, June 16-18, 2008. Proceedings

This book constitutes the refereed proceedings of the 4th IEEE Tutorial and Research Workshop on Perception and Interactive ...

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978-3-540-68504-3
Persuasive Technology : Third International Conference, PERSUASIVE 2008, Oulu, Finland, June 4-6, 2008. Proceedings

Featuring full and short papers, posters and panels, Persuasive2008 highlighted new knowledge in the understanding and design ...

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978-3-540-72037-9
Pervasive Computing

This book constitutes the refereed proceedings of the 5th International Conference on Pervasive Computing, PERVASIVE 2007, ...

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978-3-540-33895-6
Pervasive Computing (vol. # 3968)

This book constitutes the refereed proceedings of the 4th International Conference on Pervasive Computing, PERVASIVE 2006, ...

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978-3-540-79576-6
Pervasive Computing : 6th International Conference, Pervasive 2008 Sydney, Australia, May 19-22, 2008 Proceedings

This book constitutes the refereed proceedings of the 6th International Conference on Pervasive Computing, PERVASIVE 2008, ...

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978-3-540-73552-6
Phase-Separated Interpenetrating Polymer Networks

This series presents critical reviews of the present and future trends in polymer and biopolymer science including chemistry, ...

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978-3-540-34710-1
Physics of Surfaces and Interfaces

This graduate-level textbook covers the major developments in surface sciences of recent decades, from experimental tricks ...

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978-3-540-88403-3
Post-Quantum Cryptography : Second International Workshop, PQCrypto 2008 Cincinnati, OH, USA, October 17-19, 2008 Proceedings

The 15 revised full papers presented were carefully reviewed and selected from numerous submissions. Quantum computers are ...

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978-1-4302-0974-4
Practical API Design : Confessions of a Java Framework Architect

You might think more than enough design books exist in the programming world already. In fact, there are so many that it ...

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978-3-540-89447-6
Practical Aspects of Knowledge Management : 7th International Conference, PAKM 2008, Yokohama, Japan, November 22-23, 2008. Proceedings

This book constitutes the refereed proceedings of the 7th International Conference on Practical Aspects of Knowledge Management, ...

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978-1-4302-0292-9
Practical JBoss® Seam Projects

Practical application scenarios are used to demonstrate the nature of the JBoss Seam framework, its efficacy, and its limitations The ...

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978-1-4302-0097-0
Practical Mono

Practical Mono offers a detailed portrait of Mono and its many facets. You'll learn about building GUI-based applications ...

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978-1-4020-5258-3
Precision Temperature Sensors in CMOS Technology

This book addresses the main problem that nevertheless prevents widespread - plication of CMOS smart temperature sensors: ...

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978-1-4302-0110-6
Pro .NET 2.0 Windows Forms and Custom Controls in C#

Renowned author Matthew MacDonald combines careful treatment of the API with detailed user-interface design principles. Further, ...

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978-1-4302-0060-4
Pro C# 2005 and the .NET 2.0 Platform

C# 2005 changed the .NET 2.0 landscape. To name just a few improvements, C# now supports generics, partial types and nullable ...

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978-1-4302-0201-1
Pro C# with .NET 3.0

In recognition of this, Apress presents Pro C# with .NET 3.0, Special Edition to provide you with a complete A-to-Z reference ...

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978-1-4302-0496-1
Pro JavaScript Design Patterns

As a web developer, you'll already know that JavaScript is a powerful language, allowing you to add an impressive array ...

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978-1-4302-0212-7
Pro Java™ 6 3D Game Development

Java gaming expert Andrew Davison will show you how to develop and program 3D games in Java technology on a PC, with an emphasis ...

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978-1-4302-0152-6
Pro PHP-GTK

PHP is gaining positive reputation for its system administration and client-side application development capabilities. This ...

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978-1-4302-0200-4
Pro VB 2008 and the .NET 3.5 Platform

The point of this chapter was to demystify the garbage collection process. As you have seen, the garbage collector will only ...

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