Image Processing : Dealing with Texture ; 2nd ed.
Updates the classic work on texture analysis theory and methods without abandoning the foundational essentials of this landmark work. Like the first, the new edition offers an analysis of texture in digital images that are essential to a diverse range of applications such as: robotics, defense, medicine and the geo-sciences. Designed to easily locate information on specific problems, the text is structured around a series of helpful questions and answers. Updated to include the most recent developments in the field, many chapters have been completely revised including: Fractals and Multifractals, Image Statistics, Texture Repair, Local Phase Features, Dual Tree Complex Wavelet Transform, Ridgelets and Curvelets and Deep Texture Features. The book takes a two-level mathematical approach: light math is covered in the main level of the book, with harder math identified in separate boxes.
Image and video encryption : From digital rights management to secured personal communication
Image and Video Encryption provides a unified overview of techniques for encryption of images and video data. This ranges from commercial applications like DVD or DVB to more research oriented topics and recently published material. This volume introduces different techniques from unified viewpoint, then evaluates these techniques with respect to their respective properties (e.g., security, speed.....). Encryption of visual data is an important topic in the area of mutimedia security, applications range from digital rights management (DVD, DVB) ) to secure personal communications. Within this topic area, we face several aims which contradict each other. What we thrive on is good compression, fast compression, high security, fast encryption, bitstream compliance, little power consumption and little memory requirements. The authors experimentally compare different approaches proposed in the literature and include an extensive bibliography of corresponding published material. Image and Video Encryption is designed for a professional audience composed of researchers and practitioners in industry. The book is also suitable for graduate-level students in computer science and electrical engineering.
Image and Signal Processing ; 3rd International Conference, ICISP 2008. Cherbourg-Octeville, France, July 1 - 3, 2008. Proceedings
This book constitutes the refereed proceedings of the Third International Conference on Image and Signal Processing, ICISP 2008, held in Cherbourg-Octeville, France, in July 2008.The 48 revised full papers and 22 revised poster papers presented were carefully reviewed and selected from 193 submissions. The papers are organized in topical sections on image filtering, image segmentation, computer vision, feature extraction, pattern recognition, graph-based representations, motion detection and estimation, new interfaces, document processing, and signal processing.
Human-computer interaction – INTERACT 2005 ; IFIP TC 13 International Conference, Rome, Italy, September 12-16, 2005, Proceedings
We will be, sooner or later, not only handling personal computers but also mul- purpose cellular phones, complex personal digital assistants, devices that will be context-aware, and even wearable computers stitched to our clothes…we would like these personal systems to become transparent to the tasks they will be performing. In fact the best interface is an invisible one, one giving the user natural and fast access to the application he (or she) intends to be executed. The working group that organized this conference (the last of a long row!) tried to combine a powerful scientific program (with drastic refereeing) with an entertaining cultural program, so as to make your stay in Rome the most pleasant one all round: I do hope that this expectation becomes true. July 2005 Stefano Levialdi, IEEE Life Fellow INTERACT 2005 General Chairman [1] Peter J. Denning, ACM Communications, April 2005, vol. 48, N° 4, pp. 27-31. Editors’ Preface INTERACT is one of the most important conferences in the area of Human-Computer Interaction at the world-wide level. We believe that this edition, which for the first time takes place in a Southern European country, will strengthen this role, and that Rome, with its history and beautiful setting provides a very congenial atmosphere for this conference. The theme of INTERACT 2005 is Communicating Naturally with Computers.
Higher Education in the Era of the Fourth Industrial Revolution
This collection examines how higher education responds to the demands of the automation economy and the fourth industrial revolution. Considering significant trends in how people are learning, coupled with the ways in which different higher education institutions and education stakeholders are implementing adaptations, it looks at new programs and technological advances that are changing how and why we teach and learn. The book addresses trends in liberal arts integration of STEM innovations, the changing role of libraries in the digital age, global trends in youth mobility, and the development of lifelong learning programs.
