الصفحة 8
الصفحة 8
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High performance computing for computational science - VECPAR 2008 ; 8th International Conference, Toulouse, France, June 24-27, 2008. Revised Selected Papers

This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Conference on High Performance Computing for Computational Science, VECPAR 2008, held in Toulouse, France, in June 2008.The 51 revised full papers presented together with the abstract of a surveying and look-ahead talk were carefully reviewed and selected from 73 submissions. The papers are organized in topical sections on parallel and distributed computing, cluster and grid computing, problem solving environment and data centric, numerical methods, linear algebra, computing in geosciences and biosciences, imaging and graphics.

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High performance computing - HiPC 2008 ; 15th International Conference, Bangalore, India, December 17-20, 2008. Proceedings

This book constitutes the refereed proceedings of the 15th International Conference on High-Performance Computing, HiPC 2008, held in Bangalore, India, in December 2008.The 46 revised full papers presented together with the abstracts of 5 keynote talks were carefully reviewed and selected from 317 submissions. The papers are organized in topical sections on applications performance optimizazion, parallel algorithms and applications, scheduling and resource management, sensor networks, energy-aware computing, distributed algorithms, communication networks as well as architecture.

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High performance computational science and engineering : IFIP TC5 Workshop on High Performance Computational Science and Engineering (HPCSE), World Computer Congress, August 22-27, 2004, Toulouse, France

The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The scope of the series includes: foundations of computer science; software theory and practice; education; computer applications in technology; communication systems; systems modeling and optimization; information systems; computers and society; computer systems technology; security and protection in information processing systems; artificial intelligence; and human-computer interaction. Proceedings and post-proceedings of referred international conferences in computer science and interdisciplinary fields are featured. These results often precede journal publication and represent the most current research. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.

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Hexagonal image processing : A practical approach

Hexagonal Image Processing provides an introduction to the processing of hexagonally sampled images, includes a survey of the work done in the field, and presents a novel framework for hexagonal image processing (HIP) based on hierarchical aggregates. Digital image processing is currently dominated by the use of square sampling lattices, however, hexagonal sampling lattices can also be used to define digital images. The strengths offered by hexagonal lattices over square lattices are considerable: • higher packing density, • uniform connectivity of points (pixels) in the lattice, • better angular resolution by virtue of having more nearest neighbours, and • superlative representation of curves. The utility of the HIP framework is demonstrated by implementing several basic image processing techniques (for the spatial and frequency domain) and some applications. The HIP framework serves as a tool for comparing processing of images defined on a square vs hexagonal grid, to determine their relative merits and demerits. The theory and algorithms covered are supplemented by attention to practical details such as accommodating hardware that support only images sampled on a square lattice. Including a Foreword written by Professor Narendra Ahuja, an eminent researcher in the field of Image Processing and Computer Vision, the book’s fresh approach to the subject offers insight and workable know-how to both researchers and postgraduates.

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Heterogeneous Objects Modelling and Applications : Collection of Papers on Foundations and Practice

Heterogeneous object modelling is a new and quickly developing research area. This book is one of the first attempts to systematically cover the most relevant themes and problems of this new and challenging subject area. It is a collection of invited papers and papers co-authored by the editors. Each chapter presents either new research results or a survey on the following topics:Formal models and abstractions of heterogeneous objects including geometric, topological, discrete and continuous models, operations forming special algebras and conversions between different model types.

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Heavy-Tailed Time Series

This book aims to present a comprehensive, self-contained, and concise overview of extreme value theory for time series, incorporating the latest research trends alongside classical methodology.Additionally, the book incorporates complete proofs and exercises with solutions as well as substantive reference lists and appendices, featuring a novel commentary on the theory of vague convergence.

