Between Necessity and Probability : Searching for the Definition and Origin of Life
This study investigates the major theories of the origins of life in light of modern research with the aim of distinguishing between the necessary and the optional and between deterministic and random influences in the emergence of what we call ‘life.’ Life is treated as a cosmic phenomenon whose emergence and driving force should be viewed independently from its Earth-bound natural history. The author synthesizes all the fundamental life-related developments in a comprehensive scenario, and makes the argument that understanding life in its broadest context requires a material-independent perspective that identifies its essential fingerprints.
Beginning Visual Web Programming in VB .NET : From novice to professional
Beginning Web Programming in VB .NET: From Novice to Professional will teach you the fundamentals of the web environment and how Visual Studio .NET (VS .NET) makes it accessible to VB programmers. You'll build a working website that demonstrates all the elements of a VB web application. Author Daniel Cazzulino takes a step-by-step approach to each example to explore the essential technologies and how VS .NET helps to integrate them into a highly interactive, attractive web application.
Beginning Python : From novice to professional
Gain a fundamental understanding of Python's syntax and features with the second edition of Beginning Python, an up–to–date introduction and practical reference. Covering a wide array of Python–related programming topics, including addressing language internals, database integration, network programming, and web services, you'll be guided by sound development principles. Ten accompanying projects will ensure you can get your hands dirty in no time. Updated to reflect the latest in Python programming paradigms and several of the most crucial features found in Python 3.0 (otherwise known as Python 3000), advanced topics, such as extending Python and packaging/distributing Python applications, are also covered
Beginning PyQt : A hands-on approach to GUI programming with PyQt6
Learn GUI application development from the ground up by building simple projects that teach the fundamentals of using PyQt6. This 2nd edition includes updated code, programs, and new chapters to get you started using the newest version. Taking a practical approach, each chapter will gradually teach more advanced and diverse concepts to aid you in designing and customizing interesting and professional applications. Using this knowledge, you’ll be able to build a photo editor, games, a text editor, a working web browser, and an assortment of other GUIs. In the end, this book will guide you through the process of creating UIs to help you bring your own ideas to life. Find out what you need to begin making your own applications with PyQt! You will: Develop cross-platform UIs with PyQt and Python / Use PyQt’s many widgets and apply them by building real applications / Build larger applications through a step-by-step approach and break the code into smaller chunks for deeper understanding / Work with more complex applications in PyQt, covering SQL databases, multithreading, web browsers, and more / Create modern-looking UIs with Qt Quick and QtQml using the latest version of PyQt
Beginning Object-Oriented Programming with VB 2005 : From novice to professional
Beginning Object-Oriented Programming with VB 2005 is a comprehensive resource of correct coding procedures. Author Daniel Clark takes you through all the stages of a programming project, including analysis, modeling, and development, all using object-oriented programming techniques and Visual Basic .NET. Clark explores the structure of classes and their hierarchies, as well as inheritance and interfaces. He also introduces the .NET Framework and the Visual Studio integrated development environment, or IDE. A real-world case study walks you through the design of a solution. You can then transform the design into a functional VB .NET application. The application includes a graphical user interface (GUI), a business logic class library, and integration with a back-end database. Throughout the book, you'll explore the fundamentals of software design, object-oriented programming, Visual Basic .NET 2.0, and the Unified Modeling Language (UML).
Beginning Java Objects : From concepts to code
Learning to design objects effectively with Java is the goal of Beginning Java Objects: From Concepts to Code, Second Edition. Plenty of titles dig into the Java language in massive detail, but this one takes the unique approach of stepping back and looking at fundamental object concepts first. Mastery of Java—from understanding the basic language features to building complete industrial-strength Java applications—emerges only after a thorough tour of thinking in objects. The first edition of Beginning Java Objects has been a bestseller; this second edition includes material on the key features of J2SE 5, conceptual introductions to JDBC and J2EE, and an in-depth treatment of the critical design principles of model-data layer separation and model-view separation.