Hexagonal image processing : A practical approach
Hexagonal Image Processing provides an introduction to the processing of hexagonally sampled images, includes a survey of the work done in the field, and presents a novel framework for hexagonal image processing (HIP) based on hierarchical aggregates. Digital image processing is currently dominated by the use of square sampling lattices, however, hexagonal sampling lattices can also be used to define digital images. The strengths offered by hexagonal lattices over square lattices are considerable: • higher packing density, • uniform connectivity of points (pixels) in the lattice, • better angular resolution by virtue of having more nearest neighbours, and • superlative representation of curves. The utility of the HIP framework is demonstrated by implementing several basic image processing techniques (for the spatial and frequency domain) and some applications. The HIP framework serves as a tool for comparing processing of images defined on a square vs hexagonal grid, to determine their relative merits and demerits. The theory and algorithms covered are supplemented by attention to practical details such as accommodating hardware that support only images sampled on a square lattice. Including a Foreword written by Professor Narendra Ahuja, an eminent researcher in the field of Image Processing and Computer Vision, the book’s fresh approach to the subject offers insight and workable know-how to both researchers and postgraduates.
Heterogeneity in statistical genetics : How to assess, address, and account for mixtures in association studies
Heterogeneity, or mixtures, are ubiquitous in genetics. Even for data as simple as mono-genic diseases, populations are a mixture of affected and unaffected individuals. Still, most statistical genetic association analyses, designed to map genes for diseases and other genetic traits, ignore this phenomenon.In this book, we document methods that incorporate heterogeneity into the design and analysis of genetic and genomic association data. Among the key qualities of our developed statistics is that they include mixture parameters as part of the statistic, a unique component for tests of association. A critical feature of this work is the inclusion of at least one heterogeneity parameter when performing statistical power and sample size calculations for tests of genetic association.
Handbook of modern sensors. physics, designs, and applications
Presents a comprehensive and up-to-date account of the theory (physical principles), design, and practical implementations of various sensors for scientific, industrial, and consumer applications. This latest edition focuses on the sensing technologies driven by the expanding use of sensors in mobile devices. These new miniature sensors will be described, with an emphasis on smart sensors which have embedded processing systems. The chapter on chemical sensors has also been expanded to present the latest developments.
Handbook of Digital Face Manipulation and Detection: From DeepFakes to Morphing Attacks
Provides the first comprehensive collection of studies dealing with the hot topic of digital face manipulation such as DeepFakes, Face Morphing, or Reenactment. It combines the research fields of biometrics and media forensics including contributions from academia and industry. Appealing to a broad readership, introductory chapters provide a comprehensive overview of the topic, which address readers wishing to gain a brief overview of the state-of-the-art. Subsequent chapters, which delve deeper into various research challenges, are oriented towards advanced readers. Moreover, the book provides a good starting point for young researchers as well as a reference guide pointing at further literature. Hence, the primary readership is academic institutions and industry currently involved in digital face manipulation and detection. The book could easily be used as a recommended text for courses in image processing, machine learning, media forensics, biometrics, and the general security area.
Global mobile satellite communications : For maritime, Land and aeronautical applications
This book is important for modern shipping, truck, train and aeronautical societies because GMSC in the present millennium provides more effective business and trade, with emphasis on safety and commercial communications. Global Mobile Satellite Communications is written to make bridges between potential readers and current GMSC trends, mobile system concepts and network architecture using a simple mode of style with understandable technical information, characteristics, graphicons, illustrations and mathematics equations
Global E-Security ; 4th International Conference, ICGeS 2008, London, UK, June 23-25, 2008. Proceedings
This book constitutes the refereed proceedings of the 4th International Conference on Global E-Security, ICGeS 2008, held in London, UK, in June 2008.The 36 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on cybercrime and digital forensics investigation, voice and video over internet protocols security, computer security, security architecture and authorisations, and IT governance.
Geometry for Computer Graphics : Formulae, Examples and Proofs
Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions. This may be in the form of describing simple shapes such as a circle, ellipse, or parabola, or complex problems such as rotating 3D objects about an arbitrary axis. Geometry for Computer Graphics draws together a wide variety of geometric information that will provide a sourcebook of facts, examples, and proofs for students, academics, researchers, and professional practitioners.
Funology : From usability to enjoyment
This book reflects the move in Human Computer Interaction studies from standard usability concerns towards a wider set of problems to do with fun, enjoyment, aesthetics and the experience of use. Traditionally HCI has been concerned with work and task based applications but as digital technologies proliferate in the home fun becomes an important issue. There is an established body of knowledge and a range of techniques and methods for making products and interfaces usable, but far less is known about how to make them enjoyable.
