Introduction to Geometric Computing
The geometric ideas in computer science, mathematics, engineering, and physics have considerable overlap and students in each of these disciplines will eventually encounter geometric computing problems. The topic is traditionally taught in mathematics departments via geometry courses, and in computer science through computer graphics modules. This text isolates the fundamental topics affecting these disciplines and lies at the intersection of classical geometry and modern computing.
Introduction to development engineering
Introduces the emerging field of development engineering and its constituent theories, methods, and applications. It is both an instructional text for students and a resource for researchers and practitioners involved in the design and scaling of technologies for low-resource communities. The scope is broad, ranging from the development of mobile applications for low-literacy users to hardware and software solutions for providing electricity and water in remote environments. It is also highly interdisciplinary, drawing on methods and theories from the social sciences as well as engineering and the natural sciences.
Introduction to data systems : Building from Python
Encompassing a broad range of forms and sources of data, this textbook introduces data systems through a progressive presentation. Introduction to Data Systems covers data acquisition starting with local files, then progresses to data acquired from relational databases, from REST APIs and through web scraping. It teaches data forms/formats from tidy data to relationally defined sets of tables to hierarchical structure like XML and JSON using data models to convey the structure, operations, and constraints of each data form.
Introduction to Computer Graphics : Using Java 2D and 3D
This book introduces the most important basic concepts of computer graphics, coupling the technical background and theory with practical examples and applications throughout. Its user-friendly approach enables the reader to gain understanding through the theory at work, via the many example programs provided. With only elementary knowledge of the programming language Java, the reader will be able to create their own images and animations immediately, using Java 2D and/or Java 3D.
Introduction to C++ Programming and Graphics
Introduction to C++ Programming and Graphics offers a venue for rapidly learning the language by concisely revealing its grammar, syntax and main features, and by explaining the key ideas behind object oriented programming (OOP), with emphasis on scientific computing.
Introduction to C++ : 500+ Difficulty-Scaled Solved Programming Exercises
Includes more than 500 exercises and examples of progressive difficulty to aid the reader in understanding the C++ principles and to see how concepts can materialize in code. The examples are designed to be short, concrete, and substantial, quickly giving the reader the ability to understand how to apply correctly and efficiently the features of the C++ language and to get a solid programming know-how. Rest assured that if you are able to understand this book's examples and solve the exercises, you can safely go on to edit larger programs, you will be able to develop your own applications, and you will have certainly established a solid fundamental conceptual and practical background to expand your knowledge and skills
Introduction to blender 3.0 : Learn organic and architectural modeling, lighting, materials, painting, rendering, and compositing with blender
Explains modeling, materials, lighting, painting, and more with Blender and other external tools. You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools—mesh modeling and sculpting—to create virtual objects and environments. And, you will explore building materials and light scenes, followed by drawing and virtual painting. Chapters cover rendering scenes and transforming them into 2D images or videos. You will learn to use Blender 3.0 for video editing as a compositor and video sequence editor (VSE or sequencer) with a wide range of effects available through the nodal system. You Will Learn : Create objects and architectural buildings with different techniques of 3D modeling / Master creating an environment for your objects and how to light them / Determine how to create node materials and assign them to your Blender objects / Pick up UV unwrapping and texture painting / Get closer to painting and drawing in Blender / Render your scenes and create stunning videos
Introduction to Assembly Language Programming : For Pentium and RISC Processors
Assembly language continues to hold a core position in the programming world because of its similar structure to machine language and its very close links to underlying computer-processor architecture and design. These features allow for high processing speed, low memory demands, and the capacity to act directly on the system’s hardware. This completely revised second edition of the highly successful Introduction to Assembly Language Programming introduces readers to assembly language programming and its role in computer programming and design. It focuses on providing a firm grasp of the main features of assembly programming, and how it can be used to improve a computer's performance. The revised edition covers a broad scope of subjects and adds valuable material on protected-mode Pentium programming, MIPS assembly language programming, and use of the NASM and SPIM assemblers for a Linux orientation. All of the language's main features are covered in depth. The book requires only some basic experience with a structured, high-level language.
