Handbook of Digital Face Manipulation and Detection: From DeepFakes to Morphing Attacks
Provides the first comprehensive collection of studies dealing with the hot topic of digital face manipulation such as DeepFakes, Face Morphing, or Reenactment. It combines the research fields of biometrics and media forensics including contributions from academia and industry. Appealing to a broad readership, introductory chapters provide a comprehensive overview of the topic, which address readers wishing to gain a brief overview of the state-of-the-art. Subsequent chapters, which delve deeper into various research challenges, are oriented towards advanced readers. Moreover, the book provides a good starting point for young researchers as well as a reference guide pointing at further literature. Hence, the primary readership is academic institutions and industry currently involved in digital face manipulation and detection. The book could easily be used as a recommended text for courses in image processing, machine learning, media forensics, biometrics, and the general security area.
Handbook of database security : Applications and trends
The Handbook of Database Security: Applications & Trends, an edited volume by renowned researchers within data security, provides an up-to-date overview of data security models, techniques, and architectures in a variety of data management applications and settings. This edited volume represents the most comprehensive work on numerous data security aspects published in the last ten years.
Handbook of Biometrics
The Handbook of Biometrics -- an edited volume by prominent invited researchers in biometrics -- describes the fundamentals as well as the latest advancements in the burgeoning field of biometrics. It is designed for professionals, practitioners and researchers in biometrics, pattern recognition and computer security. The Handbook of Biometrics can be used as a primary textbook for an undergraduate biometrics class. This book is also suitable as a secondary textbook or reference for advanced-level students in computer science.
Handbook of Biochips : Integrated Circuits and Systems for Biology and Medicine
This book provides a broad survey of the field of biochips, including fundamentals of microelectronics and biomaterials interaction with various, living tissues, as well as numerous, diverse applications. Although a wide variety of biochips will be described, there will be a focus on those at the brain-machine interface. Analysis is included of the relationship between different categories of biochips and their interactions with the body and coverage includes wireless remote control of biochips and arrays of microelectrodes, based on new biomaterials.
Handbook of big data analytics ; Vol.2 : Applications in ICT, security and business analytics
Big Data analytics is the complex process of examining big data to uncover information such as correlations, hidden patterns, trends and user and customer preferences, to allow organizations and businesses to make more informed decisions. These methods and technologies have become ubiquitous in all fields of science, engineering, business and management due to the rise of data-driven models as well as data engineering developments using parallel and distributed computational analytics frameworks, data and algorithm parallelization, and GPGPU programming. However, there remain potential issues that need to be addressed to enable big data processing and analytics in real time.
Handbook of big data analytics ; Vol.1 : Methodologies
Big Data analytics is the complex process of examining big data to uncover information such as correlations, hidden patterns, trends and user and customer preferences, to allow organizations and businesses to make more informed decisions. These methods and technologies have become ubiquitous in all fields of science, engineering, business and management due to the rise of data-driven models as well as data engineering developments using parallel and distributed computational analytics frameworks, data and algorithm parallelization, and GPGPU programming. However, there remain potential issues that need to be addressed to enable big data processing and analytics in real time. This volume presents several methodologies to support Big Data analytics including database management, processing frameworks and architectures, data lakes, query optimization strategies, towards real-time data processing, data stream analytics, Fog and Edge computing, and Artificial Intelligence and Big Data.
Guide to assembly language : A concise introduction
This concise guide is designed to enable the reader to learn how to program in assembly language as quickly as possible. Through a hands-on programming approach, readers will also learn about the architecture of the Intel processor, and the relationship between high-level and low-level languages. This updated second edition has been expanded with additional exercises, and enhanced with new material on floating-point numbers and 64-bit processing.
Grippers in Motion : The Fascination of Automated Handling Tasks
This book shows you how to ensure process reliability on the basis of combining the right components with advanced application know-how. By explaining basic preconditions of the gripping process and highlighting the milestones of automation history, we guide you all the way through to the center of the handling process – the workpiece. Its ambient conditions and setup are clearly defined as well as the process of setting grippers in motion. Starting with simple linear movements up to multi-axis kinematics, you are provided with the details for practical solutions.