Beginning Java 17 Fundamentals : Object-Oriented Programming in Java 17
Learn the fundamentals of the Java 17 LTS or Java Standard Edition version 17 Long Term Support release, including basic programming concepts and the object-oriented fundamentals necessary at all levels of Java development. You will: Write your first Java programs with emphasis on learning object-oriented programming / How to work with switch expressions, value types (records), local variable type inference, pattern matching switch and more from Java 17 / Handle exceptions, assertions, strings and dates, and object formatting / Learn about how to define and use modules / Dive in depth into classes, interfaces, and inheritance in Java / Use regular expressions / Take advantage of the JShell REPL tool
Beginning game development with Godot : Learn to create and publish your first 2D platform game
Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games using the Godot Engine 3.2.3/3.3, with the help of GDScript. You will: Understand the Godot engine and the benefits of using it for game development Master the fundamentals of programming in GDScript Use the Godot graphical interface to design and animate players, the game world, menus, and various games scenes Create your first 2D game in Godot and publish it to various platforms
Beginning deep learning with TensorFlow : Work with Keras, MNIST data sets, and advanced neural networks
Stats with an introduction to AI, where you’ll learn the history of neural networks and what sets deep learning apart from other varieties of machine learning. Discovery the variety of deep learning frameworks and set-up a deep learning development environment. Next, you’ll jump into simple classification programs for hand-writing analysis. Once you’ve tackled the basics of deep learning, you move on to TensorFlow 2 specifically. Find out what exactly a Tensor is and how to work with MNIST datasets. Finally, you’ll get into the heavy lifting of programming neural networks and working with a wide variety of neural network types such as GANs and RNNs. Deep Learning is a new area of Machine Learning research widely used in popular applications, such as voice assistant and self-driving cars. Work through the hands-on material in this book and become a TensorFlow programmer! You will: Develop using deep learning algorithms Build deep learning models using TensorFlow 2 Create classification systems and other, practical deep learning applications
Beginning C# 2008 Databases : From novice to professional
Assuming only basic knowledge of C# 2008, Beginning C# 2008 Databases teaches all the fundamentals of database technology and database programming readers need to quickly become highly proficient database users and application developers. A comprehensive tutorial on both SQL Server 2005 and ADO.NET 3.0, Beginning C# 2008 Databases explains and demonstrates how to create database objects and program against them in both T–SQL and C#. Full of practical, detailed examples, it's been fully revised and updated for C# 2008 and offers the most complete, detailed, and gentle introduction to database technology for all C# programmers at any level of experience.
Beginning C : From novice to professional
With Beginning C: From Novice to Professional, Fourth Edition, you'll come to understand the fundamentals of the C language and learn how to program. All you need is this book and any one of the widely available free or commercial C or C++ compilers, and you'll soon be writing real C programs. You'll learn C from the first principles.
Basic theoretical physics : A concise overview
This concise treatment embraces, in four parts, all the main aspects of theoretical physics (I . Mechanics and Basic Relativity, II. Electrodynamics and Aspects of Optics, III. Non-relativistic Quantum Mechanics, IV. Thermodynamics and Statistical Physics). It summarizes the material that every graduate student, physicist working in industry, or physics teacher should master during his or her degree course. It thus serves both as an excellent revision and preparation tool, and as a convenient reference source, covering the whole of theoretical physics. It may also be successfully employed to deepen its readers' insight and add new dimensions to their understanding of these fundamental concepts. Recent topics such as holography and quantum cryptography are included, thus making this a unique contribution to the learning material for theoretical physics.
Basic bundle theory and K-Cohomology invariants
Based on several recent courses given to mathematical physics students, this volume is an introduction to bundle theory with the aim to provide newcomers to the field with solid foundations in topological K-theory. A fundamental theme, emphasized in the book, centers around the gluing of local bundle data related to bundles into a global object. One renewed motivation for studying this subject, which has developed for almost 50 years in many directions, comes from quantum field theory, especially string theory, where topological invariants play an important role.
Axiom of Choice
AC, the axiom of choice, because of its non-constructive character, is the most controversial mathematical axiom, shunned by some, used indiscriminately by others. This treatise shows paradigmatically that:Disasters happen without AC: Many fundamental mathematical results fail (being equivalent in ZF to AC or to some weak form of AC).Disasters happen with AC: Many undesirable mathematical monsters are being created (e.g., non measurable sets and undeterminate games).Illuminating examples are drawn from diverse areas of mathematics, particularly from general topology, but also from algebra, order theory, elementary analysis, measure theory, game theory, and graph theory.