Introduction to Algorithms
Combines rigor and comprehensiveness. The book covers a broad range of algorithms in depth, yet makes their design and analysis accessible to all levels of readers. Each chapter is relatively self-contained and can be used as a unit of study. The algorithms are described in English and in a pseudocode designed to be readable by anyone who has done a little programming. The explanations have been kept elementary without sacrificing depth of coverage or mathematical rigor. The first edition became a widely used text in universities worldwide as well as the standard reference for professionals. The second edition featured new chapters on the role of algorithms, probabilistic analysis and randomized algorithms, and linear programming.
Introduction to Algorithms
Combines rigor and comprehensiveness. It covers a broad range of algorithms in depth, yet makes their design and analysis accessible to all levels of readers, with self-contained chapters and algorithms in pseudocode. Since the publication of the first edition, Introduction to Algorithms has become the leading algorithms text in universities worldwide as well as the standard reference for professionals. This fourth edition has been updated throughout.
Introduction pratique aux bases de données relationnelles = A practical introduction to relational databases
Cet ouvrage introduit le lecteur dans le domaine des bases de données relationnelles en présentant une vaste sélection de sujets portant sur la modélisation des données, les langages de base de données, l'architecture des systèmes et l'évolution post-relationnelle. - Notions fondamentales: le modèle relationnel, les composants d’un système de gestion de bases de données, l’organisation de la mise en œuvre d’une base de données, les tâches de gestion des données. - De l'analyse à la base de données : le modèle entité association, la généralisation et l’agrégation, les dépendances et les formes normales,les contraintes d’intégrité. - Aperçu des langages de requête et de manipulation des données: l’algèbre relationnelle, le calcul des prédicats, SQL, QUEL, QBE, le traitement des valeurs nulles, la protection des données. - Les composants de l'architecture d'un système de bases de données : la compilation, l’interprétation et l’optimisation des requêtes, l’environnement multiutilisateur, le concept de transaction et la sérialisation, les méthodes optimiste et pessimiste, les structures de stockage et les méthodes d’accès. L’intégration et la migration des bases de données: l’exploitation des bases de données hétérogènes, les bases de données sur le Web, les règles de conversion pour effectuer l’intégration et la migration, les variantes de migration des bases de données hétérogènes, la planification de l’intégration et de la migration.
Introduction à SCILAB
Ce livre est organisé en deux parties. La première partie est consacrée au langage Scilab et à son environnement. Dans la seconde partie, les fonctionnalités des grands domaines d'utilisation du calcul numérique sont décrites et illustrées par des exemples: calcul matriciel, simulation, optimisation, résolution d'équations, statistiques.
Introducing Robotic Process Automation to Your Organization : A Guide for Business Leaders
Enables you, a novice to RPA, to successfully implement an RPA program at your company. RPA is rapidly growing in use, but is only starting to be taught at a university level. Many mid-level managers will be tasked with introducing an RPA program at their organizations as senior management learns of its efficacy, but will be unfamiliar with how to do so. This book provides you with the skills and information you need to make an informed decision. You will learn: Know the benefits of robotic process automation (RPA) / Understand the limitations of RPA / Ask the right questions to determine whether a process is a good candidate for automation / Obtain buy-in from skeptics at the senior and middle manager levels, and from line workers Be familiar with the structure required for success
Introducing Blockchain with Java : Program, Implement, and Extend Blockchains with Java
Includes numerous exercises and test questions to help you solidify what you have learned as you progress through the book, and provides ideas on expanding the codebase to make it your own. You will have access to a fully-functioning repository with Java code. You will have the knowledge necessary to program your own blockchains with Java and you will have a completed project for your portfolio. You will: Know the most important theoretical concepts of the blockchain / Code the blockchain in Java / Create a user interface with JavaFX / Implement SQLite DB using JDBC Driver / Create a P2P multi-threaded app / Create your own cryptocurrency app with full functionality / Implement blockchain technology on a P2P network from scratch using Java, JavaFX, and SQL
Introducing Blockchain Applications : Understand and Develop Blockchain Applications Through Distributed Systems
Deepen your understanding of blockchain technology and develop your own blockchain applications. This book provides a thorough review of distribution-based systems on blockchain technology, starting from the fundamental concepts that underlie it, all the way through the implementation of a blockchain network for business purposes. ou will: Learn the concept of blockchains by way of a practical example Grasp the connection between distributed systems and blockchain technology Learn the design of blockchain with hyperledger fabric Learn the design of cyber-physical systems in a distributed environment
Internet of things. information processing in an increasingly connected world ; First IFIP International Cross-Domain Conference, IFIPIoT 2018, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 18-19, 2018, Revised Selected Papers
This book cover a wide range of topics from a technology to a business perspective and include among others hardware, software and management aspects, process innovation, privacy, power consumption, architecture, applications.
