الصفحة 18
الصفحة 18
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Intrusion Detection Systems

Sٍheds new light on defense alert systems against computer and network intrusions. It also covers integrating intrusion alerts within security policy framework for intrusion response, related case studies and much more. This volume is presented in an easy-to-follow style while including a rigorous treatment of the issues, solutions, and technologies tied to the field.

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Intrusion Detection and Correlation : Challenges and Solutions

Challenges and Solutions presents intrusion detection systems (IDSs) and addresses the problem of managing and correlating the alerts produced. This volume discusses the role of intrusion detection in the realm of network security with comparisons to traditional methods such as firewalls and cryptography. Challenges and Solutions analyzes the challenges in interpreting and combining (i.e., correlating) alerts produced by these systems. In addition, existing academic and commercial systems are classified; their advantage and shortcomings are presented, especially in the case of deployment in large, real-world sites. Challenges and Solutions is designed for a professional audience composed of researchers and practitioners in industry. This book is also suitable for graduate-level students in computer science.

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Intrusion and Malware Detection and Vulnerability Assessment 2nd International Conference, DIMVA 2005, Vienna, Austria, July 7-8, 2005, Proceedings

Represents an increase of approximately 25% compared with the n- ber of submissions last year. All submissions were carefully reviewed by at least three Program Committee members or external experts according to the cri- ria of scienti?c novelty, importance to the ?eld, and technical quality. The ?nal selection took place at a meeting held on March 18, 2005, in Zurich, Switz- land. Fourteen full papers were selected for presentation and publication in the conference proceedings. In addition, three papers were selected for presentation in the industry track of the conference. The program featured both theoretical and practical research results, which were grouped into six sessions. Philip Att?eld from the Northwest Security Institute gave the opening keynote speech. The slides presented by the authors are available on the DIMVA 2005 Web site at http://www.dimva.org/dimva2005 We sincerely thank all those who submitted papers as well as the Program Committee members and the external reviewers for their valuable contributions.

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Introduction to Video Search Engines

Their book has a practical emphasis with the goal of bringing readers up to date on the state of the art in multimedia search technologies and systems. It explains the overall process of video content acquisition, indexing and retrieval with browsing, it provides overviews of constituent technologies such as information retrieval, Internet video systems, video and multimedia processing to extract index data, and it gives examples of research prototypes and existing commercial systems and describes their features.

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Introduction to the Tools of Scientific Computing

The book provides an introduction to common programming tools and methods in numerical mathematics and scientific computing. Unlike widely used standard approaches, it does not focus on any particular language but aims to explain the key underlying concepts. In general, new concepts are first introduced in the particularly user-friendly Python language and then transferred and expanded in various scientific programming environments from C / C ++, Julia and MATLAB to Maple. This includes different approaches to distributed computing.

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Introduction to software design with Java

Provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, the text follows a continuous narrative that introduces each element of design know-how in context, and explores alternative solutions in that context. This narrative is complemented by hundreds of code fragments and design diagrams.

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Introduction to Scientific Visualization

Scientific visualization is recognised as important for understanding data, whether measured, sensed remotely or calculated. Introduction to Scientific Visualization is aimed at readers who are new to the subject, either students taking an advanced option at undergraduate level or postgraduates wishing to visualize some specific data.

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Introduction to Scientific Programming with Python

This book offers an initial introduction to programming for scientific and computational applications using the Python programming language. The presentation style is compact and example-based, making it suitable for students and researchers with little or no prior experience in programming.

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Introduction to Reliable Distributed Programming

Guerraoui and Rodrigues present an introductory description of fundamental reliable distributed programming abstractions as well as algorithms to implement these abstractions. The authors follow an incremental approach by first introducing basic abstractions in simple distributed environments, before moving to more sophisticated abstractions and more challenging environments. Each core chapter is devoted to one specific class of abstractions, covering reliable delivery, shared memory, consensus and various forms of agreement. This textbook comes with a companion set of running examples implemented in Java. These can be used by students to get a better understanding of how reliable distributed programming abstractions can be implemented and used in practice. Combined, the chapters deliver a full course on reliable distributed programming. The book can also be used as a complete reference on the basic elements required to build reliable distributed applications.

