Fundamental approaches to software engineering ; 24th International Conference, FASE 2021, Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2021, Luxembourg City, Luxembourg, March 27 – April 1, 2021, Proceedings
This book constitutes the proceedings of the 24th International Conference on Fundamental Approaches to Software Engineering, FASE 2021, which took place during March 27–April 1, 2021, and was held as part of the Joint Conferences on Theory and Practice of Software, ETAPS 2021.
Fundamental approaches to software engineering ; 23rd International Conference, FASE 2020, Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2020, Dublin, Ireland, April 25–30, 2020, Proceedings
This book constitutes the proceedings of the 23rd International Conference on Fundamental Approaches to Software Engineering, FASE 2020, which took place in Dublin, Ireland, in April 2020, and was held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2020. The 23 full papers, 1 tool paper and 6 testing competition papers presented in this volume were carefully reviewed and selected from 81 submissions.
Fundamental approaches to software engineering ; 22nd International Conference, FASE 2019, Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2019, Prague, Czech Republic, April 6–11, 2019, Proceedings
This book cover software verification; model-driven development and model transformation; software evolution and requirements engineering; specification, design, and implementation of particular classes of systems; and software testing.
Fundamental approaches to software engineering ; 21st International Conference, FASE 2018, Held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2018, Thessaloniki, Greece, April 14-20, 2018, Proceedings
This book contains the proceedings of FASE 2018, the 21th International Conference on Fundamental Approaches to Software Engineering, held in Thessaloniki, Greece, in April 2018, the volume contains regular research papers that cover a wide range of topics, such as program and system analysis, model transformations, configuration and synthesis, graph modeling and transformation,software product lines, test selection, as well as learning and inference.
Fundamental approaches to software engineering ; 11th International Conference, FASE 2008, Held as Part of the Joint European conferences on theory and practice of software, ETAPS 2008, Budapest, Hungary, March 29-April 6, 2008. Proceedings
The fve main conferences received 571 submissions, 147 of which were accepted, giving an overall acceptance rate of less than 26%, with each conference below 27%.Congratulationsthereforetoallthe authorswhomadeittothe alprogramme! I hope that most of the other authors will still have found a way of participating in this exciting event, and that you will all continue submitting to ETAPS and contributing to make of it the best conference in the area،The events that comprise ETAPS address various aspects of the system velopment process,including specifcation, design, implementation, analysis and improvement.
Fundamental approaches to software engineering ; 10th International Conference, FASE 2007 Held as part of the joint European conference on theory and practice of software, ETAPS 2007 Braga, Portugal, March 24 - April 1, 2007 Proceedings
This book constitutes the refereed proceedings of the 10th International Conference on Fundamental Approaches to Software Engineering, FASE 2007, held in Braga, Portugal in March/April 2007 as part of ETAPS 2007, the Joint European Conferences on Theory and Practice of Software.
From Program to Product : Turning Your Code into A Saleable Product
Many would–be software entrepreneurs with expertise in many fields attempt to turn a homegrown application—one developed for use in their own business or profession—into a commercial product. Lack of knowledge, experience, or skills often prevents the idea from ever taking shape, let alone achieving its potential. Entering a new field to start a business leaves many developers unprepared and not even fully aware that it's something they know so little about. They will also often have a job that conflicts with the time commitment required to market the program well enough for it to become a complete success.
Foundations of software science and computation structures ; 21st International conference, FOSSACS 2018, Held as part of the European joint conferences on theory and practice of software, ETAPS 2018, Thessaloniki, Greece, April 14–20, 2018. proceedings
Contains the papers presented at the 21st International Conference on Foundations of Software Science and Computation Structures (FoSSaCS 2018), which was held April 16–19, 2018, in Thessaloniki, Greece. The conference is dedicated to foundational research with a clear significance for software science and brings together research on theories and methods to support the analysis, integration, synthesis,transformation, and verification of programs and software systems.
Foundations of software science and computation structures ; 11th International conference, FOSSACS 2008, Held as part of the joint European conferences on theory and practice of software, ETAPS 2008, Budapest, Hungary, March 29 - April 6, 2008. proceedings
The fve main conferences received 571 submissions, 147 of which were accepted, giving an overall acceptance rate of less than 26%, with each conference below 27%.Congratulations there foretoall the authorswhomadeittothe fnalprogramme! I hope that most of the other authors will still have found a way of participating in this exciting event, and that you will all continue submitting to ETAPS and contributing to make of it the best conference in the area. The events that comprise ETAPS address various aspects of the system velopment process, including specifcation, design, implementation, analysis and improvement
Foundations of Popfly : Rapid Mashup Development
Author Eric Griffin shows you how to mix applications and share your hybrids with the world, using the Popfly Mashup Creator and Popfly Web Page Creator.
Foundations of Multi-Paradigm Modelling for Cyber-Physical Systems
This book coherently gathers well-founded information on the fundamentals of and formalisms for modelling cyber-physical systems (CPS). Highlighting the cross-disciplinary nature of CPS modelling, it also serves as a bridge for anyone entering CPS from related areas of computer science or engineering.
Foundations of C++/CLI : The Visual C++ Language for .NET 3.5
Foundations of C++/CLI: The Visual C++ Language for .NET 3.5 introduces C++/CLI, Microsoft's extensions to the C++ syntax that allow you to target the common language runtime, the key to the heart of the .NET Framework 3.5. This book gives you a small, fast–paced primer that will kick–start your journey into the world of C++/CLI. In 13 no–fluff chapters, Microsoft insiders take readers into the core of the C++/CLI language and explain both how the language elements work and how Microsoft intends them to be used. This book is a beginner's guide, but it assumes a familiarity with programming basics. And it concentrates on explaining the aspects of C++/CLI that make it the most powerful and fun language of the .NET Framework. As such, this book is ideal if you're thinking of migrating to C++/CLI from another language.