Autonomy oriented computing : From problem solving to complex systems modeling
Autonomy Oriented Computing explores the important theoretical and practical issues in AOC, by analyzing methodologies and presenting experimental case studies. The book serves as a comprehensive reference source for researchers, scientists, engineers, and professionals in all fields concerned with this promising new development in computer science. It can also be used as a main or supplementary text in graduate and undergraduate programs across a broad range of computer-related disciplines, including Robotics and Automation, Amorphous Computing, Image Processing and Computer Vision, Programming Paradigms, Computational Biology, and many others. The first part of the book, Fundamentals, describes the basic concepts and characteristics of an AOC system, and then it enumerates the critical design and engineering issues faced in AOC system development. The second part of the book, AOC in Depth, provides a detailed analysis of methodologies and case studies to evaluate the use of AOC in problem solving and complex system modeling. The final chapter reviews the essential features of the AOC paradigm and outlines a number of possibilities for future research and development.
Autonomy : In the Law
Autonomy in the Law considers one of the most important benefits of the rule of law. Juxtaposing European and American conceptions of autonomy in the law of families, capital punishment and, criminal trials reveals the common values that justify all legal systems. Law protects the autonomy of individuals and associations by defending the boundaries of their own self-rule. This book illuminates the fundamental purpose of law by examining how European and American lawyers, judges and citizens do and should apply legal autonomy to the practical circumstances of litigation, legislation and the law.
Automotive Lighting and Human Vision
Visual perception is the most important of the human senses. Lack of visual perception is one of the main causes of accidents. The safety of vehicle traffic depends on how well automotive lighting supports the visual perception of the driver. This book explains the fundamentals of visual perception, like e.g. physiology of eye and brain, as well as those of automotive lighting technology, like e.g. design of headlamps and signal lights. It is an interdiciplinary approach to a fastly evolving field of science and technology, answering questions like "How does information enter our brain when driving a car?" and "What are the benefits and dangers of LED signal lighting?"
Auralization : Fundamentals of acoustics, modelling, simulation, algorithms and acoustic virtual reality
"Auralization" is the technique of creation and reproduction of sound on the basis of computer data. With this tool is it possible to predict the character of sound signals which are generated at the source and modified by reinforcement, propagation and transmission in systems such as rooms, buildings, vehicles or other technical devices. This book is organized as a comprehensive collection of the basics of sound and vibration, acoustic modelling, simulation, signal processing and audio reproduction. Implementations of the auralization technique are described using examples drawn from various fields in acoustic’s research and engineering, architecture, sound design and virtual reality.
Artificial intelligence applied to medical imaging and computational biology
Medical imaging and computational biology continuously pose new fundamental medical and biological questions that often give rise to novel challenges in Artificial Intelligence. These research fields present an increasing need for the application of cutting-edge computational approaches that generally involve machine learning or computational intelligence techniques, which can effectively perform bioimage and biosignal processing in different clinical areas.
Artificial intelligence and national security
Analyses the implications of the technical, legal, ethical and privacy challenges as well as challenges for human rights and civil liberties regarding Artificial Intelligence (AI) and National Security. It also offers solutions that can be adopted to mitigate or eradicate these challenges wherever possible. As a general-purpose, dual-use technology, AI can be deployed for both good and evil. The use of AI is increasingly becoming of paramount importance to the governments mission to keep their nations safe. However, the design, development and use of AI for national security poses a wide range of legal, ethical, moral and privacy challenges. This book explores national security uses for Artificial Intelligence (AI) in Western Democracies and its malicious use. This book also investigates the legal, political, ethical, moral, privacy and human rights implications of the national security uses of AI in the aforementioned democracies. It illustrates how AI for national security purposes could threaten most individual fundamental rights, and how the use of AI in digital policing could undermine user human rights and privacy.



