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HCI in games : Experience design and game mechanics ; Third International Conference, HCI-Games 2021, Held as Part of the 23rd HCI International Conference, HCII 2021, Virtual Event, July 24–29, 2021, Proceedings, Part I

This two-volume set LNCS 12789 and 12790 constitutes the refereed proceedings of the Third International Conference on HCI in Games, HCI-Games 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually.The total of 1276 papers and 241 poster papers included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The regular papers of DAPI 2021, Distributed, Ambient and Pervasive Interactions, are organized in topical sections named: Experience Design in Games; User Engagement and Game Impact; Game Mechanics.

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Hardy Inequalities on Homogeneous Groups : 100 Years of Hardy Inequalities

This book provides an extensive treatment of Hardy inequalities and closely related topics from the point of view of Folland and Stein's homogeneous (Lie) groups. The place where Hardy inequalities and homogeneous groups meet is a beautiful area of mathematics with links to many other subjects.In this environment, the theory of Hardy inequalities becomes intricately intertwined with the properties of sub-Laplacians and subelliptic partial differential equations.

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Handbook on Interactive Storytelling

You will find a comprehensive discussion of the latest research covering the creation of interactive narratives that allow users to experience a dramatically compelling story that responds directly to their actions and choices. Readers will also enjoy: A thorough introduction to interactive storytelling, including discussions of narrative, plot, story, interaction, and a history of the phenomenon, from improvisational theory to role-playing games A rigorous discussion of the background of storytelling, from Aristotle’s Poetics to Joseph Campbell and the hero’s journey Compelling explorations of different perspectives in the interactive storytelling space, including different platforms, designers, and interactors, as well as an explanation of storyworlds

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Handbook of modern sensors. physics, designs, and applications

Presents a comprehensive and up-to-date account of the theory (physical principles), design, and practical implementations of various sensors for scientific, industrial, and consumer applications. This latest edition focuses on the sensing technologies driven by the expanding use of sensors in mobile devices. These new miniature sensors will be described, with an emphasis on smart sensors which have embedded processing systems. The chapter on chemical sensors has also been expanded to present the latest developments.

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Handbook Of Mathematical Models For Languages And Computation

Introduces a variety of concepts in discrete mathematics and mathematical modeling for languages and computation. The authors pay special attention to the implementation of mathematical concepts to explain clearly how to encode them in computational practice. All computer programs are written in C#. The theory of computation is used to address challenges arising in many computer science areas such as artificial intelligence, language processors, compiler writing, information and coding systems, programming language design, computer architecture and more. To grasp topics concerning this theory readers need to familiarize themselves with its computational and language models, based on concepts of discrete mathematics including sets, relations, functions, graphs and logic.

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Handbook of Geometric Computing : Applications in Pattern Recognition, Computer Vision, Neuralcomputing, and Robotics

Many computer scientists, engineers, applied mathematicians, and physicists use geometry theory and geometric computing methods in the design of perception-action systems, intelligent autonomous systems, and man-machine interfaces. This handbook brings together the most recent advances in the application of geometric computing for building such systems, with contributions from leading experts in the important fields of neuroscience, neural networks, image processing, pattern recognition, computer vision, uncertainty in geometric computations, conformal computational geometry, computer graphics and visualization, medical imagery, geometry and robotics, and reaching and motion planning. For the first time, the various methods are presented in a comprehensive, unified manner.

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Handbook of database security : Applications and trends

The Handbook of Database Security: Applications & Trends, an edited volume by renowned researchers within data security, provides an up-to-date overview of data security models, techniques, and architectures in a variety of data management applications and settings. This edited volume represents the most comprehensive work on numerous data security aspects published in the last ten years.

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Guide to software systems development : Connecting novel theory and current practice

This book argues that the key problems of software systems development (SSD) are socio-technical rather than purely technical in nature. Software systems are unique. They are the only human artefacts that are both intangible and determinant. This presents unprecedented problems for the development process both in determining what is required and how it is developed. Primarily this is a problem of communications between stakeholders and developers, and of communications within the development team. Current solutions are not only inadequate in expressing the technical problem, they also evade the communications problems almost entirely.