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Introduction to Programming with Fortran : with coverage of Fortran 90, 95, 2003 and 77

Introduction to Programming with Fortran contains: lots of clear and simple examples highlighting the key language features of the most recent versions of Fortran – Fortran 2003, 95 and 90. practical examples based on ISO TR 15580 and ISO TR 15581 which are widely supported and cover the ISO TR on Enhanced Modules – particularly important to large code suites common problems that occur when programming which are highlighted via clear examples and solutions Introduction to Programming with Fortran is an essential introduction for beginners as well as a concise reference for professionals. Overall the book gives a very effective hands-on coverage of Fortran, valuable to students and practitioners alike.

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Introduction to PHP for Scientists and Engineers : Beyond JavaScript

This text presents key information needed to write your own online science and engineering applications, including reading, creating and manipulating data files stored as text on a server, thereby overcoming the limitations of a client-side language.

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Introduction to Operating System Design and Implementation : The OSP 2 Approach

This book exposes students to many essential features of operating systems while at the same time isolating them from low-level, machine-dependent concerns. With its accompanying software, the book contains enough projects for up to three semesters.

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Introduction to Intelligent Construction Technology of Transportation Infrastructure

Expounds on the related technologies of intelligent transportation infrastructure construction. Based on the essential characteristics of intelligent construction, "perception, analysis, decision-making, and execution," the basic structure of intelligent construction technology (ICT) is established. With the integration of engineering construction technologies, the analyses of the essence of intelligent algorithms and the feasibility of Artificial Intelligence (AI) are provided. The book introduces the essential characteristics of Big Data and the Internet of Things and their relationship with engineering construction. On this basis, the feasibility and implementation plan of intelligent technology applications in design, construction, and maintenance are analyzed and demonstrated with engineering examples.

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Introduction to Geometric Computing

The geometric ideas in computer science, mathematics, engineering, and physics have considerable overlap and students in each of these disciplines will eventually encounter geometric computing problems. The topic is traditionally taught in mathematics departments via geometry courses, and in computer science through computer graphics modules. This text isolates the fundamental topics affecting these disciplines and lies at the intersection of classical geometry and modern computing.

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Introduction to development engineering

Introduces the emerging field of development engineering and its constituent theories, methods, and applications. It is both an instructional text for students and a resource for researchers and practitioners involved in the design and scaling of technologies for low-resource communities. The scope is broad, ranging from the development of mobile applications for low-literacy users to hardware and software solutions for providing electricity and water in remote environments. It is also highly interdisciplinary, drawing on methods and theories from the social sciences as well as engineering and the natural sciences.

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Introduction to data systems : Building from Python

Encompassing a broad range of forms and sources of data, this textbook introduces data systems through a progressive presentation. Introduction to Data Systems covers data acquisition starting with local files, then progresses to data acquired from relational databases, from REST APIs and through web scraping. It teaches data forms/formats from tidy data to relationally defined sets of tables to hierarchical structure like XML and JSON using data models to convey the structure, operations, and constraints of each data form.

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Introduction to Cryptography : Principles and Applications

In the first part, this book covers the key concepts of cryptography on an undergraduate level, from encryption and digital signatures to cryptographic protocols. In the second part, more advanced topics are addressed, such as the bit security of one-way functions and computationally perfect pseudorandom bit generators.

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Introduction to Computer Graphics : Using Java 2D and 3D

This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D.

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Introduction to C++ Programming and Graphics

Introduction to C++ Programming and Graphics offers a venue for rapidly learning the language by concisely revealing its grammar, syntax and main features, and by explaining the key ideas behind object oriented programming (OOP), with emphasis on scientific computing.

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Introduction to blender 3.0 : Learn organic and architectural modeling, lighting, materials, painting, rendering, and compositing with blender

Explains modeling, materials, lighting, painting, and more with Blender and other external tools. You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools—mesh modeling and sculpting—to create virtual objects and environments. And, you will explore building materials and light scenes, followed by drawing and virtual painting. Chapters cover rendering scenes and transforming them into 2D images or videos. You will learn to use Blender 3.0 for video editing as a compositor and video sequence editor (VSE or sequencer) with a wide range of effects available through the nodal system. You Will Learn : Create objects and architectural buildings with different techniques of 3D modeling / Master creating an environment for your objects and how to light them / Determine how to create node materials and assign them to your Blender objects / Pick up UV unwrapping and texture painting / Get closer to painting and drawing in Blender / Render your scenes and create stunning videos

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