الصفحة 33
الصفحة 33
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Concept Lattices and Their Applications ; Fourth International Conference, CLA 2006 Tunis, Tunisia, October 30-November 1, 2006 Selected Papers

This book constitutes the refereed proceedings of the Fourth International Conference on Concept Lattices and their Applications, CLA 2006, held in Tunis, Tunisia, October 30-November 1, 2006.

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Computing and Combinatorics ; 13th Annual International Conference, COCOON 2007, Banff, Canada, July 16-19, 2007, Proceedings

The Book covers most aspects of theoretical computer scienceand combinatorics related to computing.It exploring research, development, and novel applications of computing and combinatorics.

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Computers Helping People with Special Needs ; 10th International Conference, ICCHP 2006, Linz, Austria, July 11-13, 2006, Proceedings

This book constitutes the refereed proceedings of the 10th International Conference on Computers Helping People with Special Needs, ICCHP 2006, held in Linz, Austria, in July 2006. The papers evaluate how various fields in computer science can contribute to helping people with various kinds of disabilities and impairment.

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Computer-Aided Innovation (CAI) ; IFIP 20th World Computer Congress, Proceedings of the Second Topical Session on Computer-Aided Innovation, WG 5.4/TC 5 Computer-Aided Innovation, September 7-10, 2008, Milano, Italy

The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication. The principal aim of the IFIP series is to encourage education and the dissemination and exchange of information about all aspects of computing.

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Computer-Aided Design of User Interfaces V ; Proceedings of the 6th International Conference on Computer-Aided Design of User Interfaces CADUI '06 (6-8 June 2006, Bucharest, Romania)

Today, the development life cycle of 3D User Interfaces (UIs) mostly remains an art more than a principled-based approach. Several methods [1,3,7,8,9,10,11,15,17,18,19] have been introduced to decompose this life cycle into steps and sub-steps, but these methods rarely provide the design knowledge that should be typically used for achieving each step. In addition, the development life cycle is more focusing directly on the programming - sues than on the design and analysis phases. This is sometimes reinforced by the fact that available tools for 3D UIs are toolkits, interface builders, r- dering engines, etc. When there is such a development life cycle defined, it is typically structured into the following set of activities: 1. The conceptual phase is characterized by the identification of the content and interaction requests. The meta-author discusses with the interface designer to take advantage of the current interaction technology. The int- face designer receives information about the content. The result of this phase is the production of UI schemes (e. g. , written sentences, visual schemes on paper) for defining classes of interactive experiences (e. g. , class Guided tour). Conceptual schemes are produced both for the final users and the authors. The meta-author has a deep knowledge of the c- tent domain and didactic skills too. He/she communicates with the final user too, in order to focus on didactic aspects of interaction. 2.

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Computer-Aided Design of User Interfaces IV

Computer-Aided Design of User Interfaces IV gathers the latest research of experts, research teams and leading organisations involved in computer-aided design of user interactive applications supported by software, with specific attention for platform-independent user interfaces and context-sensitive or aware applications. This includes: innovative model-based and agent-based approaches, code-generators, model editors, task animators, translators, checkers, advice-giving systems and systems for graphical and multimodal user interfaces. It also addresses User Interface Description Languages. This books attempts to emphasize the software tool support for designing user interfaces and their underlying languages and methods, beyond traditional development environments offered by the market. It will be of interest to software development practitioners and researchers whose work involves human-computer interaction, design of user interfaces, frameworks for computer-aided design, formal and semi-formal methods, web services and multimedia systems, interactive applications, and graphical user and multi-user interfaces.

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Computer Vision Systems ; 2nd International Workshop, ICVS 2001 Vancouver, Canada, July 7-8, 2001 Proceedings

Computer Vision has reached a level of maturity that allows us not only to p- form research on individual methods and system components but also to build fully integrated computer vision systems of signi cant complexity. This opens a number of new problems related to system architecture, methods for system synthesis and veri cation, active vision systems, control of perception and - tion, knowledge and system representation, context modeling, cue integration, etc. By focusing on methods and concepts for the construction of fully integrated vision systems, ICVS aims to bring together researchers interested in computer vision systems. Similar to the previous event in Las Palmas, ICVS 2001 was organized as a single-track workshop consisting of high-quality.