Fundamentals of manufacturing engineering using digital visualization
Offers a guide to core principles and practices of manufacturing engineering. It covers the design of, together with technological and measurement issues for, technical systems. Locating charts and setup schemes describing different machining processes are included. Concepts of product quality, with a focus on accuracy indicators, machining accuracy, roughness, and the impact of surface quality on exploitation properties are also explained. Furthermore, key machining methods, including turning, milling, hole machining, grinding, and gear machining, are analyzed in depth, covering their principles, applications, and techniques. The book is enriched by QR codes, linking to a mobile application presenting additional information about the content, for an interactive and extended learning experience. It also uses illustrations visualized with digital tools to promote a better understanding of the concepts.
Fundamentals of information systems security ; 3rd ed.
Provides a comprehensive overview of the essential concepts readers must know as they pursue careers in information systems security. The text opens with a discussion of the new risks, threats, and vulnerabilities associated with the transition to a digital world. Part 2 presents a high level overview of the Security+ Exam and provides students with information as they move toward this certification. The book closes with information on information security standards, education, professional certifications, and compliance laws. With its practical, conversational writing style and step-by-step examples, this text is a must-have resource for those entering the world of information systems security.
Fundamentals of information systems security ; 4th ed.
Provides a comprehensive overview of the concepts readers must know as they pursue careers in information systems security. The text opens with a discussion of emerging technologies and the risks, threats, and vulnerabilities associated with our digital world. Part II takes a deeper dive into the foundational knowledge areas and functions associated with a career in information security. The book closes with a survey of information security standards, professional certifications, and compliance laws. With its practical, conversational writing style and step-by-step examples, this text is a must-have resource for those entering the world of information systems security.
Fundamentals and Methods of Machine and Deep Learning : Algorithms, Tools, and Applications
provides a practical approach by explaining the concepts of machine learning and deep learning algorithms, evaluation of methodology advances, and algorithm demonstrations with applications. In recent research studies, they are regarded as one of the disruptive technologies that will transform our future life, business, and the global economy. The recent explosion of digital data in a wide variety of domains, including science, engineering, Internet of Things, biomedical, healthcare, and many business sectors, has declared the era of big data, which cannot be analysed by classical statistics but by the more modern, robust machine learning and deep learning techniques. Since machine learning learns from data rather than by programming hard-coded decision rules, an attempt is being made to use machine learning to make computers that are able to solve problems like human experts in the field.
Fun and Games ; 2nd International conference, Eindhoven, The Netherlands, October 20-21, 2008. Proceedings
This book constitutes the refereed proceedings of the Second International Conference on Fun and Games, held in Eindhoven, The Netherlands, in October 2008.The 17 revised full papers, presented together with 2 invited talks were carefully reviewed and selected from a total of 36 submissions. The papers encompass the study of computer games, game development and experiences by researchers from social sciences, computing, electrical engineering, design, etc. Main focus is given to topics such as tightly-coupled embodied control of movement-sensitive mobile devices, hypercomputation and cultural computing, emerging gaming paradigms.
Frontiers of high performance computing and networking – ISPA 2006 workshops ; ISPA 2006 International workshops FHPCN, XHPC, S-GRACE, GridGIS, HPC-GTP, PDCE, ParDMCom, WOMP, ISDF, and UPWN, Sorrento, Italy, December 4 -7, 2006, Proceedings
This book constitutes the refereed joint proceedings of ten internationl workshops held in conjunction with the 4th International Symposium on Parallel and Distributed Processing and Applications, ISPA 2006, held in Sorrento, Italy in December 2006 (see LNCS 4330). Topics addressed are frontiers of high performance computing and networking (FHPCN 2006), XEN in HPC cluster and grid computing environments (XHPC 2006), semantic grid applications in computing and engineering (S-GRACE 2006), fertilization of grid computing and geographic information system (GridGIS 2006), high performance computing in genomic proteomic and transcriptomic (HPC-GTP 2006), parallel and distributed computing in engineering (PDCE 2006), parallel and distributed multimedia computing (ParDMCom 2006), middleware performance (WOMP 2006), information security and digital forensics (ISDF 2006), and ubiquitous processing for wireless networks (UPWN 2006).
Frontiers of Digital Transformation : Applications of the Real-World Data Circulation Paradigm
Proposing the concept of real-world data circulation (RWDC), this book presents various practical and industry-related studies in human, mechanical, and social data domains. RWDC is a new field of study, established by the information technology (IT) community.



