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Grid and cooperative computing - GCC 2005 ; 4th International Conference, Beijing, China, November 30 -- December 3, 2005, Proceedings

This volume presents the accepted papers for the 4th International Conference on Grid and Cooperative Computing (GCC2005),held in Beijing, China, during November 30 – December 3, 2005.The conferenceseries of GCC aims to provide an international forum for the presentation and discussion of research trends on the theory, method, and design of Grid and cooperative computing as well as their scienti?c, engineering and commercial applications. It has become a major annual event in this area. The First International Conference on Grid and Cooperative Computing (GCC2002) received 168 submissions. GCC 2003 received 550 submissions, from which 176 regular papers and 173 short papers were accepted. The acceptance rate of regular papers was 32%, and the total acceptance rate was 64%. GCC 2004 received 427 main-conference submissions and 154 workshop submissions. The main conference accepted 96 regular papers and 62 short papers. The - ceptance rate of the regular papers was 23%. The total acceptance rate of the main conference was 37%. For this conference, we received 576 submissions. Each was reviewed by two independent members of the International Program Committee. After carefully evaluating their originality and quality, we accepted 57 regular papers and 84 short papers. The acceptance rate of regular papers was 10%. The total acc- tance rate was 25%.

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Grey information : Theory and practical applications

he book covers the latest advances in grey information and systems research, providing a state-of-the-art overview of this important field. Covering the theoretical foundation, fundamental methods and main topics in grey information and systems research, this book includes all the elementary concepts: basic principles, grey numbers and their operations, grey equations and matrices, operators of sequences and generations of grey sequences, grey incidence analysis, grey clusters and grey statistical evaluations, grey systems modeling, grey combined models, grey prediction, grey decisions, grey programming, grey input and output and grey controls, etc.

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Graph-theoretic concepts in computer science ; Vol. 4271 ; 32nd International Workshop, WG 2006, Bergen, Norway, June 22-23, 2006, Revised Papers

The workshop aims at uniting theory and practice by demonstrating how graph-theoretic concepts can be applied to various areas in computer s- ence, or by extracting new problems from applications. The goal is to present recent research results and to identify and explore directions of future research. The talks showed how recent researchresults from algorithmic graph theory can be used in computer science and which graph-theoreticquestions arisefrom new developments in computer science.

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Graph-theoretic concepts in computer science ; Vol. 3787 ; 31st International Workshop, WG 2005, Metz, France, June 23-25, 2005, Revised Selected Papers

that aims to unite theory and practice by demonstrating how graph-theoretic concepts can be applied to various areas in Computer Science. This book provides results for various classes of graphs, graph computations, graph algorithms, and graph-theoretical applications in various fields.

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Graph-theoretic concepts in computer science ; 46th International Workshop, WG 2020, Leeds, UK, June 24–26, 2020, Revised Selected Papers

This book constitutes the revised papers of the 46th International Workshop on Graph-Theoretic Concepts in Computer Science, WG 2020, held in Leeds, UK, in June 2020. The workshop was held virtually due to the COVID-19 pandemic. The 32 full papers presented in this volume were carefully reviewed and selected from 94 submissions. They cover a wide range of areas, aiming to present emerging research results and to identify and explore directions of future research of concepts on graph theory and how they can be applied to various areas in computer science.

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Graph-theoretic concepts in computer science ; 34th International Workshop, WG 2008, Durham, UK, June 30 – July 2, 2008. Revised Papers

This book constitutes the thoroughly refereed post-conference proceedings of the 34th International Workshop on Graph-Theoretic Concepts in Computer Science, WG 2008, held in Durham, UK, in June/July 2008.The 30 revised full papers presented together with 3 invited paper were carefully reviewed and selected from 76 submissions. The papers feature original results on all aspects of graph-theoretic concepts in Computer Science, e.g. structural graph theory, sequential, parallel, and distributed graph and network algorithms and their complexity, graph grammars and graph rewriting systems.

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