Objects, Components, Models and Patterns ; 46th International Conference, TOOLS EUROPE 2008, Zurich, Switzerland, June 30 - July 4, 2008. Proceedings
This book constitutes the thoroughly refereed proceedings of the 46th International Conference on Objects, Components, Models and Patterns, TOOLS EUROPE 2008, held in Zurich, Switzerland, in June/July 2008.TOOLS played a major role in the spread of object-oriented and component technologies. It has now broadened its scope beyond the original topics of object technology and component-based development to encompass all modern, practical approaches to software development.
Introduction to software design with Java
Provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.
Hands-On Design Patterns with Java : Learn Design Patterns That Enable the Building of Large-Scale Software Architectures
Java design patterns are reusable and proven solutions to software design problems. This book covers over 60 battle-tested design patterns used by developers to create functional, reusable, and flexible software. Hands-On Design Patterns with Java starts with an introduction to the Unified Modeling Language (UML), and delves into class and object diagrams with the help of detailed examples. You'll study concepts and approaches to object-oriented programming (OOP) and OOP design patterns to build robust applications. As you advance, you'll explore the categories of GOF design patterns, such as behavioral, creational, and structural, that help you improve code readability and enable large-scale reuse of software. You’ll also discover how to work effectively with microservices and serverless architectures by using cloud design patterns, each of which is thoroughly explained and accompanied by real-world programming solutions. By the end of the book, you’ll be able to speed up your software development process using the right design patterns, and you’ll be comfortable working on scalable and maintainable projects of any size.
Guide to Efficient Software Design : An MVC Approach to Concepts, Structures, and Models
This classroom-tested textbook presents an active-learning approach to the foundational concepts of software design. These concepts are then applied to a case study, and reinforced through practice exercises, with the option to follow either a structured design or object-oriented design paradigm. The text applies an incremental and iterative software development approach, emphasizing the use of design characteristics and modeling techniques as a way to represent higher levels of design abstraction, and promoting the model-view-controller (MVC) architecture.
Foundations of AOP for J2EE Development
Foundations of AOP for J2EE Development covers a relatively new programming paradigm: aspect-oriented programming, or AOP. Presented are the core concepts of AOP: AspectJ 5, JBoss AOP, Spring AOP, and JAC. Specific features of these tools are compared. The book also explores the potential uses of AOP in everyday programming life, such as design patterns implementation, program testing, and application management. In the latter part of the book, the authors show how AOP can ease the task of J2EE application development (J2EE is known for being a rich and somewhat complicated framework).
Formal Methods and Software Engineering; 9th International Conference on Formal Engineering Methods, ICFEM 2007, Boca Raton, Florida, USA, November 14-15, 2007, Proceedings
This book constitutes the refereed proceedings of the 9th International Conference on Formal Engineering Methods, ICFEM 2007, held in Boca Raton, Florida, USA, November 14-15, 2007. The papers address all current issues in formal methods and their applications in software engineering.
Engineering Interactive Systems ; EIS 2007 Joint Working Conferences, EHCI 2007, DSV-IS 2007, HCSE 2007, Salamanca, Spain, March 22-24, 2007. Selected Papers
This book constitutes the post-conference proceedings of the WG2.7/13.4 10th Conference on Engineering Human Computer Interaction (EHCI 2007), the WG 13.2 First Conference on Human Centred Software Engineering (HCSE 2007), and the 14th Conference on Design Specification and Verification of Interactive Systems (DSV-IS 2007); jointly held as EIS 2007, the international event on Engineering Interactive Systems, in Salamanca, Spain, in March 2007 - under the auspices of IFIP.
ECOOP 2008 - Object-Oriented Programming ; 22nd European Conference Paphos, Cyprus, July 7-11, 2008 Proceedings
This book constitutes the refereed proceedings of the 22nd European Conference on Object-Oriented Programming, ECOOP 2008, held in Paphos, Cyprus, in July 2008.
Design Patterns in Modern C++20 : Reusable Approaches for Object-Oriented Software Design
As well as covering traditional design patterns, this book fleshes out new design patterns and approaches that will be useful to modern C++ developers. Author Dmitri Nesteruk presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. You will: Use creational patterns such as builder, factories, prototype and singleton / Implement structural patterns such as adapter, bridge, decorator, facade and more / Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more / Apply functional design patterns such as the Maybe Monad
Data Algorithms with Spark
Apache Spark's speed, ease of use, sophisticated analytics, and multilanguage support makes practical knowledge of this cluster-computing framework a required skill for data engineers and data scientists. With this hands-on guide, anyone looking for an introduction to Spark will learn practical algorithms and examples using PySpark. you will: Learn how to select Spark transformations for optimized solutions Explore powerful transformations and reductions including reduceByKey(), combineByKey(), and mapPartitions() Understand data partitioning for optimized queries Build and apply a model using PySpark design patterns Apply motif-finding algorithms to graph data Analyze graph data by using the GraphFrames API Apply PySpark algorithms to clinical and genomics data Learn how to use and apply feature engineering in ML algorithms Understand and use practical and pragmatic data design patterns
Conceptual Modeling - ER 2008 ; 27th International Conference on Conceptual Modeling, Barcelona, Spain, October 20-24, 2008. Proceedings
This book constitutes the refereed proceedings of the 27th International Conference on Conceptual Modeling, ER 2008, held in Barcelona, Spain, in October 2008.
JavaScript data structures and algorithms : An Introduction to understanding and implementing core data structure and algorithm fundamentals
Combines clear explanations of data structure and algorithm theory with practical code samples, examples and exercises, all specifically relevant to JavaScript Provides background information on object-oriented programming and native JavaScript concepts to help understand how everything fits together Illustrates how these theoretical computer science concepts ties back to practical applications in software engineering
Java Design Patterns : A Hands-On Experience with Real-World Examples
Covers classical design patterns with the latest editions of Java and Eclipse Includes implementation of the Java design patterns in real-world applications Each chapter has a Q&A section to help you understand the pros and cons of each design pattern
AdvancED ActionScript Components : Mastering the Flash Component Architecture
Macromedia's architecture is like a chest filled with precious jewels, and this book is quite simply the key to open it! One of the most important tools provided with Flash is the Macromedia Component Architecture: a framework of components written in ActionScript 2, based on established design patterns, that provides a wealth of functionality you can just bolt on to your Flash applications when desired. This can save you an enormous amount of time during application development and help you improve the quality of your code. What's more, the source code is included, so if you can't find the component you need within the component architecture, you can just modify existing components to create your own!
Accelerated VB 2008
Visual Basic 2008 offers powerful new features, and Accelerated VB 2008 is the fastest path to mastering them, and the rest of Visual Basic, for both experienced Visual Basic programmers moving to VB 2008 and programmers moving to Visual Basic from another object–oriented language. Many books introduce VB, but very few also explain how to use it optimally with the .NET common language runtime (CLR). This book teaches both core Visual Basic language concepts and how to wisely employ VB idioms and object–oriented design patterns to exploit the power of VB and the CLR.