Internet of things, artificial intelligence and blockchain technology
Explores the concepts and techniques of IoT, AI, and blockchain. Also discussed is the possibility of applying blockchain for providing security in various domains. The specific highlight of this book is focused on the application of integrated technologies in enhancing data models, better insights and discovery, intelligent predictions, smarter finance, smart retail, global verification, transparent governance, and innovative audit systems. Explains how blockchain can significantly increase data privacy and security while boosting accuracy and integrity in IoT generated data and AI processed information; Gives insight into blockchain’s numerous potential applications, starting with recent technologies that give users control over sharing and privacy; Shows readers how to employ blockchain in IoT and AI, helping them to understand what they can and cannot do with blockchain.
Internet of things from hype to reality : The road to digitization
Presents updated material on its core content: an end-to-end IoT architecture that is comprised of devices, network, compute, storage, platform, applications along with management and security components. As with the second edition, it is organized into six main parts: an IoT reference model; fog computing and the drivers; IoT management and applications; smart services in IoT; IoT standards; and case studies. This edition’s features include overhaul of the IoT Protocols (Chapter 5) to include an expanded treatment of low-power wide area networks including narrow band IoT (NB-IoT) protocol, updated IoT platforms and capabilities (Chapter 7) to include comparison of commercially available platforms (e.g. AWS IoT Platform, Google Cloud IoT Platform, Microsoft Azure IoT Platform, and PTC ThinkWorx), updated security (Chapter 8) to include approaches for securing IoT devices with examples of IoT devices used in security attacks and associated solutions including MUD and DICE, and finally new Appendix B to include six IoT project detailed for students.
Internet of Things and Machine Learning in Agriculture
Machine Learning (ML) and the Internet of Things (IoT) can play a very promising role in the agricultural industry. Some examples include: an AI-powered drone to monitor the field, an IoT-designed automated crop watering system, sensors embedded in the field to monitor temperature and humidity, etc. The agriculture industry is the largest in the world, but when it comes to innovation there is a lot more to explore. IoT devices can be used to analyze the status of crops. For instance, with soil sensors, farmers can detect any irregular conditions such as high acidity and efficiently tackle these issues to improve their yield. In this book, we will point out the challenges facing the agro-industry that can be addressed by ML and IoT and explore the impacts of these technologies in the agriculture sector.
Internet and Network Economics ; Vol. 4286 ; 2nd International Workshop, WINE 2006, Patras, Greece, December 15-17, 2006, Proceedings
Constitutes the refereed proceedings of the Second International Workshop on Internet and Network Economics, WINE 2006, held in Patras, Greece in December 2006. The 32 revised full papers presented together with 3 invited talks were carefully reviewed and selected from 79 submissions. The papers contain foundational and mathematical work from theories, methodologies, and applications in computer science, economics, mathematics, and management sciences for solving problems arisen in internet technologies, grid computing, network communication protocols, as well as social economic issues in virtual communities enabled through the World Wide Web.



