Graph drawing ; 15th International symposium, GD 2007, Sydney, Australia, September 24-26, 2007. Revised Papers
The 16th International Symposium on Graph Drawing (GD 2008) was held in Hersonissos, near Heraklion, Crete, Greece, September 21-24, 2008, and was attended by 91 participants from 19 countries. In response to the call for papers the Program Committee received 83 s- missions,eachdescribing originalresearchand/or a systemdemonstration.Tamassia showed how graph drawing techniques can be used as an e?ective tool in computer security and pointed to future research directions in this area. Following what is now a tradition, the 15th Annual Graph Drawing Contest was held during the conference, also including a Graph Drawing Challenge to the conference attendees.
Gesture smart control
Nowadays actions are increasingly being handled in electronic ways, instead of physical interaction. From earlier times biometrics is used in the authentication of a person. It recognizes a person by using a human trait associated with it like eyes (by calculating the distance between the eyes) and using hand gestures, fingerprint detection, face detection etc. Advantages of using these traits for identification are that they uniquely identify a person and cannot be forgotten or lost. These are unique features of a human being which are being used widely to make the human life simpler. Hand gesture recognition system is a powerful tool that supports efficient interaction between the user and the computer.
Fuzzy Models and Algorithms for Pattern Recognition and Image Processing
Fuzzy Models and Algorithms for Pattern Recognition and Image Processing presents a comprehensive introduction of the use of fuzzy models in pattern recognition and selected topics in image processing and computer vision. Unique to this volume in the Kluwer Handbooks of Fuzzy Sets Series is the fact that this book was written in its entirety by its four authors. A single notation, presentation style, and purpose are used throughout. The result is an extensive unified treatment of many fuzzy models for pattern recognition. The main topics are clustering and classifier design, with extensive material on feature analysis relational clustering, image processing and computer vision. Also included are numerous figures, images and numerical examples that illustrate the use of various models involving applications in medicine, character and word recognition, remote sensing, military image analysis, and industrial engineering.
Fuzzy mathematical programming and fuzzy matrix games
This book presents a systematic and focused study of the application of fuzzy sets to two basic areas of decision theory, namely Mathematical Programming and Matrix Game Theory. Apart from presenting most of the basic results available in the literature on these topics, the emphasis is on understanding their natural relationship in a fuzzy environment
Fundamental approaches to software engineering ; Vol. 3922 ; 9th International Conference, FASE 2006, Held as Part of the Joint European Conferences on Theory and Practice of Software, ETAPS 2006, Vienna, Austria, March 27-28, 2006, Proceedings
ETAPS 2006 was the ninth instance of the European Joint Conferences on Theory and Practice of Software. ETAPS is an annual federated conference that was established in 1998 by combining a number of existing and new conferences. The events that comprise ETAPS address various aspects of the system devel- ment process, including speci?cation, design, implementation, analysis and impro- ment. The languages, methodologies and tools which support these activities are all well within its scope. Di?erent blends of theory and practice are represented, with an inclination towards theory with a practical motivation on the one hand and soundly based practice on the other. Many of the issues involved in software design apply to systems in general, including hardware systems, and the emphasis on software is not intended to be exclusive.
Fundamental approaches to software engineering ; Vol. 3442 ; 8th International Conference, FASE 2005, Held as Part of the Joint European conferences on theory and practice of software, ETAPS 2005, Edinburgh, UK, April 4-8, 2005, Proceedings
ETAPS 2005 was the eighth instance of the European Joint Conferences on Theory and Practice of Software. ETAPS is an annual federated conference that was established in 1998 by combining a number of existing and new conf- ences. This year it comprised ?ve conferences (CC, ESOP, FASE, FOSSACS, TACAS), 17 satellite workshops (AVIS, BYTECODE, CEES, CLASE, CMSB, COCV, FAC, FESCA, FINCO, GCW-DSE, GLPL, LDTA, QAPL, SC, SLAP, TGC, UITP), seven invited lectures (not including those that were speci?c to the satellite events), and several tutorials. We received over 550 submissions to the ?ve conferences this year, giving acceptance rates below 30% for each one. The events that comprise ETAPS address various aspects of the system - velopment process, including speci?cation, design, implementation, analysis and improvement. The languages, methodologies and tools which support these - tivities are all well within its scope. Di?erent blends of theory and practice are represented, with an inclination towards theory with a practical motivation on the one hand and soundly based practice on the other. Many of the issues involved in software design apply to systems in general, including hardware s- tems,andtheemphasisonsoftwareisnotintendedtobeexclusive.