Foundations of Agile Python Development
You've long been enamored with the Python language, and have mastered its many nuances. Yet something seems to be missing—a productivity boost that you know is possible but you're not sure how to go about it. This was the sentiment of so many developers before discovering Agile programming paradigm, which embraces concepts such as automation, effective code management, and test–driven development. Foundations of Agile Python Development is the first book to apply these sought–after principles to Python developers, introducing both the tools and techniques built and supported by the Python community. Authored by Jeff Younker, a well–known member of Python's agile community who is perhaps best known for his creation of a popular Python testing framework
Foundations of 3D Graphics Programming : Using JOGL and Java3D ; 2nd ed.
This thoroughly updated and enhanced second edition of Foundations of 3D Graphics Programming is an innovative shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. This revised edition of the successful, reader-friendly text covers all graphics basics and several advanced topics, as well as some basic concepts in Java programming for those who currently are C/C++ programmers. Specifically, it provides all the core aspects of OpenGL programming in Java using JOGL, along with concisely presented computer graphics theories. In addition, it uses a top-down approach to lead the reader into programming and applications up-front. The content about theory provides a high-level understanding of all basic graphics, and of using JOGL instead of implementing a graphics system. Explanations are integrated with the sample programs, which are specifically designed for learning and accompanying this book.
Foundation Website Creation with CSS, XHTML, and JavaScript
Foundation Website Creation with CSS, XHTML, and JavaScript covers the entire process of building a website. This process involves much more than just technical knowledge, and this book provides you with all the information you'll need to understand the concepts behind designing and developing for the Web, as well as the best means to deliver professional, best-practice-based results. There is far more to building a successful website than knowing a little Hypertext Markup Language (HTML). The process starts long before any coding takes place, and this book introduces you to the agile development process, explaining why this method makes so much sense for web projects and how best to implement it. Planning is vital, so you'll also learn how to use techniques such as brainstorming, wireframes, mockups, and prototypes to get your project off to the best possible start and help ensure smooth progress as it develops.
Foundation Flex for Developers : Data-Driven Applications with PHP, ASP.NET, ColdFusion, and LCDS
Flex is a very powerful and versatile technology for creating web application front-ends. But what every good web application needs is a robust data source, be it XML, or a database. Flex is very adaptable in terms of connecting to data sources, and that is the main focus of this book. In Foundation Flex for Developers, author Sas Jacobs assumes that you've got the basics of Flex down already, and explores in detail how to create professional data-centric Flex 2 and Flex 3 applications. In the first half of the book, she starts off with a brief exploration of Flex and ActionScript 3.0, before looking at application essentials in detail—creating custom components, user and web browser interactions, binding, formatting, and validating data, debugging, and more. In the second half of the book, the focus is on connecting Flex to data sources, and covers XML, LiveCycle Data Services, PHP, ASP.NET, and ColdFusion in detail, via a series of step-by-step case studies.
Foundation Flex for Designers
All Flex applications look the same—a blue-gray background and silver-skinned components—right? That doesn't have to be the case, though. This book shows you how to ensure that your Flex 2 and 3 projects stand out from the crowd and provide your users with an application that is both visually stunning and beautifully functional. Flex Builder, coupled with the Adobe Creative Suite (CS3), is a powerful combination, providing all the tools you need to create compelling, vibrant interfaces. This book guides you through creating applications with Flex Builder, designing layouts in Fireworks, creating custom skins for your components in Photoshop and Illustrator, and using CSS to enhance the appearance of your rich Internet applications (RIAs).
Foundation Flash CS3 Video
Video is one of the most exciting features on today's Internet, with widespread adoption being made possible by advances in bandwidth and software. But simply streaming video clips to Web users is only the tip of the iceberg! Flash CS3 offers a whole host of advanced video features, allowing you to create breathtaking user experiences. And this book, the second edition of the critically-acclaimed Foundation Flash 8 Video, shows you how to make the most of video in Flash CS3. The authors start with the basics of creating video ready for use on the web using popular applications such as Windows Movie Maker and iMovie, creating FLV (Flash video) using both Flash and other applications such as Sorenson Squeeze, and importing that video into Flash.
Foundation Expression Blend 2 : Building applications in WPF and silverlight
This book shows you how to take full advantage of Blend's interface, together with and Silverlight's vastly improved designer-developer workflow, guiding you through every step of development from downloading and installing of the development environment through creating finished, functional projects. You'll learn how to create simple drawing applications with the InkCanvas, make tabbed and scrollable interfaces, as well as build fully featured media players, photo galleries, and interactive 3D designs. Each chapter discusses major WPF and Silverlight features, provides a hands-on tutorial, and explains how that feature is implemented in the real world. In the end, you will have a collection of impressive WPF and Silverlight applications that can be added to your portfolio.
Foundation ActionScript 3.0 with Flash CS3 and Flex
If you want to create exciting dynamic web sites that will amaze your online audience, then the Flash platform is a great way to go, with it's many features, including powerful graphical and sound and video capabilities. To really harness the power of Flash though, you need to make use of ActionScript to provide dynamic effects, enable user interaction, and manipulate data. ActionScript 3.0, the Flash Platform's scripting language, offers a lot of new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. This book covers all the essential techniques from the ground up, allowing you to get up and running quickly and easily. Starting with the fundamentals, you'll learn about using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML.



















