This volume, with forewords by Greg Bollella and Dana Scott, presents novel programs based on the new advances in this area, ...
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This book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...
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This book covers all aspects of artificial intelligence in computer-game playing. Topics addressed are evaluation and learning, ...
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This book constitutes the refereed proceedings of the 8th International Conference on Principles and Practice of Constraint ...
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This volume contains the papers presented at the 13th International Symposium on String Processing and Information Retrieval ...
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