Frontiers of Digital Transformation : Applications of the Real-World Data Circulation Paradigm
Proposing the concept of real-world data circulation (RWDC), this book presents various practical and industry-related studies in human, mechanical, and social data domains. RWDC is a new field of study, established by the information technology (IT) community.
Foundations of Intelligent Systems ; Vol. 3488 ; 15th International Symposium ISMIS 2005, Saratoga Springs, NY, USA, May 25-28, 2005, Proceedings
This volume contains the papers selected for presentation at the 15th International S- posiumonMethodologiesforIntelligentSystems, ISMIS2005, heldinSaratogaSprings, NewYork,25-28May,2005. ThesymposiumwasorganizedbySUNYatAlbany. Itwas sponsored by the Army Research Of?ce and by several units of the University at Albany including its Division for Research, College of Arts and Sciences, Department of C- puter Science, and Institute for Informatics, Logics, and Security Studies (formerly the Institute for Programming and Logics). The Program Committee selected the following major areas for ISMIS 2005: intelligent information systems, knowledge discovery and data mining, knowledge - formation and integration, knowledge representation, logic for arti?cial intelligence, soft computing, Web intelligence, Web services, and papers dealing with applications of intelligent systems in complex/novel domains. The contributed papers were selected from almost 200 full draft papers by the Program Committee members.
Foundations of Intelligent Systems ; 13th International Symposium, ISMIS 2002, Lyon, France, June 27-29, 2002. Proceedings
This volume contains the papers selected for presentation at the 13th International Symposium on Methodologies for Intelligent Systems ISMIS 2002, held in Lyon, France, 27-29 June, 2002. The symposium was organized by the UniversitØ ClaudThe program committee selected the following major areas for ISMIS 2002: Intelligent Multimedia, Intelligent Information Retrieval, Intelligent Information Systems, Knowledge Representation and Integration, Learning and Knowledge Discovery, Logic for Artificial Intelligence, Methodologies (modeling, design, validation, performance evaluation), and Soft Computing.
Foundation Web Design with Dreamweaver 8
Dreamweaver is Macromedia's bestselling web design/development environment. Dreamweaver has the capability to generate dynamic website code using server-side languages like ASP, PHP, and ASP.NET. We know that you don't always require a full database-driven site though, so this book focuses on using version 8 of Dreamweaver to design and create usable, standards-compliant websites using XHTML and CSS. One of the highlights of this version is much closer, tighter CSS/XHTML. This book will show you how to make the most of that feature. After a brief introduction to the latest version of Dreamweaver, and how CSS and XHTML fit into it, Craig Grannell looks at using the software for your web design projects in a hands-on, task based manner.
Foundation Expression Blend 2 : Building applications in WPF and silverlight
This book shows you how to take full advantage of Blend's interface, together with and Silverlight's vastly improved designer-developer workflow, guiding you through every step of development from downloading and installing of the development environment through creating finished, functional projects. You'll learn how to create simple drawing applications with the InkCanvas, make tabbed and scrollable interfaces, as well as build fully featured media players, photo galleries, and interactive 3D designs. Each chapter discusses major WPF and Silverlight features, provides a hands-on tutorial, and explains how that feature is implemented in the real world. In the end, you will have a collection of impressive WPF and Silverlight applications that can be added to your portfolio.
Foundation ActionScript 3.0 with Flash CS3 and Flex
If you want to create exciting dynamic web sites that will amaze your online audience, then the Flash platform is a great way to go, with it's many features, including powerful graphical and sound and video capabilities. To really harness the power of Flash though, you need to make use of ActionScript to provide dynamic effects, enable user interaction, and manipulate data. ActionScript 3.0, the Flash Platform's scripting language, offers a lot of new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more. This book covers all the essential techniques from the ground up, allowing you to get up and running quickly and easily. Starting with the fundamentals, you'll learn about using ActionScript objects, manipulating sound and video, and harnessing the power of regular expressions and XML.



