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Computer Vision Metrics : Survey, Taxonomy, and Analysis

Computer Vision Metrics provides an extensive survey and analysis of over 100 current and historical feature description and machine vision methods, with a detailed taxonomy for local, regional and global features. This book provides necessary background to develop intuition about why interest point detectors and feature descriptors actually work, how they are designed, with observations about tuning the methods for achieving robustness and invariance targets for specific applications. The survey is broader than it is deep, with over 540 references provided to dig deeper. The taxonomy includes search methods, spectra components, descriptor representation, shape, distance functions, accuracy, efficiency, robustness and invariance attributes, and more.

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Computer vision for biomedical image applications

The purpose of this book is to submit the workshop, “Computer Vision for Biomedical Image Applications: Current Techniques and Future Trends” (CVBIA), is to examine the diverse applications of computer vision to biomedical image applications, considering both current methods and promising new trends. An additional goal is to provide the opportunity for direct interactions between (1) prominent senior researchers and young scientists, including students, postdoctoral associates and junior faculty; (2) local researchers and international leaders in biomedical image analysis; and (3) computer scientists and medical practitioners. Our CVBIA workshop had two novel characteristics: each contributed paper was authored primarily by a young scientist, and the workshop attracted an unusually large number of well-respected invited speakers (and their papers).

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Computer vision : Algorithms and applications

Explores the variety of techniques used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both in specialized applications such as image search and autonomous navigation, as well as for fun, consumer-level tasks that students can apply to their own personal photos and videos. Suitable for an upper-level undergraduate or graduate-level course in computer science or engineering, this textbook focuses on basic techniques that work under real-world conditions and encourages students to push their creative boundaries. Its design and exposition also make it eminently suitable as a unique reference to the fundamental techniques and current research literature in computer vision.

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Computer vision : A modern approach

Provides the most complete treatment of modern computer vision methods by two of the leading authorities in the field. This accessible presentation gives both a general view of the entire computer vision enterprise and also offers sufficient detail for students to be able to build useful applications. Students will learn techniques that have proven to be useful by first-hand experience and a wide range of mathematical methods.

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Computer Viruses and Malware

This book discusses both the technical and human factors involved in computer viruses, worms, and anti-virus software. It also looks at the application of malicious software to computer crime and information warfare. Computer Viruses and Malware is designed for a professional audience composed of researchers and practitioners in industry. This book is also suitable as a secondary text for advanced-level students in computer science.

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Computer Supported Cooperative Work in Design III ; 10th International Conference, CSCWD 2006, Nanjing, China, May 3-5, 2006, Revised Selected Papers

The design of complex artifacts and systems requires the cooperation of multidiscip- nary design teams using multiple commercial and proprietary engineering software tools (e.g., CAD, modeling, simulation, visualization, and optimization), engineering databases, and knowledge-based systems. Individuals or individual groups of mult- isciplinary design teams usually work in parallel and separately with various en- neering software tools which are located at different sites. In addition, individual members may be working on different versions of a design or viewing the design from different perspectives, at different levels of detail. In order to accomplish the work, it is necessary to have effective and efficient c- laborative design environments. Such environments should not only automate in- vidual tasks, in the manner of traditional computer-aided engineering tools, but also enable individual members to share information, collaborate, and coordinate their activities within the context of a design project. CSCW (computer-supported coope- tive work) in design is concerned with the development of such environments.

