New trends in computational vision and bio-inspired computing : Selected works presented at the ICCVBIC 2018, Coimbatore, India
Gathers selected, peer-reviewed original contributions presented at the International Conference on Computational Vision and Bio-inspired Computing (ICCVBIC) conference which was held in Coimbatore, India, on November 29-30, 2018. The works included here offer a rich and diverse sampling of recent developments in the fields of Computational Vision, Fuzzy, Image Processing and Bio-inspired Computing. The topics covered include computer vision; cryptography and digital privacy; machine learning and artificial neural networks; genetic algorithms and computational intelligence; the Internet of Things; and biometric systems, to name but a few. The applications discussed range from security, healthcare and epidemic control to urban computing, agriculture and robotics.
Multimedia Forensics
Media forensics has never been more relevant to societal life. Not only media content represents an ever-increasing share of the data traveling on the net and the preferred communications means for most users, it has also become integral part of most innovative applications in the digital information ecosystem that serves various sectors of society, from the entertainment, to journalism, to politics. Undoubtedly, the advances in deep learning and computational imaging contributed significantly to this outcome. The underlying technologies that drive this trend, however, also pose a profound challenge in establishing trust in what we see, hear, and read, and make media content the preferred target of malicious attacks.
Digital Image Processing : An Algorithmic Introduction using Java
This modern, self-contained, textbook explains the fundamental algorithms of digital image processing through practical examples and complete Java implementations.
Machine Learning for Multimodal Interaction ; 4th International Workshop, MLMI 2007, Brno, Czech Republic, June 28-30, 2007, Revised Selected Papers
This book contains a selection of revised papers from the 4th Workshop on Machine Learning for Multimodal Interaction (MLMI 2007), which took place in Brno, Czech Republic, during June 28 30, 2007. As in the previous editions of the MLMI series, the 26 chapters of this book cover a large area of topics, from multimodal processing and human computer interaction to video, audio, speech and language processing. The application of machine learning techniques to problems arising in these felds and the design and analysis of software
Bayesian Methods in the Search for MH370
This book demonstrates how nonlinear/non-Gaussian Bayesian time series estimation methods were used to produce a probability distribution of potential MH370 flight paths. It provides details of how the probabilistic models of aircraft flight dynamics, satellite communication system measurements, environmental effects and radar data were constructed and calibrated. The probability distribution was used to define the search zone in the southern Indian Ocean. The book describes particle-filter based numerical calculation of the aircraft flight-path probability distribution and validates the method using data from several of the involved aircraft’s previous flights. Finally it is shown how the Reunion Island flaperon debris find affects the search probability distribution.
Auralization : Fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality
"Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
Ambisonics : A Practical 3D Audio Theory for Recording, Studio Production, Sound Reinforcement, and Virtual Reality
Provides a concise explanation of the fundamentals and background of the surround sound recording and playback technology Ambisonics. It equips readers with the psychoacoustical, signal processing, acoustical, and mathematical knowledge needed to understand the inner workings of modern processing utilities, special equipment for recording, manipulation, and reproduction in the higher-order Ambisonic format. The book comes with various practical examples based on free software tools and open scientific data for reproducible research. The book includes an extensive mathematical appendix. The book offers readers a deeper understanding of Ambisonic technologies, and will especially benefit scientists, audio-system and audio-recording engineers.