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Computer Supported Cooperative Work in Design I

The design of complex artifacts and systems requires the cooperation of multidisciplinary design teams using multiple commercial and non-commercial engineering tools such as CAD tools, modeling, simulation and optimization software, engineering databases, and knowledge-based systems. Individuals or individual groups of multidisciplinary design teams usually work in parallel and separately with various engineering tools, which are located on different sites, often for quite a long time. At any moment, individual members may be working on different versions of a design or viewing the design from various perspectives, at different levels of detail. In order to meet these requirements, it is necessary to have effective and efficient collaborative design environments. These environments should not only automate individual tasks, in the manner of traditional computer-aided engineering tools, but also enable individual members to share information, collaborate and coordinate their activities within the context of a design project. CSCW (computer-supported cooperative work) in design is concerned with the development of such environments.

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Computer Security in the 21st Century

Computer Security in the 21st Century shares some of the emerging important research trends reflected in recent advances in computer security, including: security protocol design, secure peer-to-peer and ad hoc networks, multimedia security, and intrusion detection, defense and measurement. Highlights include presentations of : * Fundamental new security * Cryptographic protocols and design, * A new way of measuring network vulnerability: attack surfaces, * Network vulnerability and building impenetrable systems, * Multimedia content protection including a new standard for photographic images, JPEG2000. Researchers and computer security developers will find in this book interesting and useful insights into building computer systems that protect against computer worms, computer viruses, and other related concerns.

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Computer science : Theory and applications ; 15th International computer science symposium in Russia, CSR 2020, Yekaterinburg, Russia, June 29 – July 3, 2020, Proceedings

This book constitutes the proceedings of the 15th International Computer Science Symposium in Russia, CSR 2020, held in Yekaterinburg, Russia, in June 2020. The 25 full papers and 6 invited papers were carefully reviewed and selected from 49 submissions. The papers cover a broad range of topics, such as: algorithms and data structures; computational complexity, including hardness of approximation and parameterized complexity; randomness in computing, approximation algorithms, fixed-parameter algorithms; combinatorial optimization, constraint satisfaction, operations research; computational geometry; string algorithms; formal languages and automata, including applications to computational linguistics; codes and cryptography; combinatorics in computer science; computational biology; applications of logic to computer science, proof complexity; database theory; distributed computing; fundamentals of machine learning, including learning theory, grammatical inference and neural computing; computational social choice; quantum computing and quantum cryptography; theoretical aspects of big data.

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Computer Processing of Oriental Languages. Beyond the Orient : The Research Challenges Ahead ; 21st International Conference, ICCPOL 2006, Singapore, December 17-19, 2006, Proceedings

This book constitutes the thoroughly refereed proceedings of the 21st International Conference on Computer Processing of Oriental Languages, ICCPOL 2006.The papers are organized in topical sections on information retrieval, document classification, questions and answers, summarization, machine translation, word segmentation, chunking, abbreviation expansion, writing-system issues, parsing, semantics, and lexical resources.

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Computer Performance Engineering ; 5th European Performance Engineering Workshop, EPEW 2008, Palma de Mallorca, Spain, September 24-25, 2008. Proceedings

This book constitutes the proceedings of the Fifth European Performance Engineering Workshop, EPEW 2008, held in Palma de Mallorca, Spain, in September 24-25, 2008.

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Computer networking : A top-down approach ; 8th ed.

The text works its way from theapplication layer down toward the physical layer, motivating students by exposing them to important concepts early in their study of networking. Focusing on the Internet and the fundamentally important issues of networking, This text provides an excellent foundation for students in computer science and electrical engineering, without requiring extensive knowledge of programming or mathematics. The 8th Edition, Global Edition, has been updated to reflect the most important and exciting recent advances in networking, including the importance of software-defined networking (SDN) and the rapid adoption of 4G/5G networks and the mobile applications they enable.

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Computer networking : A top-down approach ; 7th ed.

The text works its way from the application layer down toward the physical layer, motivating students by exposing them to important concepts early in their study of networking. Focusing on the Internet and the fundamentally important issues of networking, this text provides an excellent foundation for students in computer science and electrical engineering, without requiring extensive knowledge of programming or mathematics. The Seventh Edition has been updated to reflect the most important and exciting recent advances in networking.

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